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− | [[Category:Quests]][[Category: |
+ | [[Category:Quests]][[Category:Abyssea Quests]][[Category:Abyssea]][[fr:La science de Sieglinde]][[de:Sieglindes Superdünger]] |
{{Quest |
{{Quest |
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|startnpc=[[Sieglinde (A)]] - [[Abyssea - Misareaux]] (Base Camp) |
|startnpc=[[Sieglinde (A)]] - [[Abyssea - Misareaux]] (Base Camp) |
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− | |requirements=[[Abyssea]] [[Reputation]] |
+ | |requirements=[[Abyssea]] [[Reputation]] 2 |
+ | |item = {{KeyItem}}[[Mineral gauge for dummies]] |
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− | |item |
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|reward=800 Cruor; Repeat: 400 Cruor. <br> Possibly one of:<br> |
|reward=800 Cruor; Repeat: 400 Cruor. <br> Possibly one of:<br> |
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− | [[Caller's Seal: Legs]] [[SMN]] {{Drop Rate| |
+ | [[Caller's Seal: Legs]] [[SMN]] {{Drop Rate| 0|0}}<br> |
− | [[Savant's Seal: Legs]] [[SCH]] {{Drop Rate| |
+ | [[Savant's Seal: Legs]] [[SCH]] {{Drop Rate| 0|0}}<br> |
− | [[Ravager Seal: Legs]] [[WAR]] {{Drop Rate| |
+ | [[Ravager Seal: Legs]] [[WAR]] {{Drop Rate| 0|0}}<br> |
− | [[Charis Seal: Legs]] [[DNC]] {{Drop Rate| |
+ | [[Charis Seal: Legs]] [[DNC]] {{Drop Rate| 0|0}} |
|repeatable=Yes, only after zoning |
|repeatable=Yes, only after zoning |
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|previous= |
|previous= |
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== Walkthrough == |
== Walkthrough == |
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− | *Talk to [[Sieglinde (A)]] near Veridical Conflux #01 |
+ | *Talk to [[Sieglinde (A)]] near Veridical Conflux #01 to obtain a {{KeyItem}}[[Mineral gauge for dummies]]. |
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− | |||
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***''This is the safest of all locations to look for a [[Logging Point]].'' |
***''This is the safest of all locations to look for a [[Logging Point]].'' |
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− | **(G-5) North of Conflux #05, among the [[Buzzfly]]. |
+ | **(G-5) North of Conflux #05, among the [[Buzzfly|Buzzflies]]. |
− | **(F-4) Far north of Conflux #05, over the bridge, among the [[Boartrap]]. |
+ | **(F-4) Far north of Conflux #05, over the bridge, among the [[Boartrap]]s. |
− | **(G-6) Southeast of Conflux #05, among the [[Protoamoeban]]. |
+ | **(G-6) Southeast of Conflux #05, among the [[Protoamoeban]]s. |
− | **(E-7) West of Conflux #06 among the [[Dynamo Cluster]]. |
+ | **(E-7) West of Conflux #06 among the [[Dynamo Cluster]]s. |
− | **(F-8) South of Conflux #06 among the [[Observer]]. |
+ | **(F-8) South of Conflux #06 among the [[Observer]]s. |
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*Return to [[Sieglinde (A)]]. |
*Return to [[Sieglinde (A)]]. |
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− | **If the light was blue, you |
+ | **If the light was blue, you complete the quest and receive your reward. |
− | **If the light was yellow or red, |
+ | **If the light was yellow or red, you receive a {{KeyItem}}[[Tube of alchemical fertilizer]]. |
− | ***If you received the [[Tube of alchemical fertilizer]], go back to the same [[Logging Point]] as before and click it. |
+ | ***If you received the {{KeyItem}}[[Tube of alchemical fertilizer]], go back to the same [[Logging Point]] as before and click it. |
***Return to [[Sieglinde (A)]] once more for your reward. |
***Return to [[Sieglinde (A)]] once more for your reward. |
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+ | *Zoning does not reset your light if you are unhappy with the result. |
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− | *The [[Mineral gauge for dummies]] key item stays in your temporary key items until you zone, even after completing the quest. Additionally, zoning will not reset your light and you can get your reward or the fertilizer. However, you must still zone to restart the quest. |
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− | |||
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*It is possible to force Logging Points away from "undesirable" locations by [[Logging]] the point using a [[Hatchet]]. |
*It is possible to force Logging Points away from "undesirable" locations by [[Logging]] the point using a [[Hatchet]]. |
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**Using a macro, or typing out and reusing the command, '''/item Hatchet <t>''' on a logging point will make logging as fast as possible among aggressive monsters. |
**Using a macro, or typing out and reusing the command, '''/item Hatchet <t>''' on a logging point will make logging as fast as possible among aggressive monsters. |
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− | **It may take as few as one try, or possibly several tries, before a Logging Point |
