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__NOEDITSECTION__ __NOTOC__
[[Category:Automaton Attachments]]
 
 
[[File:Sharpshot_Z-500.JPG|thumb|[[Sharpshot Head]] on [[Sharpshot Frame]]]]
  +
Uses [[Damage Types|blunt damage]] melee attacks while firing [[Damage Types|piercing]] arrows.
 
<br>
  +
 
{|
 
{|
  +
|width="50%" valign="top"|
  +
===Frame Stats===
  +
----
  +
{|border="0" width="90%" cellpadding="5"
 
|-
 
|-
 
|bgcolor="#ffdead" align="center"|
 
|bgcolor="#ffdead" align="center"|
 
|bgcolor="#ffdead" align="center"|'''Level 1'''
 
|bgcolor="#ffdead" align="center"|'''Level 1'''
|bgcolor="#ffdead" align="center"|'''Level 37'''
+
|bgcolor="#ffdead" align="center"|'''Level 49'''
|bgcolor="#ffdead" align="center"|'''Level 75'''
+
|bgcolor="#ffdead" align="center"|'''Level 99'''
 
|-
 
|-
 
|bgcolor="#d5d9ff" align="center"| '''[[HP]]'''
 
|bgcolor="#d5d9ff" align="center"| '''[[HP]]'''
 
|bgcolor="#d5d9ff" align="center"| 30
 
|bgcolor="#d5d9ff" align="center"| 30
|bgcolor="#d5d9ff" align="center"| 544
+
|bgcolor="#d5d9ff" align="center"| 722
|bgcolor="#d5d9ff" align="center"| 1030
+
|bgcolor="#d5d9ff" align="center"| 1239
 
|-
 
|-
 
|bgcolor="#d5d9ff" align="center"| '''[[MP]]'''
 
|bgcolor="#d5d9ff" align="center"| '''[[MP]]'''
Line 17: Line 25:
 
|bgcolor="#d5d9ff" align="center"| 0
 
|bgcolor="#d5d9ff" align="center"| 0
 
|-
 
|-
|bgcolor="#d5d9ff" align="center"| '''Melee'''
+
|bgcolor="#d5d9ff" align="center"| '''Melee'''*
 
|bgcolor="#d5d9ff" align="center"| 5
 
|bgcolor="#d5d9ff" align="center"| 5
|bgcolor="#d5d9ff" align="center"| 105
+
|bgcolor="#d5d9ff" align="center"| 139
|bgcolor="#d5d9ff" align="center"| 230
+
|bgcolor="#d5d9ff" align="center"| 378
|| with [[Sharpshot Head]]
 
 
|-
 
|-
|bgcolor="#d5d9ff" align="center"| '''Ranged'''
+
|bgcolor="#d5d9ff" align="center"| '''Ranged'''*
|bgcolor="#d5d9ff" align="center"| 6
+
|bgcolor="#d5d9ff" align="center"| 5
|bgcolor="#d5d9ff" align="center"| 114
+
|bgcolor="#d5d9ff" align="center"| 144
|bgcolor="#d5d9ff" align="center"| 269
+
|bgcolor="#d5d9ff" align="center"| 404
|| with [[Sharpshot Head]]
 
 
|-
 
|-
|bgcolor="#d5d9ff" align="center"| '''[[Automaton Magic Skill|Magic]]'''
+
|bgcolor="#d5d9ff" align="center"| '''[[Automaton Magic Skill|Magic]]'''*
 
|bgcolor="#d5d9ff" align="center"| 0
 
|bgcolor="#d5d9ff" align="center"| 0
 
|bgcolor="#d5d9ff" align="center"| 0
 
|bgcolor="#d5d9ff" align="center"| 0
 
|bgcolor="#d5d9ff" align="center"| 0
 
|bgcolor="#d5d9ff" align="center"| 0
|| with [[Sharpshot Head]]
 
 
|-
 
|-
 
|bgcolor="#d5d9ff" align="center"| '''[[STR]]'''
 
|bgcolor="#d5d9ff" align="center"| '''[[STR]]'''
 
