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Table of Contents
Zone Information
Area Name Sih Gates
Type Dungeon
Maps
SihGatesMap
3
Map Acquisition Purchase (1000 bayld), Sifa Alani, Eastern Adoulin (F-9)
Miscellaneous
Hobbies
Sih Gates/HELM
Weather
Region East Ulbuka Territory
Expansion Seekers of Adoulin
Requirements Key ItemAdoulinian charter permit
Restrictions Knotted Roots impede progress
Background music
Monstrosity Not applicable
Notes
Description

The Gates are famous as home to all types of grisly foes around its large rocks and within its limestone caves. The roots of the gigantic arbors found in the hunting and battlegrounds protrude from the rocks, choking what remains of the treaded paths and preventing easy passage. Many species of fungi line the walls and floor of the caves, but they are not fit for consumption, and as such can provide little succor. The population of the vile Acuexes within has been multiplying, and with pioneers forced to fight in such close quarters, antitoxins are a must for survival.

Sih Gates
Connections

Cirdas Caverns : (D-5)
Ceizak Battlegrounds : (G-5), (J-5)
Foret de Hennetiel : (F-11), (H-11)

Involved in Quests/Missions[]

Quest Fame Starter Location Rewards Type
Vegetable Vegetable Revolution 1 Amchuchu Inventors' Coalition (J-10) Rarab Tail x12 2000 bayld

Notes[]

Reive Locations[]

Lair Reive Locations:

Colonization Reive Locations:

Other Information[]

Mining[]

Item Abundance
Mythril Ore
Zinc Ore
Orpiment
Molybdenum Ore
Tin ore
Rhodium Ore
Fish Cap Body of Water
Blindfish
28 (K-7) Map 1
Gavial Fish
81
Rusty Leggings
0
Rusty Subligar
0
Blindfish
28 (L-8/9) Map 1
Gavial Fish
81
Rusty Leggings
0
Rusty Subligar
0
Senroh Frog
16 (J-11) Map 1
Copper Ring
0
Shall Shell
53 (H-9) Map 2
Cameroceras
110+
Thysanopeltis
59

Fishing Map
Information Needed

Sih Gates/Logging

Sih Gates/Harvesting


NPCs Found Here[]

Name Location Type

Notorious Monsters Found Here[]

Name Level Drops Steal Family Spawns Notes
Fomor Pioneer
Fomors

Regular Monsters Found Here[]

Name Level Drops Steal Family Spawns Notes
Bloated Acuex
100+ Acuex Poison Acuex Poison (Despoil) Acuex A,H
Bonaria
100+ Two-Leaf Mandragora Bud Mandragora H,L
Burrowing Chapuli
100+ Chapuli wing Chapuli A,L,S
Craklaw
100+ Craklaw pincer Craklaws A,H
Echo Bats
101 - 102 Bat Fang
Bat Wing
Fiend Blood
Bat Wing (Despoil)
Beastman Blood (Despoil)
Dragon Blood (Despoil)
Bat Trios A, H, L
Ferocious Funguar
100+ Sleepshroom Funguars H,A,L
Fulvous Jagil
100+ Pugil Scales Pugils A
Javelin Wasp
100+ Beehive Chip Bees A
Loathsome Leech
100+ Fiend Blood Leeches A
Loathsome Obdella
100+ Fiend Blood Leeches A,H
Macabre Bat
100+ Giant Bats A,L,H
Malodorous Twitherym
103 Twitherym Wing Twitherym A,H
Speleothem Gefyrst
100+ Elementals A,M
Speleothem Ungeweder
100+ Elementals A,M
Tortured Diremite
100+ Bloodthread Diremites A,H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Reive Monsters Found Here[]

Name Family Spawns Notes
Knotted Root
Colonization Reive
Obstacles 1 per Reive
Cthonic Chapuli
Colonization Reive
Craklaws
A, L, S
Fetid Twitherym
Colonization Reive
Twitherym
A, L, H
Mighty Craklaw
Colonization Reive
Craklaws
A, L, H
Somber Obdella
Colonization Reive
Leeches
A, L, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
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