FFXIclopedia
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*After using [[Ice Break]], Sisyphus gains the effect of [[Ice Spikes]] and [[Enblizzard]].
 
*After using [[Ice Break]], Sisyphus gains the effect of [[Ice Spikes]] and [[Enblizzard]].
 
*Both spike effects can be extremely potent, dealing upwards of 200 damage.
 
*Both spike effects can be extremely potent, dealing upwards of 200 damage.
  +
*Both [[Ice Spikes]] and [[Shock Spikes]] seem to have a duration of 3 minutes. (Like the original spells)
 
|Further Notes =
 
|Further Notes =
 
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Revision as of 00:50, 6 March 2011

Job: Unknown
Family: Golems
Crystal: Unknown
Weak to:

Notorious Monster

Sisyphus
Zone Level Drops Steal Spawns Notes
Abyssea - Uleguerand Unknown Unknown Unknown A, T(S)
??? HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

Spawn Conditions Companions/Summons

Timed spawn among the Verglas Golems around (G-6). Repop can be as soon as 15 minutes after last time of death.

  • N/A
Special Abilities Passive Traits

Uses Heavy Strike with extreme frequency, making it akin to his regular melee attacks.

Ailment Reflection Aura - Gains an Aura when inflicted with a particular ailment (only gains an Aura of the first applicable ailment landed upon it), causing anyone in range to be inflicted with the exact same ailment; this aura persists for an certain amount of time. (The aura appears limited to certain ailments; Slow, Silence, and Paralyze, Blind and possibly more.)

  • Regain - Gets stronger as its HP decreases, near 20% it can use TP moves without even being hit after a short time.
Physical Qualities Magical Qualities
  • N/A