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## Job Trait Overview

• Game Description: Increases the rate at which TP is gained.
• Job Traits are always active.
• Further Notes:
• Each upgrade of this trait further increases character's rate of TP gain.
• The amount of additional TP gained is based on this trait's Trait Value; Store TP+10 is equal to a 10% increase in TP gain per swing, meaning the actual increase to TP/hit will vary based on the weapon's base TP/hit.
• TP/hit from Store TP is calculated as (Base TP/hit) * (1 + (Total Store TP / 100))
• Base TP/hit varies depeding on the amount of delay the weapon you are using has. Refer to this list below:
 Delay Range: Equation 0 - 180: 5.0 + [(Delay - 180) * 1.5] / 180 180 - 450: 5.0 + [(Delay - 180) * 6.5] / 270 450 - 480: 11.5 + [(Delay - 450) * 1.5] / 30 480 - 530: 13.0 + [(Delay - 480) * 1.5] / 50 530 - 999: 14.5 + [(Delay - 530) * 3.5] / 470

For example, Hagun has a 450 base delay, so its base TP per hit is: 5.0 + [(450 - 180) * 6.5] / 270 = 11.5 TP

• When calculating TP after accounting for Store TP, FFXI drops all decimal places after the first. For example, 11.49% adjusted TP per hit will count as exactly 11.4% TP per hit.
• For example, suppose a player without this trait lands an attack and gets back 10%TP.
• If a player with Store TP I lands the same attack, he/she will get back 11%TP (10% more).
• If a player with Store TP II lands the same attack, he/she will get back 11.5%TP (15% more).
• Another example, suppose a player without this trait lands an attack and gets back 15%TP.
• If a player with Store TP I lands the same attack, he/she will get back 16.5%TP(10% more).
• If a player with Store TP II lands the same attack, he/she will get back 17.2%TP (15% more).
• Additional hits from multi-hit weapon skills or double/triple attacks are also affected by Store TP with the same method.
• For example, any additional hit with Store TP II will be (1 TP/hit) * (1 + (15 / 100)), or 1.1 TP/hit (when appropriately rounded down).

#### Store TP I

Trait Value: 10

Trait Value +5~20 (Varies by Maneuver)

#### Store TP II

• Obtained: Samurai Level 30
• Trait Value: 15

#### Store TP III

• Obtained: Samurai Level 50
• Trait Value: 20

#### Store TP IV

• Obtained: Samurai Level 70
• Trait Value: 25

#### Store TP V

• Obtained: Samurai Level 90
• Trait Value: 30

## Merits that Enhance this Trait

• This trait can be enhanced by the Samurai Group 1 Merit Store TP Effect. Each merit gives +2 Store TP, for a maximum of +10.
• Combined with Samurai's Store TP job trait, these merits can increase base Store TP up to 40 (without gear).

## Blue Magic Spells that Activate this Trait

Set any two of the following Blue Magic spells to get this trait:

Level AvailableSpellSet Point Cost
48Sickle Slash4
69Tail Slap4
85Fantod1
95Sudden Lunge4

## Phantom Rolls that Activate this Trait

Level AvailableSpellStore TP Value
37Samurai Roll-5 to +50

## Ninjutsu that Enhance this trait

Level AvailableSpellStore TP Value
93Kakka: Ichi+10

## Food that Enhances this Trait

 Shrimp Sushi (+2) Shrimp Sushi +1 (+2) Arrabbiata (+5) Arrabbiata +1 (+5) Peperoncino (+5) Peperoncino +1 (+6) Carbonara (+6) Carbonara +1 (+6) Nero di Seppia (+6) Nero di Seppia +1 (+6) Pescatora (+6) Pescatora +1 (+6) Vongole Rosso (+6) Vongole Rosso +1 (+6) Spaghetti Marinara (+7) Ambrosia (+7)

## Equipment that Enhances this Trait

Name Type Level Bonus
Katana Obi Waist 30 Latent Effect: +1
Rajas Ring Rings 30 +5
Fidelity Mantle Back 30 Pet:+3
Hikazu Hara-Ate Body 35 +1
Hikazu Sune-Ate Feet 35 +1
Haraldr's Mufflers Neck 40 +1, Ice: +5
Ecphoria Ring Rings 49 +1
Cancer Subligar Legs 50 +1
Shinimusha Haidate Legs 50 +6
Shinimusha Hara-Ate Body 50 +9
Bushido Cape Back 60 +1
Chivalrous Chain Neck 60 +1
Fourth Mantle Back 60 +2
Omokage Great Katana 60 +2
Rose Strap Grip 60 +4, Campaign: +20
Cobra Harness Body 68 +6
Cobra Leggings Feet 68 +4
Cobra Mittens Hands 68 +3
Cobra Subligar Legs 68 +3
Acantha Shavers Hand-to-Hand 69 +1
Danzo Tekko Hands 69 Campaign: +5
Haten Earring Earrings 69 Latent Effect: +2
Malagigi's Trousers Legs 69 Campaign: +5
Rainmaker Axe 69 +1
Attila's Earring Earrings 70 +1
Engetsuto Polearm 70 +1
Hachiman Domaru Body 70 +6
Hachiman Domaru +1 Body 70 +7
Hachiman Hakama Legs 70 +3
Hachiman Hakama +1 Legs 70 +4
Hachiman Kote Hands 70 +8
Hachiman Kote +1 Hands 70 +9
Hachiman Sune-Ate Feet 70 +5
Hachiman Sune-Ate +1 Feet 70 +6
Kosetsusamonji Great Katana 70 Assault: +2
Nobushi Kyahan Feet 70 +4
White Tathlum Ammunition 70 +2
Airy Buckler Shield 71 +2
Aurum Cuirass Body 72 +7
Cinquedea Dagger 72 Latent Effect +5
Enkidu's Subligar Legs 72 +5
Mekki Shakki Staff 73 +5
Almah Torque Neck 74 +2
Labrys Axe 74 -5
Myochin Haidate +1 Legs 74 +4
Saotome Domaru Body 74 +3
Brutal Earring Earrings 75 +1
Futsuno Mitama Great Katana 75 +8
Hachiryu Haramaki Set Full Set 75 +20
Pachipachio Great Katana 75 +2
Psi Ring Rings 75 Salvage: +5
Rindomaru Great Katana 75 (varies) 5~16
Saotome Domaru +1 Body 75 +5