FANDOM


 
Line 1: Line 1:
[[Category:Magic]][[Category:Enfeebling Magic]][[Category:White Magic]][[Category:Merit Points]]
+
[[Category:Magic]][[Category:Enfeebling Magic]][[Category:White Magic]]
 
__NOTOC__
 
__NOTOC__
 
<section begin="Item Image"/>{{Item Image|Slow II.png}}<section end="Item Image"/>
 
<section begin="Item Image"/>{{Item Image|Slow II.png}}<section end="Item Image"/>
Line 11: Line 11:
 
'''Jobs''':<br>
 
'''Jobs''':<br>
 
* [[Red Mage]] [[Level]] 75
 
* [[Red Mage]] [[Level]] 75
'''Merit Info''':<br>
 
* Each additional merit increases [[Slow (Status Effect)|slow effect]] by 1 and magic accuracy by 2.
 
   
 
|width="50%" valign="top"|
 
|width="50%" valign="top"|
Line 24: Line 22:
   
 
==How to Obtain==
 
==How to Obtain==
Obtained [[Merit Points|Merit Point]] Group 2.
+
{{AH|Scrolls|White Magic}}
  +
===Merchants===
  +
'''{{Price|139125}}'''
  +
[[Hasim]] - {{Location|Lower Jeuno|H-9}}
   
 
== Other Information ==
 
== Other Information ==
Line 30: Line 28:
 
*An effect of 100% Slow doubles weapon delay values. For example, a [[:category:Weapons|weapon]] with a delay of 509 normally takes about 8.5 seconds before an attack can be initiated, but with +100% slow, this delay is treated as 1018, equating to 17 seconds between attacks.
 
*An effect of 100% Slow doubles weapon delay values. For example, a [[:category:Weapons|weapon]] with a delay of 509 normally takes about 8.5 seconds before an attack can be initiated, but with +100% slow, this delay is treated as 1018, equating to 17 seconds between attacks.
 
*[[Slow II]] overwrites the effects of [[Hojo: Ni]], [[Slow]], and [[Leviathan]]'s [[Slowga]]{{Verification}}.
 
*[[Slow II]] overwrites the effects of [[Hojo: Ni]], [[Slow]], and [[Leviathan]]'s [[Slowga]]{{Verification}}.
*The slow effect from [[Slow II]] is calculated with the formula ([230] + [y * 10] + [floor(dMND * 1.6)])/1024, and caps @ (350+[y*10])/1024, where y = number of merits in Slow II.
+
*The slow effect from [[Slow II]] is calculated with the formula ([230] + [y * 10] + [floor(dMND * 1.6)])/1024, and caps @ {{Information Needed}}
**To reach the base cap of 350 a dMND of 75 is required, regardless of merit level.
+
**To reach the base cap of 350 a dMND of 75 is required.
 
*Duration is usually 3 minutes but can be much shorter.
 
*Duration is usually 3 minutes but can be much shorter.
   

Latest revision as of 16:35, August 6, 2019


Slow II
Reduces an enemy's attack speed.

DescriptionEdit

Spell cost: 45 MP
Spell element: Earth
Magic skill: Enfeebling
Jobs:

TimersEdit

Casting Time: 3 seconds
Recast Time: 20 seconds
Duration: 3 minutes

How to ObtainEdit

Auction House Category: Scrolls > White Magic ( )

MerchantsEdit

139,125 gil

Hasim - Lower Jeuno (H-9)

Other Information Edit

  • Slow increases weapon delay and recast time on spells.
  • An effect of 100% Slow doubles weapon delay values. For example, a weapon with a delay of 509 normally takes about 8.5 seconds before an attack can be initiated, but with +100% slow, this delay is treated as 1018, equating to 17 seconds between attacks.
  • Slow II overwrites the effects of Hojo: Ni, Slow, and Leviathan's SlowgaExclamation.
  • The slow effect from Slow II is calculated with the formula ([230] + [y * 10] + [floor(dMND * 1.6)])/1024, and caps @ Information
    • To reach the base cap of 350 a dMND of 75 is required.
  • Duration is usually 3 minutes but can be much shorter.

Community content is available under CC-BY-SA unless otherwise noted.