FFXIclopedia
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|- BGCOLOR="#ffd9d9"
 
|- BGCOLOR="#ffd9d9"
 
|style="padding-left:1ex"|[[Fei'Yin]]
 
|style="padding-left:1ex"|[[Fei'Yin]]
|align="center"|80
+
|align="center"|78-80
 
|
 
|
*[[Ensanguined Cloth]] {{Drop Rate|6|17}}
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*[[Ensanguined Cloth]] {{Drop Rate|20|85}}
 
|
 
|
 
|align="center"|1
 
|align="center"|1
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
+
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=10,000|low mp=|high mp=0}}
 
|-
 
|-
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
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|}
 
|}
 
===Notes:===
 
===Notes:===
  +
*Seem passive to lv 99 player, will only aggro if you're in healing mode beside him.
:*Currently known possible spawns locations: G-9, H-8 upstairs near the fountain where [[Miser Murphy]] spawns, G-6 in Cassie spawn area and F-8 in the basement.
+
*Known to appear in the following locations: F-10/11 (first room when entering zone), G-9 upstairs, H-8 upstairs near the fountain where [[Miser Murphy]] spawns, I/J-8 upstairs, G-6 in Cassie spawn area, and F-8 in the basement.
:*Spams [[Grave Reel]]. Strips [[Utsusemi]] avoid blink tank; Paladin recommended.
 
  +
*Moderately high attack (200-250 damage), high defense when not under the effect of [[Banish]], but poor accuracy.
:*Easy way to probably beat him is time nuke/ rdm chain stun / time nuke.
 
  +
*Only uses [[Grave Reel]], which is an [[Area of Effect]] [[Drain]] that removes shadows.
:*Does not cast spells at all, unlike other ghost type mobs, so can not be classified as a [[Black Mage]].
 
  +
:*As few members as possible should be standing within range of this attack to avoid prolonging the fight.
:*Defeated by NIN/WAR, RDM/WHM x2, WHM/bLM, WAR/NIN and THF/NIN.
 
  +
*Possesses a potent [[Store TP]] trait that rises as HP declines. Below 20%, it will use [[Grave Reel]] approximately once for every 3 damaging actions inflicted on it.
:*Killed by RDM/NIN straight tanking with Poison II and Bio III and a SMN/WHM only for Diabolos's Favor.
 
  +
*Does not cast any magic.
:*Very easy duo by RDM/WHM and THF/NIN with evasion build.
 
  +
*Soloable by NIN/DNC or DNC/NIN, duoable by some job combinations at 75. {{testimonials}}
:*Hits hard around 250~300 dmg per hit.
 
  +
:*{{testimonials}}
 
  +
{| border="0" width="100%" cellpadding="1" cellspacing="2"
  +
|- BGCOLOR="#ffdead"
  +
| width="25%" align="center" |'''[[Hunt Registry]]'''
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| width="10%" align="center" |'''Elusiveness'''
  +
| width="10%" align="center" |'''Ferocity'''
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| width="10%" align="center" |'''Required Scylds'''
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| width="10%" align="center" |'''Rewarded Scylds'''
  +
| width="25%" align="center" |'''Evolith'''
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| width="10%" align="center" |'''Evolith'''
  +
|- BGCOLOR="#dfdfff"
  +
|rowspan="4"|
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:[[Ru'Lude Gardens]] (I-10)
  +
|align="center" | 8
  +
|align="center" | 9
  +
|align="center" | 75
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|align="center" | 35
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|align="center" | vs [[Luminians]]: [[Magic Evasion]] +
  +
|align="center" |
  +
|}
   
 
==Historical Background==
 
==Historical Background==
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Whichever the underlying belief, they are almost always depicted as troublesome and destructive. They were seen to fly in groups like flocks of birds, coming from the west, and were known to try to enter the house of a dying person in an effort to carry the soul away with them. West-facing windows were sometimes kept closed to keep them out. Some consider the Sluagh to also carry with them the souls of innocent people who were kidnapped by these destructive spirits.
 
Whichever the underlying belief, they are almost always depicted as troublesome and destructive. They were seen to fly in groups like flocks of birds, coming from the west, and were known to try to enter the house of a dying person in an effort to carry the soul away with them. West-facing windows were sometimes kept closed to keep them out. Some consider the Sluagh to also carry with them the souls of innocent people who were kidnapped by these destructive spirits.
  +
  +
== Video ==
  +
DNC75
  +
[[File:FFXI (Yunii) - Dancer Solo Sluagh (1 of 1)|425px]]
  +
  +
== Video ==
  +
[[File:FFXI NM Saga 301 Sluagh vs BST Full Battle|425px]]

Revision as of 21:30, 20 June 2013

Job: Warrior
Family: Ghost
Crystal: Earth
Weak to: Fire, Light
Strong to: Dark, Ice, Melee

Notorious Monster

Sluagh

Sluagh

Zone Level Drops Steal Spawns Notes
Fei'Yin 78-80 1 A, H, HP
~10,000 HP
~0 MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Seem passive to lv 99 player, will only aggro if you're in healing mode beside him.
  • Known to appear in the following locations: F-10/11 (first room when entering zone), G-9 upstairs, H-8 upstairs near the fountain where Miser Murphy spawns, I/J-8 upstairs, G-6 in Cassie spawn area, and F-8 in the basement.
  • Moderately high attack (200-250 damage), high defense when not under the effect of Banish, but poor accuracy.
  • Only uses Grave Reel, which is an Area of Effect Drain that removes shadows.
  • As few members as possible should be standing within range of this attack to avoid prolonging the fight.
  • Possesses a potent Store TP trait that rises as HP declines. Below 20%, it will use Grave Reel approximately once for every 3 damaging actions inflicted on it.
  • Does not cast any magic.
  • Soloable by NIN/DNC or DNC/NIN, duoable by some job combinations at 75. (see testimonials)
Hunt Registry Elusiveness Ferocity Required Scylds Rewarded Scylds Evolith Evolith
Ru'Lude Gardens (I-10)
8 9 75 35 vs Luminians: Magic Evasion +

Historical Background

In Irish and Scottish folklore, the Sluagh were the spirits of the restless dead. Sometimes they were seen as sinners, or generally evil people who were welcome in neither heaven nor hell, nor in the Otherworld, who had also been rejected by the Celtic deities and by the earth itself.

Whichever the underlying belief, they are almost always depicted as troublesome and destructive. They were seen to fly in groups like flocks of birds, coming from the west, and were known to try to enter the house of a dying person in an effort to carry the soul away with them. West-facing windows were sometimes kept closed to keep them out. Some consider the Sluagh to also carry with them the souls of innocent people who were kidnapped by these destructive spirits.

Video

DNC75

 	FFXI_(Yunii)_-_Dancer_Solo_Sluagh_(1_of_1) 	 			  

Video

 	FFXI_NM_Saga_301_Sluagh_vs_BST_Full_Battle