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Job: Bard
Family: Yagudo
Crystal: Wind
Weak to: Ice

Notorious Monster

SuuXicutheCantabile
Zone Level Drops Steal Spawns

Notes

Castle Oztroja (S)

Qmark

1

A, L, T(S)
~14,500 HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
  • If you do not kill the first 2 pets and he hits 25%, he will summon 2 more for a total of 4 pets.
    • Pets have very high Regen.
    • Pets seems to have around 2500 HP. (A rough estimate considering the regen effect)
    • Pets are susceptible to Gravity. Easily landed.
    • Pets are immune to all forms of sleep.
    • Pets are EASILY disposed of by 2 SMN's using the Astral Flow Ability Diamond Dust. (Easily as in Clear overkill)
    • Pets do NOT have shared hate, they attack the first person seen.
      • Proven by THF aggroing all 5 (NM + 4 pets at 14%) and kiting the pets while a MNK 2 hr'd the NM to kill.
    • If the NM is deaggroed, the pets will not despawn until it regens above their pop %. If killed, they will repop when the NM is aggroed again.
  • Spawns around (H-8) on Map 7 Every 4-5 hours.
  • Tachi:Gekko will not silence the NM
  • Spams Horde Lullaby.
    • Horde Lullaby has a small range, melee standing on opposite sides of each other at a decent distance from the NM will cause only 1 person to be slept.
  • Very susceptible to DoTs, Disseverment, Bio III, and a helix spell were kept on it after 50% when the fight became a DoT and zone method, my group had 1 to 2 people at a time in zone to reclaim and keep near zone.
  • Poison potions help immensely; however Horde Lullaby does NOT reset hate as previously reported.
  • Gains a hidden regen from Army's Paeon V. Even if it is dispelled, it will gain several HP%.

(see testimonials)

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