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* '''Obtained:''' [[Scholar]] Level 35
 
* '''Obtained:''' [[Scholar]] Level 35
 
* '''Recast Time:''' 30 seconds after the ability is reactivated
 
* '''Recast Time:''' 30 seconds after the ability is reactivated
* '''Duration (Charging):''' Until MP stored is 25% of Max HP or until HP ≤ 50% ([[Max Sublimation]] will increase its value by 10 per [[Merit Points|Merit Point]]).
+
* '''Duration (Charging):''' Until MP stored is 50% of Max HP or until HP ≤ 50% ([[Max Sublimation]] will increase its value by 10 per [[Merit Points|Merit Point]]).
 
* '''Duration (Charged):''' 2 hours
 
* '''Duration (Charged):''' 2 hours
   
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==Notes/Description==
 
==Notes/Description==
  +
*Sublimation's efficiency increases based on your current SCH level, whether it is set as your main or support job.
 
  +
**Lv. 35: 2 HP → 2 MP per tick
*Stored MP appears as an icon at the top of your screen with a little arrow while charging and a circle when full, the ability needs to be used a second time to transfer the stored MP to your useable MP pool. (You can also reactivate the ability to gain the stored MP before it's fully charged)
 
  +
**Lv. 45: 2 HP → 3 MP
*Your character’s HP will slowly decrease (-2HP / Tick) while storing MP and you will be unable to enter healing mode or log out while this ability is in effect. ([[Stoneskin]] will absorb damage, allowing resting or logging out.)
 
  +
**Lv. 55: 2 HP → 4 MP
*While charging, the HP drain effect of sublimation will wake your character from the effect of sleep.
 
  +
**Lv. 65: 2 HP → 5 MP
*The MP limit is 25% of your max HP (before applying "Converts HP -> MP gear"). The MP limit is calculated throughout the duration of the "charging" time. This means you CAN NOT equip HP+ gear for the activation, then switch back to normal gear for the charging time.
 
  +
**Lv. 75: 2 HP → 6 MP
*The MP limit does not appear to be affected by Max HP Boost effects from items such as [[Body Boost]].
 
  +
**Lv. 85: 2 HP → 7 MP
*[[Convert HP to MP]] gear (such as [[Serket Ring]], [[Astral Ring]]) does not decrease the max limit for sublimation. However HP-/MP+ gear (such as [[Electrum Ring]]) will.
 
  +
**Lv. 95: 2 HP → 8 MP
*The MP limit is not affected by food that increases HP.
 
  +
*Equipment that enhances Sublimation will convert an additional 1 HP to MP per tick while equipped.
*Charging will stop once your ''Current HP'' drops below 50% of your ''Max HP''.
 
  +
{| class="datatable sortable"
*While in Salvage, the pathos Debilitation(HP) must be removed with a [[Humilus Cell]] before ''Sublimation'' can be used, as the ability will complete charging immediately due to the 60% reduction of HP Max. (One can get around this with the use of [[Stoneskin]], however you must be at full HP before activating Sublimation or it will not continue charging)
 
  +
!Slot
*This effect persists when changing zones, although will wear off when entering or exiting a BCNM-type battlefield.
 
  +
!Name
*The effect of "Charging" will wear at the completion of a [[Campaign Battle]] or [[Besieged]]. A completed charge will not wear at the completion of a [[Campaign Battle]].
 
  +
!Bonus
*A completed charge will not wear when logging off or shutting down.
 
  +
!Jobs
*This effect wears when entering a [[Mog House]] or [[Rent-a-Room]], unless the ability has completed charging.
 
  +
|- BGCOLOR="#e3e6ff"
*Refresh effects from food or the [[Red Mage]] spell will not take effect while the Sublimation effect is active, either charging or fully charged. Using Sublimation while a Refresh effect is active will overwrite it.
 
  +
|Weapon
*Will not overwrite the Refresh Effect (titled 'Refresh') given as Field Support from [[Fields of Valor]]. Sublimation will have 'no effect'.
 
  +
|[[Siriti]]
*Refresh effects from the [[Evoker's Roll]], [[Mage's Ballad]] or equipment such as [[Royal Cloak]] take effect both when charging or fully charged.
 
  +
|1
*Without [[Scholar's Mortarboard]] or [[Argute Gown]], MP restored versus time will always equal to 2 MP/tic.
 
  +
|SCH
*With either [[Scholar's Mortarboard]] or [[Argute Gown]], MP restored versus time will always equal to 3 MP/tic.
 
  +
|- BGCOLOR="#e3e6ff"
*With both [[Scholar's Mortarboard]] and [[Argute Gown]], MP restored versus time will always equal to 4 MP/tic.
 
