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*Ranged TP based on 360 Delay with Sharpshot Head.
 
*Ranged TP based on 360 Delay with Sharpshot Head.
 
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<br>
===Ranged Distance Penalty===
+
===Ranged distance penalty and sweet spot===
 
----
 
----
Sharpshot's ranged attacks appear to be classified as Throwing weapons for purposes of calculating ranged damage penalties. Throwing weapons function at maximum damage when fired at very close range; thusly, Sharpshot's sweetspot is in close melee range, and its damage decreases sharply if fired from farther than approximately 10 yalms from the target.
+
Sharpshot's ranged attacks have no distance penalty or sweet spot, unlike ranged attacks by players.
See [[Distance]] for more information. {{verification}}
 
 
As of the March 2010 update this distance penalty no longer applies.{{verification}}
 
 
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|- style="background:#dddddd; text-align:center;"
 
|- style="background:#dddddd; text-align:center;"
 
| '''[[Arcuballista]]'''
 
| '''[[Arcuballista]]'''
| [[Image:Trans_Fire.gif]] [[Fire Maneuver|{{Fire}}]]
+
| {{Element|Fire}} [[Fire Maneuver|{{Fire}}]]
 
| 1
 
| 1
 
| Piercing
 
| Piercing
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|- style="background:#dddddd; text-align:center;"
 
|- style="background:#dddddd; text-align:center;"
 
| '''[[Daze]]'''
 
| '''[[Daze]]'''
| [[Image:Trans_Lightning.gif]] [[Thunder Maneuver|{{Lightning|Thunder}}]]
+
| {{Element|Lightning}} [[Thunder Maneuver|{{Lightning|Thunder}}]]
 
| 1
 
| 1
 
| Piercing
 
| Piercing
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| 150 Ranged
 
| 150 Ranged
 
|- style="background:#dddddd; text-align:center;"
 
|- style="background:#dddddd; text-align:center;"
| '''[[Armor Piercer|Armor Piercer]]'''
+
| '''[[Armor Piercer]]'''
| [[Image:Trans_Dark.gif]] [[Dark Maneuver|{{Dark}}]]
+
| {{Element|Dark}} [[Dark Maneuver|{{Dark}}]]
 
| 1
 
| 1
 
| Piercing
 
| Piercing
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| {{Gravitation}} [[Gravitation|{{Dark|Gravit}}{{Earth|ation}}]]
 
| {{Gravitation}} [[Gravitation|{{Dark|Gravit}}{{Earth|ation}}]]
 
| 245 Ranged
 
| 245 Ranged
  +
|- style="background:#dddddd; text-align:center;"
  +
| '''[[Armor Shatterer]]'''
  +
| {{Element|Wind}} [[Wind Maneuver|{{Wind}}]]
  +
| 4
  +
| Piercing
  +
| Defense Down
  +
| {{Fragmentation}} [[Fragmentation|{{Wind|Fragmen}}{{Lightning|tation}}]]<br/>{{Transfixion}}[[Transfixion|{{Light|Transfixion}}]]
  +
| ~324 Ranged
 
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Revision as of 08:04, May 13, 2011

Sharpshot Z-500

Sharpshot Head on Sharpshot Frame

Uses blunt damage melee attacks while firing piercing arrows.

Frame Stats


Level 1 Level 42 Level 85
HP 30 619 1161
MP 0 0 0
Melee* 5 119 315
Ranged* 5 123 341
Magic* 0 0 0
STR 8 42 83
DEX 8 45 87
VIT 8 44 86
AGI 10 53 95
INT 7 40 82
MND 7 39 80
CHR 7 38 79

* Skills are listed without the head skill modifier.

Elemental Slots



Trans Fire3 / Trans Wind4 / Trans Lightning4 / Trans Light3
Trans Ice2 / Trans Earth3 / Trans Water3 / Trans Dark2

Melee Attack Speed


  • 400 delay.


Ranged Attack Speed



Ranged distance penalty and sweet spot


Sharpshot's ranged attacks have no distance penalty or sweet spot, unlike ranged attacks by players.


Weaponskills

Weapon Skill Maneuver Hits Damage Type Effect Skillchain Obtained
Arcuballista Fire Trans Fire Fire 1 Piercing Liquefaction-Icon Liquefaction
Transfixion-IconTransfixion
0 Ranged
Daze Lightning Trans Lightning Thunder 1 Piercing Stuns target. Impaction-Icon Impaction
Transfixion-IconTransfixion
150 Ranged
Armor Piercer Dark Trans Dark Dark 1 Piercing Ignores target's defense. Gravitation-Icon Gravitation 245 Ranged
Armor Shatterer Wind Trans Wind Wind 4 Piercing Defense Down Fragmentation-Icon Fragmentation
Transfixion-IconTransfixion
~324 Ranged


How to Obtain

Quest


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