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Notes[]

  • Siren is subject to a perpetuation cost based on the level of the Summoner. See Avatar Perpetuation Cost.
    • Siren's perpetuation cost starts at 1 MP/3s at level 1, becoming 13 MP/3s at level 99, before Refresh or Auto-Refresh effects.
  • Using Avatar's Favor with Siren active creates an aura granting Siren's Favor (Subtle Blow+) to party members within the area of effect.
  • Siren's attack delay is Information Needed, and she gains 95 TP per hit.

Avatar Abilities[]

Siren's Blood Pacts are all Wind-based.

Blood Pact: Rage[]

Name Level MP S/T1 Description Comment
Clarsach Call 1 LVx2 Required MP: Casters level x2. Uses all MP and delivers wind elemental damage to enemies within area of effect. Available only while Astral Flow is in effect.
Welt 1 9 SVerification Needed Deals physical damage. Skillchain property: Information Needed.
Roundhouse 25 52 SVerification Needed Deals physical damage. Skillchain property: Information Needed.
Sonic Buffet 65 164 Deals wind elemental damage. Additional effect: Dispel. Information Needed
Tornado II 75 182 TVerification Needed Deals wind elemental damage. Information Needed
Hysteric Assault 99 222 SVerification Needed Delivers a threefold attack. Additional effect: HP Drain. Skillchain property: Information Needed.


Blood Pact: Ward[]

Name Level MP S/T1 Description Comment
Lunatic Voice 15 37 Silences enemies within area of effect.
Katabatic Blades 31 52 Grants the effects of "Enaero" to party members within area of effect.
Chinook 42 118 Grants the effects of "Aquaveil" to party members within area of effect.
Bitter Elegy 50 96 Grants the effect of "Elegy" to the target.
Wind's Blessing 88 135 Grants a Magic Shield effect for party members within area of effect.

How to Obtain[]

Quest[]


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