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| level =
 
| level =
 
| title =
 
| title =
| reward = 400 Experience/Limit Points per battle (2400 total)<br>3,000 - 50,000 gil
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| reward = 3,000 - 50,000 gil
 
| items =
 
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| repeatable = Yes
 
| repeatable = Yes
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== Walkthrough ==
 
== Walkthrough ==
 
*After the cutscene with Domina Shantotto in [[Qufim Island]], you will be given 6 {{KeyItem}} seals to attach to at least 3 out of the 6 protocrystals. The 6 cloisters where the protocrystals are located are spread throughout Vana'diel.
'''After each battle you must check the Protocrystal again'''
 
  +
**[[Cloister of Flames]] -- [[Ifrit's Cauldron]] (home point crystal #1)
*After the cutscene with Domina Shantotto in [[Qufim Island]], you will be given 6 seals to attach to at least 3 out of the 6 Protocrystals. The 6 cloisters where the Protocrystals are located are spread throughout Vana'diel:
 
**[[Cloister of Flames]] -- [[Ifrit's Cauldron]]
+
**[[Cloister of Frost]] -- [[Fei'Yin]] (home point crystal #2)
**[[Cloister of Frost]] -- [[Fei'Yin]]
+
**[[Cloister of Gales]] -- [[Cape Teriggan]] (home point crystal #1)
**[[Cloister of Gales]] -- [[Cape Teriggan]]
+
**[[Cloister of Tremors]] -- [[Quicksand Caves]] (home point crystal #2)
**[[Cloister of Tremors]] -- [[Quicksand Caves]]
+
**[[Cloister of Storms]] -- [[The Boyahda Tree]] (home point crystal #1)
**[[Cloister of Storms]] -- [[The Boyahda Tree]]
+
**[[Cloister of Tides]] -- [[Den of Rancor]] (home point crystal #2)
  +
*Upon examining a protocrystal, an unseen power stymies your efforts to attach the {{KeyItem}} Domina's seal.
**[[Cloister of Tides]] -- [[Den of Rancor]]
 
 
*Examine the protocrystal again and you will be offered entrance to a battlefield.
*Upon examining a Protocrystal you will get a message saying something has stymied your attempt to attach the seal.
 
 
**'''After each battle you must check the Protocrystal again to complete the mission!'''
*Examine the Protocrystal again and you will be offered entrance to a BCNM entitled: "Sugar-Coated Directive"
 
  +
**The prime avatars for this mission are considerably weaker than the normal ones and can be easily defeated solo at around level 75+ by any job. Some considerably earlier than others. You cannot use Trust magic inside.
**Buffs '''WILL''' wear upon entering the battlefield, including TP and casted [[Reraise]] (not enchantment Reraise).
 
  +
***See (and add) [[Talk:Sugar-coated_Directive#Testimonials_and_Strategies|Testimonials and Strategies]] on the discussion page.
**Food effects do not wear upon entering battlefield
 
 
**Buffs '''will''' wear upon entering, including TP and magical [[Reraise]] (not enchantment Reraise).
**PUP [[Automaton]] will be deactivate on entrance and recast wont be reset , be aware
 
**[[Finishing Moves]] will not wear upon entry. DNC may obtain 1-5 with the use of [[No Foot Rise]]
+
**PUP [[Automaton]] will be deactivated upon entry and recast timer will not reset.
  +
**[[Finishing Moves]] will not wear off, thus a dancer can obtain 1-5 of them with the use of [[No Foot Rise]].
*Enter to face a much weaker version of the Prime Avatar.
 
  +
**Unlike the regular prime avatar fights, victory leaves you at the protocrystal's location.
*'''Examine the Protocrystal again after winning each battlefield to attach the Domina seal and obtain a Counterseal.'''
 
  +
**The avatars cannot be defeated until they have used, or tried to use, their 2-Hour abilities five times in total (normally triggered at 80%, 60%, 40%, 20%, and 1% HP remaining).
**If you win the battle but accidentally leave the area before obtaining the counterseal, it is possible to return and obtain it without fighting the avatar again.
 