  +
|Head
*Equip / unequip [[Scholar's Mortarboard]] or [[Argute Gown]] while charging will affect the charge rate.
 
  +
|[[Scholar's Mortarboard]]
*This effect can be removed by [[Dispel]].
 
  +
|1
*You can also offset the Hp loss by using [[Regen]], -2 Hp from [[Sublimation]] +5 from [[Regen]] = +3 Hp/tic.
 
  +
|SCH
| valign="top" width="25%" |
 
  +
|- BGCOLOR="#e3e6ff"
  +
|Head
  +
|[[Scholar's Mortarboard +1]]
  +
|1
  +
|SCH
  +
|- BGCOLOR="#e3e6ff"
  +
|Head
  +
|[[Academic's Mortarboard]]
  +
|1
  +
|SCH
  +
|- BGCOLOR="#e3e6ff"
  +
|Head
  +
|[[Academic's Mortarboard +1]]
  +
|2
  +
|SCH
  +
|- BGCOLOR="#e3e6ff"
  +
|Body
  +
|[[Argute Gown]]
  +
|1
  +
|SCH
  +
|- BGCOLOR="#e3e6ff"
  +
|Body
  +
|[[Argute Gown +1]]
  +
|1
  +
|SCH
  +
|- BGCOLOR="#e3e6ff"
  +
|Body
  +
|[[Argute Gown +2]]
  +
|2
  +
|SCH
  +
|- BGCOLOR="#e3e6ff"
  +
|Body
  +
|[[Pedagogy Gown]]
  +
|2
  +
|SCH
  +
|- BGCOLOR="#e3e6ff"
  +
|Body
  +
|[[Pedagogy Gown +1]]
  +
|3
  +
|SCH
  +
|- BGCOLOR="#e3e6ff"
  +
|Earring
  +
|[[Savant's Earring]]
  +
|1
  +
|SCH
  +
|- BGCOLOR="#e3e6ff"
  +
|Ring
  +
|[[Woltaris Ring]]
  +
|1
  +
|All
  +
|}
  +
*Sublimation effects will persist between zones.
  +
*You will receive the status Sublimation: Activated (a half-filled circle with an up-arrow) upon first using the ability. This indicates that you are losing HP and storing MP.
  +
**Sublimation: Activated behaves similar to [[Poison (Status Effect)|Poison]], and so you will be unable to /heal or /logout even if you have sufficient [[Regen (Status Effect)|Regen]], and you will quickly recover from [[Sleep (Status Effect)|Sleep]] effects.
  +
***[[Stoneskin (Status Effect)|Stoneskin]] will absorb the HP drain and allow you to /heal and /logout.
  +
**Sublimation will have no effect if used while receiving [[Refresh (Status Effect)|Refresh]] from a [[Field Manual]] or [[Grounds Tome]].
  +
**Sublimation: Activated will overwrite Refresh drinks and the spells [[Refresh]] and [[Battery Charge]], and they will have no effect if cast on the player while Sublimation is charging.
  +
***[[Refresh II]] will overwrite Sublimation: Activated.
  +
***All other sources of [[Refresh (Status Effect)|Refresh]] are compatible with Sublimation.
  +
**Sublimation: Activated will wear if you enter a [[Mog House]], log off, or complete a [[Campaign Battle]] or [[Besieged]].
  +
*Sublimation: Activated will become Sublimation: Complete (a full blue circle) when MP stored is 50% of Max HP, or when HP ≤ 50%.
  +
**Maximum MP stored via Sublimation increases by 10 per [[Merit_Points#Scholar|Merit]] to a maximum of 50.
  +
**The following effects will also influence maximum MP stored while charging:
  +
***HP+
  +
***HP+/MP-
  +
***HP-
  +
***HP-/MP+
  +
***[[Debilitation]]
  +
**Sublimation can charge while under the effects of [[Debilitation]] only if you have [[Stoneskin (Status Effect)|Stoneskin]] active.
  +
**The following effects do '''not''' influence maximum MP stored:
  +
***Convert HP to MP
  +
***Convert MP to HP
  +
***HP+%
  +
***Max HP Boost
  +
***Food
  +
**Sublimation: Complete will persist while entering a [[Mog House]], logging out, or completing [[Campaign Battles]] and [[Besieged]], and will not conflict with Refresh spells.
  +
*Using Sublimation again will end the effect and return all stored MP, whether it is Activated or Complete.
   
 
==Macro Syntax==
 
==Macro Syntax==
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In Nietzschean philosophy, as well as in Freudian psychoanalytic theory, sublimation is the redirection of negative emotions and repressed, unconscious drives (in Freud) or a suppressed will to power (Nietzsche) to creative, healthy outlets, often either artistic or spiritual.
 
