FFXIclopedia
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[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Adamantoises]][[Category:Fields of Valor Notorious Monsters]]
 
[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Adamantoises]][[Category:Fields of Valor Notorious Monsters]]
 
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'''Job:'''<br>
 
'''Job:'''<br>
 
'''Family:''' [[:Category:Adamantoises|Adamantoises]]<br>
 
'''Family:''' [[:Category:Adamantoises|Adamantoises]]<br>
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{{Color|NM|Fields of Valor Notorious Monster}}
 
{{Color|NM|Fields of Valor Notorious Monster}}
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[[File:Skahnowa.JPG|thumb|Skahnowa]]
 
[[File:Skahnowa.JPG|thumb|Skahnowa]]
 
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|- BGCOLOR="#ffdead"
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|- bgcolor="#ffdead"
!style="padding:1ex"| Zone || Level || Drops || Steal || Spawns || Notes
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! style="padding:1ex" | Zone || Level || Drops || Steal || Spawns || Notes
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|- bgcolor="#ffd9d9"
|style="padding-left:1ex"|[[Valley of Sorrows]]
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| style="padding-left:1ex" |[[Valley of Sorrows]]
|align="center"| {{question}}
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| align="center" | 1
|align="center"| {{HPMP|low hp=4400|high hp=4500|low mp=|high mp=}} <br> S
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| align="center" | {{HPMP|low hp=4400|high hp=4500|low mp=|high mp=}} <br> S
 
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{{Monster Notes}}
 
{{Monster Notes}}
 
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Latest revision as of 04:01, 13 July 2014

Job:
Family: Adamantoises
Weak to: Ice

Fields of Valor Notorious Monster

Skahnowa

Skahnowa

Zone Level Drops Steal Spawns Notes
Valley of Sorrows Unknown 1 4,400~4,500 HP
??? MP
S
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes

  • Spawned at (I-8) in Valley of Sorrows(Corner of the sqaure where H/I-8, H/I-7 connect.) with Chapter 7 Elite Training.
  • Sometimes Highly Resistant to magic, including Flash.
Not resistant to Ice-Based magic. (seen to sometimes pop with with the ability to absorb ice or other elements, be carefull when using nukes)
  • Heals when attacked with a certain element - appears to be random and not based on day or weather.
  • Does not regen, even if the full party wipes out. remains at same point its HP was before full wipe.
  • Does not aggro, even if you rest infront of it after reraise from full wipe.
  • May have a job like a player character, whm was known to remove enfeebles immediately but not excessively cure.
  • most likely has a random job each time it is spawned, but may not use all the abilities of that job.
  • Has many possible additional effects.
May have:
Additional Effect: Petrification.
Additional Effect: Paralyze.
Additional Effect: Curse.
Additional Effect: Damage (En-Element).
Additional Effect: Absorb-TP.
Additional Effect: Blind.
Additional Effect: Slow.
Additional Effect: Drain
Additional Effect: Aspir.
Additional Effect: Ice Spikes.
A potent intimidation effect.
  • Only one party can attack it, people in alliance will not be able to attack it or buff/heal the party fighting it.

(see testimonials)