|bgcolor="#d5d9ff" align="center"| 8
 
|bgcolor="#d5d9ff" align="center"| 8
|bgcolor="#d5d9ff" align="center"| 37
+
|bgcolor="#d5d9ff" align="center"| 48
|bgcolor="#d5d9ff" align="center"| 68
+
|bgcolor="#d5d9ff" align="center"| 92
 
|-
 
|-
 
|bgcolor="#d5d9ff" align="center"| '''[[DEX]]'''
 
|bgcolor="#d5d9ff" align="center"| '''[[DEX]]'''
 
|bgcolor="#d5d9ff" align="center"| 8
 
|bgcolor="#d5d9ff" align="center"| 8
|bgcolor="#d5d9ff" align="center"| 40
+
|bgcolor="#d5d9ff" align="center"| 51
|bgcolor="#d5d9ff" align="center"| 72
+
|bgcolor="#d5d9ff" align="center"| 96
 
|-
 
|-
 
|bgcolor="#d5d9ff" align="center"| '''[[VIT]]'''
 
|bgcolor="#d5d9ff" align="center"| '''[[VIT]]'''
 
|bgcolor="#d5d9ff" align="center"| 8
 
|bgcolor="#d5d9ff" align="center"| 8
|bgcolor="#d5d9ff" align="center"| 39
+
|bgcolor="#d5d9ff" align="center"| 50
|bgcolor="#d5d9ff" align="center"| 71
+
|bgcolor="#d5d9ff" align="center"| 95
 
|-
 
|-
 
|bgcolor="#d5d9ff" align="center"| '''[[AGI]]'''
 
|bgcolor="#d5d9ff" align="center"| '''[[AGI]]'''
 
|bgcolor="#d5d9ff" align="center"| 10
 
|bgcolor="#d5d9ff" align="center"| 10
|bgcolor="#d5d9ff" align="center"| 48
+
|bgcolor="#d5d9ff" align="center"| 61
|bgcolor="#d5d9ff" align="center"| 79
+
|bgcolor="#d5d9ff" align="center"| 103
 
|-
 
|-
 
|bgcolor="#d5d9ff" align="center"| '''[[INT]]'''
 
|bgcolor="#d5d9ff" align="center"| '''[[INT]]'''
 
|bgcolor="#d5d9ff" align="center"| 7
 
|bgcolor="#d5d9ff" align="center"| 7
|bgcolor="#d5d9ff" align="center"| 35
+
|bgcolor="#d5d9ff" align="center"| 46
|bgcolor="#d5d9ff" align="center"| 67
+
|bgcolor="#d5d9ff" align="center"| 90
 
|-
 
|-
 
|bgcolor="#d5d9ff" align="center"| '''[[MND]]'''
 
|bgcolor="#d5d9ff" align="center"| '''[[MND]]'''
 
|bgcolor="#d5d9ff" align="center"| 7
 
|bgcolor="#d5d9ff" align="center"| 7
|bgcolor="#d5d9ff" align="center"| 34
+
|bgcolor="#d5d9ff" align="center"| 44
|bgcolor="#d5d9ff" align="center"| 65
+
|bgcolor="#d5d9ff" align="center"| 89
 
|-
 
|-
 
|bgcolor="#d5d9ff" align="center"| '''[[CHR]]'''
 
|bgcolor="#d5d9ff" align="center"| '''[[CHR]]'''
 
|bgcolor="#d5d9ff" align="center"| 7
 
|bgcolor="#d5d9ff" align="center"| 7
|bgcolor="#d5d9ff" align="center"| 33
+
|bgcolor="#d5d9ff" align="center"| 43
|bgcolor="#d5d9ff" align="center"| 64
+
|bgcolor="#d5d9ff" align="center"| 87
 
|}
 
|}
  +
<nowiki>*</nowiki> Skills are listed without the [[Automaton#Combat_Skill_Ratings|head skill modifier]].
<br/>'''Melee Attack Speed'''
 
