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− | [[Category:Bestiary]][[Category:Evil Weapons]][[Category:Notorious Monsters]] |
+ | [[Category:Bestiary]][[Category:Evil Weapons]][[Category:Notorious Monsters]][[Category:Timed Spawn Notorious Monsters]] |
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{{Color|NM|Notorious Monster}}__NOTOC__ |
{{Color|NM|Notorious Monster}}__NOTOC__ |
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− | [[File: |
+ | [[File:Shikigami_Weapon.jpg|thumb|Shikigami Weapon]] |
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|align="center"|77 - 80 |
|align="center"|77 - 80 |
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− | *[[Yinyang Robe]] {{Drop Rate| |
+ | *[[Yinyang Robe]] {{Drop Rate|134|530}} |
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|align="center"|1 |
|align="center"|1 |
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=== Notes: === |
=== Notes: === |
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− | + | *[[Timed Spawn]] every 21 hours(Earth time) directly from last [[Time of Death]]. |
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::*Usually spawns around (H-8), (K-8), (E-8), (H-9), but can spawn anywhere on the second or third tiers of [[Ro'Maeve]]. |
::*Usually spawns around (H-8), (K-8), (E-8), (H-9), but can spawn anywhere on the second or third tiers of [[Ro'Maeve]]. |
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− | ::*If there is a server maintenance, Shikigami Weapon |
+ | ::*If there is a server maintenance, Shikigami Weapon can spawn 20 hours 30 mins after servers are up (this may not nessasarily be the same as when people can first log back on to the server). |
− | :*Spawns with an innate [[Invisible]] effect |
+ | :*Spawns with an innate [[Invisible]] effect; it does not appear until aggroed. |
::*Roams around the second and third tiers after spawning. |
::*Roams around the second and third tiers after spawning. |
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− | ::*Appears as the last monster in the [[Wide Scan]] list (Field Manual will appear below it if you're within range). Shikigami Weapon can be tracked from Wide Scan but cannot be targeted with "/ta <scan>" until it drops Invisible. |
+ | ::*Appears as the last monster in the [[Wide Scan]] list (Field Manual will appear below it if you're within range). Shikigami Weapon can be tracked from Wide Scan but cannot be targeted with "/ta <scan>" until it drops Invisible. Note: since the new [[Steely Weapon]] was added in the nov 9 update with the addition of the [[A Shantotto Ascension]] mini expansion the [[Steely Weapon]] will also appear below [[Shikigami Weapon]] on [[Wide Scan]]. |
+ | [[File:ShikigamiWeapon.jpg|thumb]] |
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− | :::*No longer appears at bottom of list on Wide Scan. It was 8 mobs up from the pages which are the last things on the list. (2009-12-02) |
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− | ::*If the party fighting Shikigami Weapon loses the fight or no remaining members have [[hate|Enmity]], Shikigami Weapon will become unclaimed. Its name will turn green like an NPC, and it will start roaming the area again. No actions performed on Shikigami weapon while it is invisible will cause it to attack; it must be aggroed again. |
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− | :::*This last statement might not necessarily be true. It is possible to [[Charm]] claim Shikigami Weapon immediately if the party fighting it wipes. There is no guarantee it's name will turn green and you must aggro it again. |
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::*It is possible to outrun Shikigami Weapon and lose aggro. Take care when pulling. |
::*It is possible to outrun Shikigami Weapon and lose aggro. Take care when pulling. |
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:*'''Does not''' link with the other weapons. |
:*'''Does not''' link with the other weapons. |
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=== Strategy Notes: === |
=== Strategy Notes: === |
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:*Killable by 3+ level 75 players. {{Testimonials}} |
:*Killable by 3+ level 75 players. {{Testimonials}} |
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− | :*Soloable by RDM/NIN melee/straight tank, or RDM/BLM sleep/nuke strategies. |
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:*Uses all the [[:Category:Evil Weapons#Special Attacks|standard evil weapon TP moves]]. |
:*Uses all the [[:Category:Evil Weapons#Special Attacks|standard evil weapon TP moves]]. |
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− | :*[[Whirl of Rage]] will hit people outside of the fighting alliance / party, who have generated some enmity onto it. |
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:*Uses all [[Red Mage]] spells, including those obtained with [[Merit Points#Red Mage|merit points]], as well as [[Diaga III]]. |
:*Uses all [[Red Mage]] spells, including those obtained with [[Merit Points#Red Mage|merit points]], as well as [[Diaga III]]. |
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:*Fast attack rate and [[Double Attack]]s frequently. |
:*Fast attack rate and [[Double Attack]]s frequently. |
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== Video: == |
== Video: == |
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+ | [[File:FFXI NM Saga 279 Shikigami Weapon vs BST Full Battle|425px]] |
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+ | <br> |
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See [[/Video|video]]. |
See [[/Video|video]]. |
Revision as of 21:49, 7 January 2018
Job: Red Mage Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Ro'Maeve | 77 - 80 | 1 | A, M ??? HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Timed Spawn every 21 hours(Earth time) directly from last Time of Death.
- Usually spawns around (H-8), (K-8), (E-8), (H-9), but can spawn anywhere on the second or third tiers of Ro'Maeve.
- If there is a server maintenance, Shikigami Weapon can spawn 20 hours 30 mins after servers are up (this may not nessasarily be the same as when people can first log back on to the server).
- Spawns with an innate Invisible effect; it does not appear until aggroed.
- Roams around the second and third tiers after spawning.
- Appears as the last monster in the Wide Scan list (Field Manual will appear below it if you're within range). Shikigami Weapon can be tracked from Wide Scan but cannot be targeted with "/ta <scan>" until it drops Invisible. Note: since the new Steely Weapon was added in the nov 9 update with the addition of the A Shantotto Ascension mini expansion the Steely Weapon will also appear below Shikigami Weapon on Wide Scan.
- It is possible to outrun Shikigami Weapon and lose aggro. Take care when pulling.
- Does not link with the other weapons.
- It is important to note that Shikigami Weapon will not appear claimed to whoever he aggroes. It is possible to aggro and for another party to claim.
- Summoners using Carbuncle can aggro and claim by casting Cure while moving, causing the spell to interrupt and costing no mp. As soon as Shikigami Weapon becomes visible and start attacking the Summoner, Carbuncle will attack and establish claim with a successful hit. It is very easy to get claim this way, even with lots of competition.
- Safest place to try and claim is under the bridge at (H-9), where there are less arcana to aggro.
Strategy Notes:
- Killable by 3+ level 75 players. (see testimonials)
- Uses all the standard evil weapon TP moves.
- Uses all Red Mage spells, including those obtained with merit points, as well as Diaga III.
- Fast attack rate and Double Attacks frequently.
- Hits very hard. Utsusemi tank recommended.
- Has a minor Auto Regen effect.
- Susceptible to all forms of Sleep.
- Immune to Silence.
Historical Background
In Japanese mythology, Shikigami are spirits conjured to serve Onmyoji (sorcerers). They can take any manner of form, birds, small animals, a small Oni, or even spirits which can possess people. Most Onmyoji can summon only 1 or 2 Shikigami at a time, but the best can summon up to 12. They can be dangerous to the Onmyoji, sometimes breaking free of their control, running amok and killing them. In various Manga series, the Shikigami are depicted as spirit servants made from folded and cut paper (a wordplay on Shikigami, which resembles the character for paper). They are similar to the Familiars from European folklore. Shikigami is Japanese for "ceremonial spirit"; shiki "ritual, ceremony" + kami "spirit, deity".
See Also:
Shikigami Weapon In-Game Background
Video:
See video.