FFXIclopedia
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|valign="top" BGCOLOR="#D5D9FF"|  '''Start NPC:'''
 
|valign="top" BGCOLOR="#D5D9FF"|  '''Start NPC:'''
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Rasdinice]] [[Southern San d'Oria (S)]] (I-9)<br>
 
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;[[Rasdinice]] [[Southern San d'Oria (S)]] (I-9)<br>
 
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|valign="top" BGCOLOR="#D5D9FF"|&nbsp;&nbsp;'''Requirements:'''<br />
 
|valign="top" BGCOLOR="#D5D9FF"|&nbsp;&nbsp;'''Requirements:'''<br />
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;1 member, [[Bronze Ribbon of Service]]
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|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;1 member, 1 [[Op Credits|Op Credit]], [[Bronze Ribbon of Service]]
 
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|valign="top" BGCOLOR="#D5D9FF"|&nbsp;&nbsp;'''Items Needed:'''
 
|valign="top" BGCOLOR="#D5D9FF"|&nbsp;&nbsp;'''Items Needed:'''
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|valign="top" BGCOLOR="#D5D9FF"|&nbsp;&nbsp;'''Reward:'''
 
|valign="top" BGCOLOR="#D5D9FF"|&nbsp;&nbsp;'''Reward:'''
|valign="top" BGCOLOR="#E0E0E0"|&nbsp;&nbsp;Standard Reward: [[Allied Notes]] 420 and [[Experience Points]] 60
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| {{Star}}
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| [[Experience Points]]
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| 1 || 60 - {{Question}} || 420 - {{Question}}
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| 2 || 68 - {{Question}} || 480 - {{Question}}
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| 3 || {{Question}} - {{Question}} || {{Question}} - {{Question}}
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| 4 || 82 - {{Question}} || 577-579
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Revision as of 05:03, 25 August 2008

  Start NPC:   Rasdinice Southern San d'Oria (S) (I-9)
  Requirements:
  1 member, 1 Op Credit, Bronze Ribbon of Service
  Items Needed:   None
  Title:   None
  Repeatable:   Yes
  Reward:
Star-icon Experience Points Allied Notes
1 60 - Unknown 420 - Unknown
2 68 - Unknown 480 - Unknown
3 Unknown - Unknown Unknown - Unknown
4 82 - Unknown 577-579
5 Unknown - Unknown Unknown - Unknown

  Previous Quest:   None
  Next Quest:   Streetsweeper II (S)

Walkthrough

  • Gain your mission from Rasdinice.
  • Walk through Southern San d'Oria (S) until you find an "Suspicious object" and examine it.
  • This mission only requires ONE "Suspicious object".
  • Return to Rasdinice to complete the mission.

Notes

  • The location is random, and the "Suspicious Object" moves to a different spot after someone picks it up, but we may as well keep track of the places where we found one "Suspicious Object". I just waited at a spot and clicked it when it appeared, saves you some walking around.
  • Possible places:
    • (B-6) On the right side of the street.
    • (D-6) On the second floor balcony overlooking the street.
    • (D-7) At the top of the stairs heading north.
    • (E-7) In front of NPC Riautte.
    • (E-7) On the second floor balcony overlooking the Young Griffons garden
    • (E-8) On the floor between Taumila's Sundries and Tanners' Guild
    • (E-8) On the balcony (take the stairway to the left).
    • (F-6) Right after the Portcullis.
    • (F-7) On the ground between the courtyard and the shadow of the overhead Bridge.
    • (F-9) On the ground in front of the small door on the west side of Westgate.
    • (G-7) NE Corner at top of stairs.
    • (G-9) Enter Tunnel At (F-8) pass NPC Aurfet.
    • (G-9) On the ramp up to where the exit to West Ronfaure would be.
    • (G-9) On the Grass headed to the Home Point Crystal.
    • (H-10) Where tunnel opens into Chocobo area.
    • (I-9) Right before the steps leading up to Houilloumie.
    • (J-10) Where tunnel opens into Chocobo area.
    • (I-11) Near Daigraffeaux
    • (K-10) Near Chocobo.
    • (L-6) Bottom of the ramp heading to the barracks.
    • (L-7) Bottom of the stairs to the right.
    • (M-5) -TWO- in front of the entrance to the barracks/Mog House.
    • (M-7) On the balcony.
    • (M-7) On the stairs.
    • (M-8) On the balcony.
    • (K-9) Top of stairs by Loillie
  • All "Suspicious Objects" are pooled, meaning if multiple ppl undertake the task at the same time, they all can see the same points. This can lead to competition over spawns.
  • "Suspicious Objects" can respawn in the same place multiple times in a row.
  • "Suspicious Objects" will not show up on the Job Ability Wide Scan
  • "Suspicious Objects" will despawn if unclaimed 2-3mins after spawning.

Game Description

Client: Rasdinice (Southern San d'Oria (S))

Summary:

Orcish spies have infiltrated San d'Oria and planted instruments of mass destruction and/or mayhem (IMDaoMs) in various discreet locations. You are to patrol the capital and remove any hazardous materials you encounter.