  +
|width="50%" valign="top"|
<br/>400 Delay
 
 
===Elemental Slots===
  +
----
 
<br/>{{Resist Fire}}3 / {{Resist Wind}}4 / {{Resist Lightning}}4 / {{Resist Light}}3
 
<br/>{{Resist Ice }}2 / {{Resist Earth}}3 / {{Resist Water}}3 / {{Resist Dark}}2
 
<br/>
 
<br/>
 
<br>
<br/>'''Ranged Attack Speed'''
 
 
===Melee Attack Speed===
<br/>~20 seconds with [[Sharpshot Head]]
 
  +
----
<br/>~25 seconds with [[Harlequin Head]]
 
  +
*400 delay.
<br/>~37 seconds with [[Valoredge Head]]
 
  +
<br>
<br/>Ranged TP based on 360 Delay with [[Sharpshot Head]]
 
 
===Ranged Attack Speed===
<br/>
 
  +
----
<br/>'''Weapon Skills'''
 
 
*~20 seconds with [[Sharpshot Head]].
{|border="0" cellpadding="7" valign=top
 
 
*~25 seconds with [[Harlequin Head]].
 
*~36 seconds with [[Valoredge Head]].
 
*~36 seconds with [[Stormwaker Head]].
 
*~36 seconds with [[Soulsoother Head]].
 
*~36 seconds with [[Spiritreaver Head]].
 
*Ranged TP based on 360 Delay with Sharpshot Head.
  +
<br>
  +
===Ranged distance penalty and sweet spot===
  +
----
  +
Sharpshot's ranged attacks have no distance penalty or sweet spot, unlike ranged attacks by players. As a result,
  +
it is best to position Sharpshot within melee range, so it can do extra damage and gain more TP through its melee attacks.
  +
|}
  +
  +
  +
=Weaponskills=
 
{|border="0" cellpadding="7" width="90%" valign=top
 
|- style="background:green; color:white; text-align:center;"
 
|- style="background:green; color:white; text-align:center;"
! &nbsp;&nbsp;Weapon&nbsp;Skill&nbsp;&nbsp;
+
! align="center" width="15%"|Weapon Skill
! &nbsp;&nbsp;Maneuver&nbsp;&nbsp;
+
! align="center" width="12%"|Maneuver
 
! Hits
 
! Hits
! Damage Type
+
! align="center" width="14%"|Damage Type
! Effect
+
! width="30%"|Effect
  +
! align="center" width="16%"|Skillchain
! &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Skillchain&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
 
! &nbsp;&nbsp;Obtained&nbsp;&nbsp;
+
! align="center"|Obtained
 
|- style="background:#dddddd; text-align:center;"
 
|- style="background:#dddddd; text-align:center;"
 
| '''[[Arcuballista]]'''
 
| '''[[Arcuballista]]'''
Line 96: Line 121:
 
|
 
|
 
| {{Liquefaction}} [[Liquefaction|{{Fire|Liquefaction}}]]<br/>{{Transfixion}}[[Transfixion|{{Light|Transfixion}}]]
 
| {{Liquefaction}} [[Liquefaction|{{Fire|Liquefaction}}]]<br/>{{Transfixion}}[[Transfixion|{{Light|Transfixion}}]]
| &nbsp;&nbsp;0 Ranged
+
| align="center"|0 Ranged
 
|- style="background:#dddddd; text-align:center;"
 
|- style="background:#dddddd; text-align:center;"
 
| '''[[Daze]]'''
 
| '''[[Daze]]'''
Line 103: Line 128:
 
| Piercing
 
| Piercing
 
| Stuns target.
 
| Stuns target.
| {{Impaction}} [[Impaction|{{Lightning|Impaction}}]]<br/>{{Transfixion}}[[Transfixion|{{Light|Transfixion}}]]<br/>{{Compression}} [[Compression|{{Dark|Compression}}]]
+
| {{Impaction}} [[Impaction|{{Lightning|Impaction}}]]<br/>{{Transfixion}}[[Transfixion|{{Light|Transfixion}}]]
 
| 150 Ranged
 
| 150 Ranged
 
|- style="background:#dddddd; text-align:center;"
 
|- style="background:#dddddd; text-align:center;"
Line 110: Line 135:
 
| 1
 
| 1
 
| Piercing
 
| Piercing
| Ignores target's defense. {{Verification}}
+
| Ignores target's defense.
 
