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[[Category:Quests]][[Category:Campaign Operations]][[Category:Campaign]]
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[[Category:Campaign Operations]][[Category:Campaign]]
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{{Campaign Ops
{|border="0" width="100%"
 
 
| startnpc = [[Hieronymus]] - [[Bastok Markets (S)]] (E-8)
|width="70%" valign="top"|
 
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| requirements = Region must be under Bastok control.
{|border="0" width="70%" cellpadding="0" cellspacing="3"
 
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| minrank = {{Medal|star4}}
|valign="top" style="padding-left:1ex; background:#D5D9FF" width=30%|'''Start NPC:'''
 
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| category = Security
|valign="top" style="padding-left:1ex; background:#E0E0E0"|[[Hieronymus]] - [[Bastok Markets (S)]] (E-8)
 
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| cost = 1 [[Op Credits|Op Credit]]
|-
 
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| size = 1 Member
|valign="top" style="padding-left:1ex; background:#D5D9FF"|'''Requirements:'''<br>
 
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| items =
|valign="top" style="padding-left:1ex; background:#E0E0E0"|1 Member, 1 [[Op Credits|Op Credit]], [[Golden Star]]
 
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| stars =
|-
 
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{{Campaign Ops/Star|1|246~269|703~779}}
|valign="top" style="padding-left:1ex; background:#D5D9FF"|'''Items Needed:'''
 
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{{Campaign Ops/Star|2|270~290|780~829}}
|valign="top" style="padding-left:1ex; background:#E0E0E0"|None
 
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{{Campaign Ops/Star|3|296~314|847~899}}
|-
 
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{{Campaign Ops/Star|4|329~344|941~983}}
|valign="top" style="padding-left:1ex; background:#D5D9FF"|'''Title:'''
 
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{{Campaign Ops/Star|5|345~408|987~1205}}
|valign="top" style="padding-left:1ex; background:#E0E0E0"|None
 
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| result = Increase the Fortification's Max HP by 6.
|-
 
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| name = Steel Resolve
|valign="top" style="padding-left:1ex; background:#D5D9FF"|'''Repeatable:'''
 
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| nation = Bastok
|valign="top" style="padding-left:1ex; background:#E0E0E0"|Yes
 
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| tiers = 4
|-
 
 
}}
|valign="top" BGCOLOR="#D5D9FF"|&nbsp;&nbsp;'''Reward:'''
 
|valign="top" BGCOLOR="#E0E0E0"|
 
{|border="0" width="100%" cellpadding="2" cellspacing="1"
 
|- align="center" BGCOLOR="#D5D9FF"
 
| {{Star}}
 
| [[Experience Points]]
 
| [[Allied Notes]]
 
|- align="center" BGCOLOR="#E0E0E0"
 
| 1 || ~285 || ~885
 
|- align="center" BGCOLOR="#E0E0E0"
 
| 2 || {{Question}} || {{Question}}
 
|- align="center" BGCOLOR="#E0E0E0"
 
| 3 || ~303 || ~868
 
|- align="center" BGCOLOR="#E0E0E0"
 
| 4 || {{Question}} || {{Question}}
 
|- align="center" BGCOLOR="#E0E0E0"
 
| 5 || ~408 || ~1205
 
|}
 
|-
 
|valign="top" style="padding-left:1ex; background:#D5D9FF"|'''Previous Quest:'''
 
|valign="top" style="padding-left:1ex; background:#E0E0E0"|[[Steel Resolve II (Bastok)]]
 
|-
 
|valign="top" style="padding-left:1ex; background:#D5D9FF"|'''Next Quest:'''
 
|valign="top" style="padding-left:1ex; background:#E0E0E0"|???
 
|}
 
|width="30%" valign="top"|
 
__TOC__
 
|}
 
   
 
----
 
----
 
 
=== Walkthrough ===
 
=== Walkthrough ===
 
 
* Gain your mission from [[Hieronymus]].
 
* Gain your mission from [[Hieronymus]].
 
* Go to any Bastok controlled area and talk to the [[Campaign Arbiter]].
 
* Go to any Bastok controlled area and talk to the [[Campaign Arbiter]].
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* Talk to the [[Campaign Arbiter]] to teleport back to [[Bastok Markets (S)]].
 
* Talk to the [[Campaign Arbiter]] to teleport back to [[Bastok Markets (S)]].
 
* Report back to [[Hieronymus]] to complete mission.
 
