The Loop (Games)
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- Siren is subject to a perpetuation cost based on the level of the Summoner. See Avatar Perpetuation Cost.
- Siren's perpetuation cost starts at 1 MP/3s at level 1, becoming 13 MP/3s at level 99, before Refresh or Auto-Refresh effects.
- Using Avatar's Favor with Siren active creates an aura granting Siren's Favor (Subtle Blow+) to party members within the area of effect.
- Siren's attack delay is , and she gains 95 TP per hit.
Siren's Blood Pacts are all Wind-based.
|Clarsach Call||1||LVx2||Required MP: Casters level x2. Uses all MP and delivers wind elemental damage to enemies within area of effect.||Available only while Astral Flow is in effect.|
|Welt||1||9||S||Deals physical damage.||Skillchain property: .|
|Roundhouse||25||52||S||Deals physical damage.||Skillchain property: .|
|Sonic Buffet||65||164||Deals wind elemental damage. Additional effect: Dispel.|
|Tornado II||75||182||T||Deals wind elemental damage.|
|Hysteric Assault||99||222||S||Delivers a threefold attack. Additional effect: HP Drain.||Skillchain property: .|
|Lunatic Voice||15||37||Silences enemies within area of effect.|
|Katabatic Blades||31||52||Grants the effects of "Enaero" to party members within area of effect.|
|Chinook||42||118||Grants the effects of "Aquaveil" to party members within area of effect.|
|Bitter Elegy||50||96||Grants the effect of "Elegy" to the target.|
|Wind's Blessing||88||135||Grants a Magic Shield effect for party members within area of effect.|
How to Obtain
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