| {{Gravitation}} [[Gravitation|{{Dark|Gravit}}{{Earth|ation}}]]
 
| {{Gravitation}} [[Gravitation|{{Dark|Gravit}}{{Earth|ation}}]]
 
| 245 Ranged
 
| 245 Ranged
  +
|- style="background:#dddddd; text-align:center;"
  +
| '''[[Armor Shatterer]]'''
  +
| [[Image:Trans_Wind.gif]] [[Wind Maneuver|{{Wind}}]]
  +
| 4
  +
| Piercing
  +
| Delivers a fourfold attack.<br>Additional effect: Weakens defense<br>Additional effect duration varies with TP.
  +
| {{Fusion}} [[Fusion|{{Fire|Fus}}{{Light|ion}}]]<br/>{{Impaction}} [[Impaction|{{Lightning|Impaction}}]]
  +
| 324 Ranged
 
|}
 
|}
  +
<br>
<br/>'''Elemental Slots'''
 
  +
=How to Obtain=
<br/>{{Resist Fire}}3 / {{Resist Wind}}4 / {{Resist Lightning}}4 / {{Resist Light}}3
 
  +
==Quest==
<br/>{{Resist Ice }}2 / {{Resist Earth}}3 / {{Resist Water}}3 / {{Resist Dark}}2
 
  +
:*[[Puppetmaster: Upgrading Your Automaton#Ranged_-_Sharpshot_Z-500|Sharpshot Z-500]]
<br/>
 
  +
<br>{{AutomatonNavbox Heads and Frames}}
==See Also:==
 
*[[Harlequin Head]] / [[Harlequin Frame]]
 
*[[Valoredge Head]] / [[Valoredge Frame]]
 
*[[Sharpshot Head]] / [[Sharpshot Frame]]
 
*[[Stormwaker Head]] / [[Stormwaker Frame]]
 
*[[Soulsoother Head]]
 
*[[Spiritreaver Head]]
 

Latest revision as of 12:42, 21 July 2012

Sharpshot Z-500

Sharpshot Head on Sharpshot Frame

Uses blunt damage melee attacks while firing piercing arrows.

Frame Stats


Level 1 Level 49 Level 99
HP 30 722 1239
MP 0 0 0
Melee* 5 139 378
Ranged* 5 144 404
Magic* 0 0 0
STR 8 48 92
DEX 8 51 96
VIT 8 50 95
AGI 10 61 103
INT 7 46 90
MND 7 44 89
CHR 7 43 87

* Skills are listed without the head skill modifier.

Elemental Slots



Resist Vs3 / Resist Vs4 / Resist Vs4 / Resist Vs3
Resist Vs2 / Resist Vs3 / Resist Vs3 / Resist Vs2

Melee Attack Speed


  • 400 delay.


Ranged Attack Speed



Ranged distance penalty and sweet spot


Sharpshot's ranged attacks have no distance penalty or sweet spot, unlike ranged attacks by players. As a result, it is best to position Sharpshot within melee range, so it can do extra damage and gain more TP through its melee attacks.


Weaponskills

Weapon Skill Maneuver Hits Damage Type Effect Skillchain Obtained
Arcuballista Trans Fire Fire 1 Piercing Liquefaction-Icon Liquefaction
Transfixion-IconTransfixion
0 Ranged
Daze Trans Lightning Thunder 1 Piercing Stuns target. Impaction-Icon Impaction
Transfixion-IconTransfixion
150 Ranged
Armor Piercer Trans Dark Dark 1 Piercing Ignores target's defense. Gravitation-Icon Gravitation 245 Ranged
Armor Shatterer Trans Wind Wind 4 Piercing Delivers a fourfold attack.
Additional effect: Weakens defense
Additional effect duration varies with TP.
Fusion-Icon Fusion
Impaction-Icon Impaction
324 Ranged


How to Obtain

Quest