* Report back to [[Hieronymus]] to complete mission.
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<br>
 
 
----
 
----
 
 
=== Notes ===
 
=== Notes ===
 
*The [[Campaign Arbiter]] gives you the following information about who gets what crystal:
 
*The [[Campaign Arbiter]] gives you the following information about who gets what crystal:
** Young Elvaan wearing a red hat is the blacksmith = [[Fire Crystal]]
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** The young Elvaan wearin' the red hat is a blacksmith = [[Fire Crystal]]
** Adorable Tarutaru with the blonde braids is laying plaster = [[Ice Crystal]]
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** The adorable little Tarutaru with the blonde braids is laying plaster = [[Ice Crystal]]
** Hume lady is a stone mason = [[Wind Crystal]]
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** The Hume lady is a stonemason, and a darn good one = [[Wind Crystal]]
** Old coot of an Elvaan (old Elvaan) with the huge axe on his back is a carpenter = [[Earth Crystal]]
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** That old coot of an Elvaan with the huge axe strapped across his back is a carpenter = [[Earth Crystal]]
** Mithra with the black robe on = [[Lightning Crystal]]
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** May not look it, but the Mithra with the black kerchief wrapped 'round her noggin is an architect = [[Lightning Crystal]]
** Sprat of a Tarutaru wearing blue = [[Water Crystal]]
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** That sprat of a Tarutaru wearin' the blue getup's a handy lil' plumber = [[Water Crystal]]
** Young Hume lad wearing all white = [[Light Crystal]]
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** The good-looking fella in all white does scaffoldin'. Young Hume lad = [[Light Crystal]]
** Lady Elvaan painter using a brush = [[Dark Crystal]]
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** The lady Elvaan's a painter. Handles a brush like nobody I never seen = [[Dark Crystal]]
 
   
 
*You can determine the crystal that they need depending on what they are wearing, along with their race and gender.
 
*You can determine the crystal that they need depending on what they are wearing, along with their race and gender.
 
*Multiple NPC's will show up, so there is no correct order to give out the crystals, just give out the ones that need to go with who is shown.
 
*Multiple NPC's will show up, so there is no correct order to give out the crystals, just give out the ones that need to go with who is shown.
*If you take too long, the NPC will leave.
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*If you take too long, the NPC will leave. The time you have to make your selections is much shorter than in the first two Ops, so you need to be very fast to succeed.
*Successfully completing this mission will increase the Fortification's Max HP by 6 up to a maximum level of 300.
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*Successfully completing this mission will increase the Fortification's Max HP up to a maximum level of 300.
 
*Make sure the NPC's come to a complete stop before trying to give them a crystal. Pressing too early will cause it to miss, and with such a long delay before you can choose another crystal, it can be instant failure.
 
*Make sure the NPC's come to a complete stop before trying to give them a crystal. Pressing too early will cause it to miss, and with such a long delay before you can choose another crystal, it can be instant failure.
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[[Image:Steel_Resolve_I.jpg|frame|NPC's Crystal Guide]]
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[[Image:Steel Resolve I.jpg|frame|NPCs Crystal Guide]]
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----
 
----
 
===Objective===
 
:Allied strongholds must be fortified to withstand assault by Beastman siege turrets. Travel to one of our nation's areas and oversee the construction effort.
   
===Special Ops Description===
 
'''Objective:'''<br>
 
Allied strongholds must be fortified to withstand assault by Beastman seige turrets. Travel to one of our nation's areas and oversee the construction effort.<br>
 
 
'''Unit Requirement:''' 1 member
 
'''Unit Requirement:''' 1 member

Latest revision as of 19:34, 23 August 2010


Start NPC Hieronymus - Bastok Markets (S) (E-8)
Requirements Region must be under Bastok control.
Minimum Rank Key ItemGolden Star ∮∮∮∮
Category Security
Cost 1 Op Credit
Unit Size 1 Member
Reward
Star-icon Experience Points Allied Notes
1 246~269 703~779
2 270~290 780~829
3 296~314 847~899
4 329~344 941~983
5 345~408 987~1205
Increase the Fortification's Max HP by 6.
Op Tiers   I    II    III    IV  
Related Ops BastokSan d'OriaWindurst

Walkthrough


Notes

  • The Campaign Arbiter gives you the following information about who gets what crystal:
    • The young Elvaan wearin' the red hat is a blacksmith = Fire Crystal
    • The adorable little Tarutaru with the blonde braids is laying plaster = Ice Crystal
    • The Hume lady is a stonemason, and a darn good one = Wind Crystal
    • That old coot of an Elvaan with the huge axe strapped across his back is a carpenter = Earth Crystal
    • May not look it, but the Mithra with the black kerchief wrapped 'round her noggin is an architect = Lightning Crystal
    • That sprat of a Tarutaru wearin' the blue getup's a handy lil' plumber = Water Crystal
    • The good-looking fella in all white does scaffoldin'. Young Hume lad = Light Crystal
    • The lady Elvaan's a painter. Handles a brush like nobody I never seen = Dark Crystal
  • You can determine the crystal that they need depending on what they are wearing, along with their race and gender.
  • Multiple NPC's will show up, so there is no correct order to give out the crystals, just give out the ones that need to go with who is shown.
  • If you take too long, the NPC will leave. The time you have to make your selections is much shorter than in the first two Ops, so you need to be very fast to succeed.
  • Successfully completing this mission will increase the Fortification's Max HP up to a maximum level of 300.
  • Make sure the NPC's come to a complete stop before trying to give them a crystal. Pressing too early will cause it to miss, and with such a long delay before you can choose another crystal, it can be instant failure.
Steel Resolve I

NPCs Crystal Guide


Objective

Allied strongholds must be fortified to withstand assault by Beastman siege turrets. Travel to one of our nation's areas and oversee the construction effort.

Unit Requirement: 1 member