The Loop (Games)
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- Gain your mission from Rasdinice.
- Walk through Southern San d'Oria (S) until you find an "Suspicious object" and examine it.
- This mission only requires ONE "Suspicious object".
- Return to Rasdinice to complete the mission.
- The location is random, and the "Suspicious Object" moves to a different spot after someone picks it up, but we may as well keep track of the places where we found one "Suspicious Object". I just waited at a spot and clicked it when it appeared, saves you some walking around.
- Possible places:
- (B-6) On the right side of the street.
- (C-6) One the ground in front of the entrance to Count Caffaule's Manor.
- (D-6) On the second floor balcony overlooking the street.
- (D-6) On the street in front of the non-targetable door on the northern side.
- (D-7) At the top of the stairs heading north. (I found it D-8)
- (E-7) In front of NPC Riautte.
- (E-7) On the second floor balcony overlooking the Young Griffons garden
- (E-8) On the floor between Taumila's Sundries and Tanners' Guild
- (E-8) On the balcony (take the stairway to the left).
- (F-6) Right after the Portcullis.
- (F-7) On the ground between the courtyard and the shadow of the overhead Bridge.
- (F-9) On the ground in front of the small door on the west side of Westgate.
- (G-7) NE Corner at top of stairs.
- (G-9) Enter Tunnel At (F-8) pass NPC Aurfet.
- (G-9) On the ramp up to where the exit to West Ronfaure would be.
- (G-9) On the Grass headed to the Home Point Crystal.
- (H-10) Where tunnel opens into Chocobo area.
- (I-9) Right before the steps leading up to Houilloumie.
- (J-10) Where tunnel opens into Chocobo area.
- (I-11) Near Daigraffeaux
- (K-10) Near Chocobo.
- (L-6) Bottom of the ramp heading to the barracks.
- (L-7) Bottom of the stairs to the right.
- (M-5) -TWO- in front of the entrance to the barracks/Mog House.
- (M-7) On the balcony.
- (M-7) On the stairs.
- (M-8) On the balcony.
- (K-9) Top of stairs by Loillie
- All "Suspicious Objects" are pooled, meaning if multiple ppl undertake the task at the same time, they all can see the same points. This can lead to competition over spawns.
- "Suspicious Objects" can respawn in the same place multiple times in a row.
- "Suspicious Objects" will not show up on the Job Ability Wide Scan
- "Suspicious Objects" will despawn if unclaimed 2-3mins after spawning.
- Orcish spies have infiltrated San d'Oria and planted instruments of mass destruction and/or mayhem (IMDaoMs) in various discreet locations. You are to patrol the capital and remove any hazardous materials you encounter.
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