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Start NPC Rasdinice - Southern San d'Oria (S) (I-9)
Minimum Rank Key ItemGolden Star ∮∮∮∮
Category Security
Cost 1 Op Credit
Unit Size 1 Member
Reward
Star-icon Experience Points Allied Notes
1 246~263 703~759
2 261~294 ~840
3 295~318 843~916
4 319~367 917~1160
5 367~386 1160~1217
Increase nation's Prosperity.
Op Tiers   I    II    III  
Related Ops BastokSan d'OriaWindurst

Walkthrough[]

  • Gain your mission from Rasdinice.
  • Walk through Southern San d'Oria (S) until you find a "Suspicious object" and examine it.
  • This mission only requires up to Five "Suspicious object"s.
  • Return to Rasdinice to complete the mission.

Notes[]

  • The location is random, and the "Suspicious Object" moves to a different spot after someone picks it up, but we may as well keep track of the places where we found one "Suspicious Object". I just waited at a spot and clicked it when it appeared, saves you some walking around.
  • Possible places:
    • (B-6) -TWO- just outside Count Caffaule's Manor.
    • (D-6) Southeast corner of the sector, on the wooden balcony.
    • (D-7) -THREE- One at the northernmost part of the sector, in the middle of the street; one at the top of the stairs heading north, one right next to the tree.
    • (D-8) On the Tanners' Guild Balcony
    • (E-7) In front of NPC Riautte.
    • (E-8) On the balcony (take the stairway to the left).
    • (F-6) Right after the Portcullis.
    • (G-7) Behind the Hanged Cage with the Orcish Captive.
    • (G-8) Northwestern corner of the sector, just south of a portcullis.
    • (G-9) Enter Tunnel At (F-8) pass NPC Aurfet.
    • (H-10) Where tunnel opens into Chocobo area.
    • (I-9) Right before the steps leading up to Houilloumie.
    • (I-11) -TWO- One just north of the eastern torch; another directly in front of Daigraffeaux.
    • (J-10) Where tunnel opens into Chocobo area.
    • (J-10) -TWO- Where tunnel exits out of the Chocobo area.
    • (K-8) -THREE- Two on the wooden ramp, one near the entrance to Rosel's Armour Shop.
    • (K-10) Near Chocobo/infront of Alfred.
    • (L-6) Bottom of the ramp heading to the barracks.
    • (L-7) Bottom of the stairs to the right.
    • (L-8) Right after the Portcullis.
    • (M-5) -TWO- in front of the entrance to the barracks/Mog House.
    • (M-7) On the balcony.
    • (M-7) On the stairs.
    • (M-8) On the balcony.
  • All "Suspicious Objects" are pooled, meaning if multiple people undertake the task at the same time, they all can see the same points. This can lead to competition over spawns.
  • More than one "Suspicious Object" can spawn at a time.
  • "Suspicious Objects" can respawn in the same place multiple times in a row.
  • "Suspicious Objects" will not show up on the Job Ability Wide Scan
  • "Suspicious Objects" will despawn if unclaimed 2-3mins after spawning.

Game Description[]

Client: Rasdinice (Southern San d'Oria (S))
Summary:

Orcish spies have infiltrated San d'Oria and planted instruments of mass destruction and/or mayhem (IMDaoMs) in various discreet locations. You are to patrol the capital and remove any hazardous materials you encounter.
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