Job: Ranger
Family: Siege Turrets

Dark Kindred

Zone Level Drops Steal Spawns Notes
Beaucedine Glacier (S)
Xarcabard (S)
  • None
  • None
1 A, T(S)
20,000~25,000 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


  • Appears in Campaign Battles once the Dark Kindred reaches a certain level of technology.
    • The Kindred's engineering corps, the Shadowhind Battalion, will construct this monstrosity should their military call for it as part of their plans. If the Machinators are deployed into a Kindred offensive battle, they may construct this as part of their operations.
  • Its assembly will be accompanied by a chat message saying "The Dark Kindred have erected a Siege Turret to the (insert direction) of the stronghold."
  • Attacks Fortifications and players with high damage attacks.
  • Sends out Skeleton Escorts to attack. These reinforcements will not despawn when the turret is destroyed.
  • While it is deployed in the field, the turret will also damage the total amount of maximum resources the area can sustain.
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