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*Will "Despawn" back into an NPC if all players are out of its range. If reapproached, it will respawn into its [[mimic]] form.
 
*Will "Despawn" back into an NPC if all players are out of its range. If reapproached, it will respawn into its [[mimic]] form.
 
*Uses Draw In.
 
*Uses Draw In.
  +
*Spams [[Death Trap]] which makes it extremely hard to take down due to almost constant stun and poison spam.

Revision as of 21:14, 30 June 2010

Job: Warrior
Family: Mimics
Crystal: Light
Weak to: Dark
Strong to: Light, Physical damage

SturdyPyxis

SturdyPyxis

Zone Level Drops Steal Spawns Notes
Abyssea - Konschtat

Abyssea - Tahrongi

Abyssea - La Theine

Unknown A, T(H), M
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
  • Possibility of obtaining gil or rewards, or transforming into its mimic form upon contact and aggroing the player. Confirmation on rewards (if any) is needed. Verified, killed with an alliance and drops temporary items and minimal exp/cruor.
  • Will "Despawn" back into an NPC if all players are out of its range. If reapproached, it will respawn into its mimic form.
  • Uses Draw In.
  • Spams Death Trap which makes it extremely hard to take down due to almost constant stun and poison spam.