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Revision as of 11:41, 4 June 2013
Skirmish
Skirmish is a new instanced battleground added in the Seekers of Adoulin expansion.
Requirements
- Level 95 or higher
- 3-6 party members
- Party leader must have a Simulacrum in his/her possession
- Enter from either Rala Waterways (B-6, Augural Conveyor) or Cirdas Caverns (H-3, Augural Conveyor)
Building a Simulacrum
- Collect three Simulacra segments (Visage, Torso, Legs)
- Turn in one of each of these segments to Oston in Eastern Adoulin (G-8) and he will assemble them into a completed Simulacrum.
Simulacra Segments
- As of now, the following are confirmed ways of obtaining Simulacra Segments:
- Reward from a Colonization Reive
- Soul Pyres
- Reward from completing a Coalition Task
- Mining/Harvesting/Logging
- They can also be bought or sold through Bazaars or the Auction House
- Visage (These determine the zone for the Skirmish as well as the quality of rewards)
- Torso (These determine the size of the area, the maximum time limit, the maximum number of enemies to defeat, and number of rewards)
- Faithful’s Torso I
- Faithful’s Torso II
- Faithful’s Torso III
- Faithful’s Torso IV
- Faithful’s Torso V
- Legs (These affect the number of Noetic Ascensions and type of effects bestowed by them. these give a single beneficial effect to all party members. The effect can be selected from a list when examining the Noetic Ascension.
- Faithful’s Legs I
- Faithful’s Legs II
- Faithful’s Legs III
- Faithful’s Legs IV
- Faithful’s Legs V
Noetic Ascension
One or more Noetic Ascensions will be found scattered across the Skirmish area. Noetic Ascensions yield benefits for the entire party upon use, and the range and quality of benefits available, as well as the number of Noetic Ascensions found, will increase with higher tier Legs segments. Each Noetic Ascension may be used to bestow one benefit to the entire party, and each benefit may only be selected once per run. Benefits will be bestowed immediately (buff effects will remain active for the full duration of the Skirmish).
Faithful's Legs Tier / Benefit Availability & Value
Available Benefits | I | II | III | IV | V |
---|---|---|---|---|---|
Obsidian Fragments+ | 100 | 200 | 300 | ||
Bayld+ | 5000 | 6500 | |||
Area Map | |||||
Attack | +50 | +150 | |||
Defense | |||||
Magic Attack Bonus | |||||
Magic Defense Bonus |
The Battle
A skirmish will last from 30-60 minutes. (This will depend on what tier of Faithful Torso you use) There will be two objectives per Skirmish. Completing the first objective will give everyone a Fenestral Key temporary item. Using this item will end the Skirmish and reset the time remaining to five minutes and reraise all members. This time would be used to lot items that appear in the party lot pool as well as obtain your own personal treasure from the coffer that pops.
- Rala Waterways Skirmish
- Objective 1: Defeat a certain amount of NMs
- Objective 2: Defeat more NMs! (less than objective 1)
I | II | III | IV | V | |
---|---|---|---|---|---|
Time Limit | 30 minutes | 40 minutes | 50 minutes | 60 minutes | 60 minutes |
Primary Objective | 6 | 7 | 8 | 9 | 10 |
Secondary Objective | 8 | 10 | 11 | 13 | 15 |
- Cirdas Caverns Skirmish
- Objective 1: Defeat a certain amount of monsters
- Objective 2: Defeat more monsters! (less than objective 1)
I | II | III | IV | V | |
---|---|---|---|---|---|
Time Limit | 30 minutes | 40 minutes | 50 minutes | 60 minutes | 60 minutes |
Primary Objective | 50 | 60 | 70 | 80 | 90 |
Secondary Objective | 55 | 66 | 77 | 88 | 99 |
Rewards
Some of the rewards from Skirmish include fairly decent “base” weapons, which can be further augmented by Divainy-Gamainy of the Inventors' Coalition by trading the weapon along with a Ghastly Stone/+1/+2. The stones used to augment these weapons drop from Skirmish or can be obtained with Obsidian Fragments (which are a type of currency obtained from participating in Skirmish).
Other rewards include various synthesis materials, as well as magic scrolls.
