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Description

Slow (Status Effect) Slow is a harmful status effect that decreases the target's speed until it wears off or is removed. Afflicted characters experience increased weapon delay and magic recast timers.
Slow is the direct counterpart to Haste.
Elegy is a similar Song effect inflicted by Bards. It has all the same detrimental effects as Slow, and can be combined with Slow.

Notes

  • Slow is calculated as a percentage increase in weapon delay and magic recast time. For example, 50% Slow equates to a 1.5x increase in these delays, meaning a weapon will be able to swing 2 times in the same amount of time it normally would have swung 3 times, and a spell like Raise will take 90 seconds to be able to recast instead of the usual 60.
  • Slow does not impede magic cast time, nor does it affect the cooldown time of Job Abilities.
  • Slow effects, despite increasing weapon delay, do not increase TP gained per hit. As a result, Slow decelerates TP gain over time by making hits less frequent but keeping TP/hit the same.
  • Slow is one of the innate effects caused by Weakness status. Being weakened automatically inflicts the character with a 100% Slow effect, doubling effective weapon delay and recast timers.

How to remove the effect

  • Erase can remove Elegy. Note: Healing Waltz cannot remove bard enfeebling songs.
  • Elegy cannot be overwritten or blocked by a Haste or March effect, but it is possible for Elegy and March to exist simultaneously on a target, unlike Haste and Slow status.
  • Esuna can be used to remove Slow effects other than Elegy if the casting White Mage has Afflatus Misery activated and is currently afflicted with some form of Slow.
  • The spell Haste will replace and block certain versions of Slow with Haste.
  • Refueling will not overwrite or block stronger versions of Slow, such as the White Magic spell Slow, as well as any Slow effects Haste is unable to overwrite/block.

How the effect is inflicted

Spells

Job Abilities

  • Despoil (Will not always inflict this effect.)

Blood Pacts

Monster Abilities

Weapons

Armor

Atma

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