  +
**The last remaining HP cannot be depleted until the 5th use/attempt, no matter what.
**Unlike the Prime Avatar fights, victory leaves you at the Protocrystal's location. If you are doing both the Prime Avatar fight and this, do this fight first to avoid having to travel to the Protocrystal's location again.
 
 
**The avatars (other than Ramuh) can be stunned, and stunned attempts still apply towards the count.
*Avatar will not be defeated until it ATTEMPTS to use its 2-Hour ability 5 times in total (at 80, 60, 40, 20, and 1% HP). Upon reaching 1% HP it will continue to take damage but will still not actually be defeated until it has attempted its 5th Astral Flow attack.
 
  +
**400 experience points are awarded after each fight.
**Unlike the standard avatar battles, the avatars (other than Ramuh) can be stunned, including their Astral Flow abilities. Stunned attempts still apply toward the 5 count.
 
  +
*Examine the protocrystal again after winning each battle to attach the {{KeyItem}} Domina's ''<matching element color>'' seal (e.g., [[Domina's scarlet seal]] for [[Ifrit]]) and obtain a {{KeyItem}} ''<matching element color>'' counterseal (e.g., [[Scarlet counterseal]]).
*<u>Mission Completion</u>: After you have won at least 3 battlefields and received 3 counterseals, return to the [[Trodden Snow]] in [[Qufim Island]] for a cutscene.
 
 
**If you win the battle but leave the area before obtaining the {{KeyItem}} counterseal, the fight does not have to be repeated to be able to attach the {{KeyItem}} Domina's seal upon your return.
::*A reward of 3,000 gil was recived on 4/21/10 for killing 3/6 Avatars.
 
 
*After receiving at least 3 (and up to 6) {{KeyItem}} counterseals, return to the [[Trodden Snow]] in Qufim Island for a cutscene.
::*A reward of 10,000 gil is given if one kills 4 avatars.
 
::*A reward of 30,000 gil is given if one kills 5 avatars.
+
**A gil reward based on the number of seals attached is received: (3) 3,000, (4) 10,000, (5) 30,000, or (6) 50,000 gil.
::*A reward of 50,000 gil is given if one kills all 6 avatars and obtained all 6 counterseals from the protocrystals.
 
   
== Strategies ==
+
== Video ==
  +
See the [[/Video|Video page]].
*The avatars' damage resistances are significantly less potent than those fought in the "Trial By..." quests. Physical attacks do much closer to "normal" damage, and elemental damage attacks not corresponding to an avatar's weakness will only have damaged reduced by half instead of being fully resisted.
 
**Additionally, these avatars are not immune to enfeebles that do not correspond with their weak element, like the "Trial By..." avatars are. However, they are still immune to enfeebles corresponding with their own element. For instance, Titan still cannot be [[Slow (Status Effect)|slowed]]. Their resistances are actually rather low with support job enfeebles sticking quite well.
 
*The avatars will automatically use their Astral Flow ability upon reaching 80, 60, 40, 20, and 1% HP, regardless of their TP. (Each usage will still consume the avatar's TP)
 
**Dropping an avatars HP from 100 down to 20% in 2 weaponskills will result in the avatar using its 2 hour 4 times in a row (once for 80% 60% 40% and 20% HP).
 
**If the avatar is allowed to accumulate enough TP before reaching one of the above percentages of HP, it may use it on a different Blood Pact ability. Astral Flow attack usage is determined solely by their remaining HP, not TP.
 
*The avatar must attempt to use its Astral Flow attack 5 times before it will be defeated. Even if it is brought down to 1% HP faster than it can use its preceding Astral Flow attacks, it will pause at 1% until it has attempted 5 usages of the attack. It should be noted that the avatar only has to ATTEMPT the attack: Stunning the move still counts as a use.
 
*The Astral Flow attacks used by these avatars are easily resisted by level 75 characters hitting for about 10 DMG~ over 80% of the time.
 
**The avatar's 5th Astral Flow attack has a much longer readying time than normal.
 
*Soloable easily by generally any level 75 job given a standard melee/solo build.
 
