watch 03:03
The Loop (Games)
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Guardian of Asgarth |
|
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Ortlinde's Chamber | 1 | A, L, T(S), T(H) | |||
Gerhilde's Chamber | 1 | A, L, T(S), T(H) | |||
Brunhilde's Chamber | 1 | A, L, T(S), T(H) | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes
- One of the possible bosses for Einherjar - Wing III chambers.
- Can Draw In its current target.
- Uses all the standard Hydra TP moves.
- Uses Mighty Strikes multiple times.
- Unlike the other Hydra NMs, Stoorworm doesn't have any auto-regen.
Historical Background
In Celtic mythology, the Stoorworm was a giant sea serpent.
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