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Notes

  • Siren is subject to a perpetuation cost based on the level of the Summoner. See Avatar Perpetuation Cost.
    • Siren's perpetuation cost starts at 1 MP/3s at level 1, becoming 13 MP/3s at level 99, before Refresh or Auto-Refresh effects.
  • Using Avatar's Favor with Siren active creates an aura granting Siren's Favor (Subtle Blow+) to party members within the area of effect.
  • Siren's attack delay is Information, and she gains 95 TP per hit.

Avatar Abilities

Siren's Blood Pacts are all Wind-based.

Blood Pact: Rage

Name Level MP S/T1 Description Comment
Clarsach Call 1 LVx2 Required MP: Casters level x2. Uses all MP and delivers wind elemental damage to enemies within area of effect. Available only while Astral Flow is in effect.
Welt 1 9 SExclamation Deals physical damage. Skillchain property: Information.
Roundhouse 25 52 SExclamation Deals physical damage. Skillchain property: Information.
Sonic Buffet 65 164 Deals wind elemental damage. Additional effect: Dispel. Information
Tornado II 75 182 TExclamation Deals wind elemental damage. Information
Hysteric Assault 99 222 SExclamation Delivers a threefold attack. Additional effect: HP Drain. Skillchain property: Information.


Blood Pact: Ward

Name Level MP S/T1 Description Comment
Lunatic Voice 15 37 Silences enemies within area of effect.
Katabatic Blades 31 52 Grants the effects of "Enaero" to party members within area of effect.
Chinook 42 118 Grants the effects of "Aquaveil" to party members within area of effect.
Bitter Elegy 50 96 Grants the effect of "Elegy" to the target.
Wind's Blessing 88 135 Grants a Magic Shield effect for party members within area of effect.

How to Obtain

Quest


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