<b> Soloable by 70+WHM/BLM</b>
 
*You can join in on the fights provided someone in the party has the mission and starts the BC.
 
*Any gear will do HQ staves and Vermillion cloak very easy fights.
 
<b> Soloable by 62SMN/BLM</b>
 
*With Ramuh just entered used Titan and let it fight
 
*Judgement Bolt did 20~dmg on titan
 
*very easy fight, not even wasted half my mp
 
 
== Notes ==
 
*All [[Avatar]]s spam their [[Astral Flow]] ability throughout the fight, though it is considerably weak.
 
*Unlike primes fought during the Trial quests, physical attacks seem to be more effective than magical ones.
 
*[[Garuda]] uses [[Aerial Blast]] repeatedly but did ~100 damage to a 75 BLU/NIN
 
*The [[Avatars]] do use some of their normal blood pacts such as [[Crimson Howl]], but with the low frequency, possibly TP based.
 
*400 Experience/Limit points gained for winning battlefield with the mission flagged.
 
*It may also be noted that if you're doing all the battles, you can collect the elemental stones for the quest [[The Wondrous Whatchamacallit]] while at the protocrystals.
 
   
 
{{Mission/Description
 
{{Mission/Description
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}}
 
}}
   
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{{spoiler2}}
== Game Script ==
 
{{spoiler}}
 
 
== Video ==
 
 
<youtube>C_ez5C2aN1c</youtube>
 

Latest revision as of 22:46, 31 March 2020


Mission Name Sugar-Coated Directive
Number 4
Reward 3,000 - 50,000 gil
Repeatable Yes
← Previous Mission Next Mission →
That Which Curdles Blood Enemy of the Empire (I)


Walkthrough

  • After the cutscene with Domina Shantotto in Qufim Island, you will be given 6 Key Item seals to attach to at least 3 out of the 6 protocrystals. The 6 cloisters where the protocrystals are located are spread throughout Vana'diel.
  • Upon examining a protocrystal, an unseen power stymies your efforts to attach the Key Item Domina's seal.
  • Examine the protocrystal again and you will be offered entrance to a battlefield.
    • After each battle you must check the Protocrystal again to complete the mission!
    • The prime avatars for this mission are considerably weaker than the normal ones and can be easily defeated solo at around level 75+ by any job. Some considerably earlier than others. You cannot use Trust magic inside.
    • Buffs will wear upon entering, including TP and magical Reraise (not enchantment Reraise).
    • PUP Automaton will be deactivated upon entry and recast timer will not reset.
    • Finishing Moves will not wear off, thus a dancer can obtain 1-5 of them with the use of No Foot Rise.
    • Unlike the regular prime avatar fights, victory leaves you at the protocrystal's location.
    • The avatars cannot be defeated until they have used, or tried to use, their 2-Hour abilities five times in total (normally triggered at 80%, 60%, 40%, 20%, and 1% HP remaining).
    • The last remaining HP cannot be depleted until the 5th use/attempt, no matter what.
    • The avatars (other than Ramuh) can be stunned, and stunned attempts still apply towards the count.
    • 400 experience points are awarded after each fight.
  • Examine the protocrystal again after winning each battle to attach the Key Item Domina's <matching element color> seal (e.g., Domina's scarlet seal for Ifrit) and obtain a Key Item <matching element color> counterseal (e.g., Scarlet counterseal).
    • If you win the battle but leave the area before obtaining the Key Item counterseal, the fight does not have to be repeated to be able to attach the Key Item Domina's seal upon your return.
  • After receiving at least 3 (and up to 6) Key Item counterseals, return to the Trodden Snow in Qufim Island for a cutscene.
    • A gil reward based on the number of seals attached is received: (3) 3,000, (4) 10,000, (5) 30,000, or (6) 50,000 gil.

Video

See the Video page.

Game Description

Mission Orders
Your inaugural mission as special operative of the Shantotto Empire requires you to attach enchanted seals to the protocrystals scattered across Vana'diel. Your new empress has stressed that she takes failure poorly.