In Nietzschean philosophy, as well as in Freudian psychoanalytic theory, sublimation is the redirection of negative emotions and repressed, unconscious drives (in Freud) or a suppressed will to power (Nietzsche) to creative, healthy outlets, often either artistic or spiritual.
   
Also, in chemistry, sublimation is the process by which solids are transformed directly to the vapor state without passing through the liquid phase. Example: Dry ice changes directly to carbon dioxide without passing through a liquid state.
+
Also, in chemistry, sublimation is the process by which solids are transformed directly to the vapor state without passing through the liquid phase. Example: Dry ice (solid carbon dioxide) changes directly to carbon dioxide gas without passing through a liquid state.
   
 
[[category:Job Abilities]]
 
[[category:Job Abilities]]

Revision as of 06:51, 11 November 2019

Job Ability

  • Gradually creates a storage of MP while reducing your HP. The effect ends once an MP limit is reached, or your HP has gone too low. The stored MP is then transferred to your MP pool by using the ability a second time.
  • Obtained: Scholar Level 35
  • Recast Time: 30 seconds after the ability is reactivated
  • Duration (Charging): Until MP stored is 50% of Max HP or until HP ≤ 50% (Max Sublimation will increase its value by 10 per Merit Point).
  • Duration (Charged): 2 hours

Notes/Description

  • Sublimation's efficiency increases based on your current SCH level, whether it is set as your main or support job.
    • Lv. 35: 2 HP → 2 MP per tick
    • Lv. 45: 2 HP → 3 MP
    • Lv. 55: 2 HP → 4 MP
    • Lv. 65: 2 HP → 5 MP
    • Lv. 75: 2 HP → 6 MP
    • Lv. 85: 2 HP → 7 MP
    • Lv. 95: 2 HP → 8 MP
  • Equipment that enhances Sublimation will convert an additional 1 HP to MP per tick while equipped.
Slot Name Bonus Jobs
Weapon Siriti 1 SCH
Head Scholar's Mortarboard 1 SCH
Head Scholar's Mortarboard +1 1 SCH
Head Academic's Mortarboard 1 SCH
Head Academic's Mortarboard +1 2 SCH
Body Argute Gown 1 SCH
Body Argute Gown +1 1 SCH
Body Argute Gown +2 2 SCH
Body Pedagogy Gown 2 SCH
Body Pedagogy Gown +1 3 SCH
Earring Savant's Earring 1 SCH
Ring Woltaris Ring 1 All
  • Sublimation effects will persist between zones.
  • You will receive the status Sublimation: Activated (a half-filled circle with an up-arrow) upon first using the ability. This indicates that you are losing HP and storing MP.
    • Sublimation: Activated behaves similar to Poison, and so you will be unable to /heal or /logout even if you have sufficient Regen, and you will quickly recover from Sleep effects.
      • Stoneskin will absorb the HP drain and allow you to /heal and /logout.
    • Sublimation will have no effect if used while receiving Refresh from a Field Manual or Grounds Tome.
    • Sublimation: Activated will overwrite Refresh drinks and the spells Refresh and Battery Charge, and they will have no effect if cast on the player while Sublimation is charging.
      • Refresh II will overwrite Sublimation: Activated.
      • All other sources of Refresh are compatible with Sublimation.
    • Sublimation: Activated will wear if you enter a Mog House, log off, or complete a Campaign Battle or Besieged.
  • Sublimation: Activated will become Sublimation: Complete (a full blue circle) when MP stored is 50% of Max HP, or when HP ≤ 50%.
    • Maximum MP stored via Sublimation increases by 10 per Merit to a maximum of 50.
    • The following effects will also influence maximum MP stored while charging:
    • Sublimation can charge while under the effects of Debilitation only if you have Stoneskin active.
    • The following effects do not influence maximum MP stored:
      • Convert HP to MP
      • Convert MP to HP
      • HP+%
      • Max HP Boost
      • Food
    • Sublimation: Complete will persist while entering a Mog House, logging out, or completing Campaign Battles and Besieged, and will not conflict with Refresh spells.
  • Using Sublimation again will end the effect and return all stored MP, whether it is Activated or Complete.

Macro Syntax

  • /ja "Sublimation" <me>

Background

In Nietzschean philosophy, as well as in Freudian psychoanalytic theory, sublimation is the redirection of negative emotions and repressed, unconscious drives (in Freud) or a suppressed will to power (Nietzsche) to creative, healthy outlets, often either artistic or spiritual.

Also, in chemistry, sublimation is the process by which solids are transformed directly to the vapor state without passing through the liquid phase. Example: Dry ice (solid carbon dioxide) changes directly to carbon dioxide gas without passing through a liquid state.