FFXIclopedia

Want to add or edit pages and content? You can begin editing and making new pages immediately! Just create an account and verify the email in two simple steps!

READ MORE

FFXIclopedia

Type: BCNM
Zone: Horlais Peak
Restrictions:

Level: 60
Members: 3
Time: 15 minutes

Orb: Moon Orb (60 Beastmen's Seals)

Foes[]

You face a lone Orcish Warmachine.

Treasure[]

Your armoury crate will load out of the following groupings:

Unknown groupings: Sapient Cape (???%) Holla Ring (???%) Vahzl Ring (???%) Trainer's Wristbands (???%) Aquamarine (???%) Demon Quiver (???%) Gold Beastcoin (???%) Mythril Beastcoin (???%) Steel Ingot (???%)

Notes[]

  • Orcish Onager uses Warmachine special attacks.

Can cast Bindga.

Uses ranged Warmachine Special Attacks at approximately a regular attack rate. Blind and Paralyze, though they land, will not stop these attacks. They have the regular effect on Shadows for whatever the attack is. If approached, it will cast Bindga and flee to a distance, then continue the attack.

Most if not all attacks appear to be fire based, and hit for 150-220 on a Ninja in 'regular' defensive gear. Evasion does not seem to be taken into account, or alternately it could simply be extremely accurate.

Strategy[]

  • Shots in the Dark Strategies