+ | **It may take as few as one try, or possibly several tries, before a Logging Point disappears. |
− | **The logging point has a chance of |
+ | **The logging point has a chance of repopping in the same spot or in the same general area. If this occurs, continue logging the undesirable points until they do not reappear. |
− | **Unknown what would happen if a person needed to fertilize a logging point to finish the quest, and another person logged the point away before they were able to. {{Information Needed}} |
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− | |||
*Only three logging points seem able to load in the zone at one time. {{Verification}} |
*Only three logging points seem able to load in the zone at one time. {{Verification}} |
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− | **It is possible |
+ | **It is possible for all three points to appear in the same general area. |
− | ***It is possible to force all three logging points into the [[Atrociraptor]] area. |
+ | ***It is possible to force all three logging points into the [[Atrociraptor]] area. One of those three points is only 25 yalms from the Conflux. |
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− | *Until a proper logging map is created, a general overview of the points are: |
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− | ***At least 1 logging point is among the [[Dynamo Cluster]]. |
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− | ***At least 2 logging points are among the [[Observer]]. |
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− | ***At least 3 logging points are among the [[Atrociraptor]]. |
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− | ***{{Information Needed}} |
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==Game Description== |
==Game Description== |
Revision as of 12:08, 24 August 2013
Start NPC | Sieglinde (A) - Abyssea - Misareaux (Base Camp) |
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Requirements | Abyssea Reputation 2 |
Repeatable | Yes, only after zoning |
Reward | 800 Cruor; Repeat: 400 Cruor. Possibly one of: Caller's Seal: Legs SMN (???%) |
Walkthrough
- Talk to Sieglinde (A) near Veridical Conflux #01 to obtain a Mineral gauge for dummies.
- Find a Logging Point and click it. There are 6 general locations where logging points can be found. Watch for JA aggro from Ephemeral Murex and magic aggro at night from Ephemeral Amoebans randomly roaming any of the logging locations.
- (I-11) North of Conflux #07 among the Atrociraptors.
- This is the safest of all locations to look for a Logging Point.
- (G-5) North of Conflux #05, among the Buzzflies.
- (F-4) Far north of Conflux #05, over the bridge, among the Boartraps.
- (G-6) Southeast of Conflux #05, among the Protoamoebans.
- (E-7) West of Conflux #06 among the Dynamo Clusters.
- (F-8) South of Conflux #06 among the Observers.
- (I-11) North of Conflux #07 among the Atrociraptors.
- When you click the logging point, it tells you that the light shines blue, yellow, or red.
- Return to Sieglinde (A).
- If the light was blue, you complete the quest and receive your reward.
- If the light was yellow or red, you receive a Tube of alchemical fertilizer.
- If you received the Tube of alchemical fertilizer, go back to the same Logging Point as before and click it.
- Return to Sieglinde (A) once more for your reward.
Notes
- Zoning does not reset your light if you are unhappy with the result.
- When repeating the quest, the colors seem to be random but usually stay blue.
- It is possible to force Logging Points away from "undesirable" locations by Logging the point using a Hatchet.
- Using a macro, or typing out and reusing the command, /item Hatchet <t> on a logging point will make logging as fast as possible among aggressive monsters.
- It may take as few as one try, or possibly several tries, before a Logging Point disappears.
- The logging point has a chance of repopping in the same spot or in the same general area. If this occurs, continue logging the undesirable points until they do not reappear.
- Only three logging points seem able to load in the zone at one time.
- It is possible for all three points to appear in the same general area.
- It is possible to force all three logging points into the Atrociraptor area. One of those three points is only 25 yalms from the Conflux.
- It is possible for all three points to appear in the same general area.
Game Description
- Client
- Sieglinde (A)
- Summary
- Sieglinde the alchemist is investigating soil quality along the coast, and has custom-designed a contraption for that purpose. Take the aptly named "mineral gauge for dummies," and thrust it into a likely spot of earth by a tree.