Weapons + Augments
NQ = Ghastly Stone
HQ = Ghastly Stone +1
HQ2 = Ghastly Stone +2
Using one of these stones will give you random augments from that particular pool*
- Weapons can be augmented as many times as you wish. You will be prompted whether you want to keep the new augment or previous one, similar to Synergy.**
Type | Name | Jobs | BASE | NQ | HQ+1 | HQ+2 |
---|---|---|---|---|---|---|
Archery | Bocluamni | RNG | DMG: 121 Delay: 540 | DMG +0~5 | DMG +0~10 STR +0~4 AGI +0~5 | DMG +0~25 STR +0~4 AGI +0~5 |
Axe | Faizzeer | WAR/BST | DMG: 81 Delay: 288 | DMG +0~16 | ||
Club | Aedold | WHM | DMG: 86 Delay: 300 | DMG +0~3 STR +0~4 DEX +0~9 | DMG +0~5 STR +0~4 DEX +0~9 | DMG +0~5 STR +0~4 DEX +0~9 |
Dagger | Leisilonu | THF/BRD/DNC | DMG: 52 Delay: 183 | DMG +0~4 | DMG +0~6 STR +0~5 DEX +0~3 | DMG +0~9 STR +0~5 DEX +0~5 |
Great Axe | Iclamar | WAR | DMG: 143 Delay: 504 | DMG +0~12 STR +0~2 DEX +0~6 | DMG +0~25 STR +0~3 DEX +0~3 | |
Great Katana | Shichishito | SAM | DMG: 126 Delay: 450 | DMG +0~9 STR +0~5 DEX +0~2 | DMG +0~24 STR +0~5 DEX +0~9 | |
Great Sword | Crobaci | PLD/DRK/RUN | DMG: 141 Delay: 501 | DMG +0~28 STR +0~3 DEX +0~3 | DMG +0~38 STR +0~3 DEX +0~3 Weapon Skill Damage +0~10 | |
Hand-to-Hand | Ninzas | MNK/PUP | DMG: +38 Delay: +51 | DMG +0~23 STR +0~6 | DMG +0~29 STR +0~8 DEX +0~6 | DMG +0~30 STR +0~6 DEX +0~6 Counter +0~5 |
Katana | Kannakiri | NIN | DMG: 58 Delay: 227 | DMG +0~14 STR +0~10 DEX +0~3 | DMG +0~22 STR +0~10 DEX +0~3 Weapon Skill Damage +0~5 | |
Marksmanship | Hgafircian | RNG/COR | DMG: 70 Delay: 660 | DMG +0~2 STR +0~9 | DMG +0~7 STR +0~9 AGI +0~8 | |
Polearm | Qatsunoci | DRG | DMG: 146 Delay: 492 | DMG +0~10 STR +0~6 DEX +0~6 | DMG +0~10 STR +0~8 DEX +0~8 | DMG +0~20 STR +0~8 DEX +0~8 |
Scythe | Iizamal | DRK | DMG: 153 Delay: 528 | DMG +0~24 STR +0~3 | ||
Staff | Lehbrailg | BLM/SCH/GEO | DMG: 96 Delay: 366 |
DMG +3~+6 MND +0~6 Magic Atk. Bonus +3~9 | DMG +0~24 MND +0~2 Magic Atk. Bonus +0~24 | DMG +0~24 MND +0~2 INT +0~3 Magic Atk. Bonus +0~24 |
Staff | Uffrat | SMN | DMG: 96 Delay: 402 Avatar: Magic Atk. Bonus+25 |
DMG +0~10 MND +0~5 INT +0~4 Avatar: Magic Atk. Bonus +0~15 | DMG +0~16 MND +0~5 INT +0~4 Avatar: Magic Atk. Bonus +0~29 | |
Sword | Iztaasu | RDM/PLD/BLU | DMG: 68 Delay: 236 | DMG +0~11 STR +0~7 DEX +0~7 |
Ninzas (MNK/PUP) – H2H
DMG: +38, Delay: +51
NQ
HQ
- - DMG +23
- - STR +5
HQ2
- - DMG +30
- - Counter +5
Leisilonu (THF/BRD/DNC) – Dagger
DMG: 52, Delay: 183
NQ
- - DMG +2
HQ
- - DMG +3~5
- - Str +5
HQ2
- - DMG +9~14
- - Dex +5
- - Critical Hit (Rate?) +5
Iztaasu (RDM/PLD/BLU) – Sword
DMG: 68, Delay: 236
NQ
HQ
- - DMG +6-11
- - STR +0-7
- - DEX +0-7
HQ2
- - ???
Crobaci (PLD/DRK/RUN) – Great Sword
DMG: 141, Delay: 501
NQ
HQ
- - DMG +26
- - STR +22
- - DEX +6
HQ2
- - DMG +38
- - STR +12-18
- - DEX +15
- - Weapon Skill Damage +10
Faizzeer (WAR/BST) – Axe
DMG: 81, Delay: 288
NQ
HQ
HQ2
- - ???
Iclamar (WAR) – Great Axe
DMG: 143, Delay: 504
NQ
- - DMG +2~9
- - STR +2
- - DEX +6
HQ
- - DMG +25
- - STR +3
- - DEX +3
HQ2
- - ???
Iizamal (DRK) – Scythe
DMG: 153, Delay: 528
NQ
HQ
- - DMG +24
- - STR +3
HQ2
- - ???
Qatsunoci (DRG) – Polearm
DMG: 146, Delay: 492
NQ
HQ
HQ2
- - ???
Kannakiri (NIN) – Katana
DMG: 58, Delay: 227
NQ
HQ
- - DMG +2-14
- - STR +0-10
- - DEX +0-3
HQ2
- - DMG +22
- - Weapon Skill Damage +5
Shichishito (SAM) – Great Katana
DMG: 126, Delay: 450
NQ
- - DMG +15
- - DEX +2
HQ
- - DMG +23
- - STR +5
- - DEX +9
HQ2
- - ???
Aedold (WHM) – Club
DMG: 86, Delay: 300
NQ
HQ
HQ2
- - ???
Lehbrailg (BLM/SCH/GEO) – Staff
DMG: 96, Delay: 366, “Magic Attack Bonus” +40
NQ
HQ
HQ2
- - "Magic Attack Bonus" +30
- - INT +18
Uffrat (SMN) – Staff
DMG: 96, Delay: 402, Avatar: “Magic Attack Bonus” +25
NQ
HQ
- - DMG +5-10
- - MND +2-5
- - INT +4
- - Avatar: "Magic Attack Bonus" +10-15
HQ2
- -???
Bocluamni (RNG) – Bow
DMG: 121, Delay: 540
NQ
HQ
HQ2
- - ???
Hgafircian (RNG/COR) – Gun
DMG: 70, Delay: 660
NQ
HQ
- - DMG +3
HQ2
- - ???