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− | *If completed before, |
+ | *If completed before, then you can talk to the goblin [[Squintrox Dryeyes]] in [[Port Jeuno]] and ask about the [[Bomb Key]] and obtain the key for a reward in the treasure coffer located in the [[Tenshodo]]. |
== General Notes == |
== General Notes == |
Revision as of 11:41, 27 December 2010
Mission Name | Shantotto in Chains |
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Number | 8 |
Level | 75 |
← Previous Mission | Next Mission → |
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Sugar-coated Subterfuge | Fountain of Trouble |
Walkthrough
- Check Ensorcelled Door at B-10 of Ro'Maeve (no CS) (where the line on the map between B-10 and C-10 meet)
- Collect 6 Key Item Fragments from the following mobs in Ro'Maeve and The Sanctuary of Zi'Tah
- After obtaining the 6 fragments return to the Ensorcelled Door for a CS.
* Each of the NMs has to be killed within three minutes from the time you engage them or they will depop.
3 Ro'Maeve Notorious Monsters
- Fired Urn. Only takes Slashing Damage. Silence will land (Key item: Luminous Purple Fragment)
- Spawns around K-9/10
- Easily soloable by Summoner using Predator Claws or Blue Mage with Vertical Cleave
- Soloable by Warrior using Axes. 2 hour not needed.
- Valoredge Automaton can solo the pot, but keep in mind that Bone Crusher is BLUNT damage and deals no damage. Cannibal Blade works and absorbs HP.
- Spirits Within does 0 dmg against this mob
- Can be enfeebled (Paralyze, Slow etc.), but Drain will hit for 0 and totally resist Dispel
- Steely Weapon. Only takes Ranged Attack Damage. (Key item: Luminous Yellow Fragment)
- Summoner ranged blood pacts do not do damage, nor do Blue Mage ranged spells.
- A Puppetmaster using Sharpshot can defeat this mob extremely easily, by building TP beforehand and making smart use of Tactical Switch. Although even without taking these precautions, a properly geared automaton at level 80+ should be able to produce enough damage to defeat it before it despawns.
- Spawns around G-10 through I-11
- Lode Golem. Only takes Magic Damage. Magical Blue Mage spells work, Physical Blue Mage spells do not. Takes reduced damage from thunder, fire and wind Elemental Magic spells, as well as reduces damage from all forms of Light magic damage. (Key item: Luminous Blue Fragment)
- Spawns around E-9/10
- Takes around 700~1300 damage from Summoner merited Blood Pacts.Used Shiva with Heavenly Strike.(Briga)
- A Spiritreaver Automaton with 5/5 magic merits, 5/5 optimization, 3/5 fine-tuning, and the Ice Maker was easily able to kill this NM with two Blizzard IVs.
- Can be damaged with Formless Strikes.
- Confirmed kill with Ramuh WITHOUT using magical attacks. Don't edit this out again please. Ramuh did kill Lode Golem without any magical attacks, because I had multiple aggro and was running away as Ramuh fought and killed Lode Golem without Rolling Thunder up and I was too far away to use any magical blood pacts. Possibly used "Meltdown" until he died??
3 Zi'tah Notorious Monsters
These all only appear between 17:00 and 07:00 game time.
- Blest Bones. Only takes Magic Damage. Takes reduced damage from ice, earth and water Elemental Magic spells (Key item: Luminous Beige Fragment)
- Will take damage from holy bolts.
- Spawns around E/F-7
- Casts Ancient magic spells Tornado, Quake, along with other BLM spells like Choke and Drain.
- Neither Jug pets nor charmed pets from Beastmaster do damage.
- Spiritreaver automaton will take it out in two nukes. Use Ventriloquy to draw hate after 1st nuke to prevent Ice Spikes paralyzing automaton.
- Magic Mortar can affect this mob.
- Takes around 700~ damage from Summoner merited Blood Pacts.Used Garuda with Wind Blade.(Briga) Ifrit's Meteor Strike worked pretty well. Fully merited ~Filana~
- Easily defeated by a WHM level 75. Afflatus Misery with Auspice : Additional Light Damage (Feral Skill) works too.
- Can be damaged with Formless Strikes.
- Blue Mages using fire based Magical spells such as Bomb Toss Blazing Bound and Heat Breath can drop it in about two spell cycles. Used MAB/Macc gear (Sanguine Blade build worked fine) and Amplification/Plenilune Embrace for more MAB.
- Skeleton Scuffler. Only takes Blunt Damage. (Key item: Luminous Red Fragment)
- Easily soloable by Summoner using Mountain Buster
- Soloable by a DRG75's wyvern. Used Spirit Link once, wore Drachen Mail, Drachen Finger Gauntlets, and Wyrm Brais. Ran out of range of Blood Saber and let wyvern kill, easy.
- Very easily soloable by a Blue Mage using Head Butt, Frenetic Rip, and Hysteric Barrage
- Soloable by 75 Rdm/Blu using Bludgeon, Helldive, Headbutt, Grand Slam(focus on Bludgeon mainly). Just use whatever weapon type you're skilled up most in, no need for a club.
- Soloable by a White Mage using a Club (Hexa Strike not needed).
- Spawns around F-8
- Holey Horror. Only takes Piercing Damage. (Key item: Luminous Green Fragment)
- Ranged Attacks won't work as Piercing Damage.
- Spawns around H-8
- Fenrir's Crescent Fang, Carbuncle's Poison Nails and Garuda's Claw are the only Summoner Blood Pacts that damage him.
- Easily soloable by a Blue Mage using Disseverment
- Blue Magic Feather Storm counts as Piercing damage for this NM. Chain Affinity+Efflux+Quadratic Continuum seemed to work...*ahem*... really well.
- Monk (and Puppetmaster) can use Birdbanes on this NM. Puppetmaster can use daggers as well.
- Soloable by a Warrior using a Joyeuse as this counts as Piercing damage.
Finishing the Mission
- Check Ensorcelled Door at B-10 for a CS.
- Those using Windower will have to re-login without it, since the final cutscene stalls if Windower is present
- I also use Windower and had to restart the game 3 times to get the cs and only after everything took off (equipment), it worked. ~ Ayrtonia
- If completed before, then you can talk to the goblin Squintrox Dryeyes in Port Jeuno and ask about the Bomb Key and obtain the key for a reward in the treasure coffer located in the Tenshodo.
General Notes
- Item drop rate is not 100%, and can take several kills.
- Notorious Monsters will despawn after 3 minutes from initial aggro.
- Respawn 2 minutes after killed.
- There are 3 spawns of each NM.
- While each NM can only be hurt by one damage-type, added effects can still stick regardless of the attack type (I.E. the Bind from the blue magic spell Regurgitation can stick on any of the NMs, even though it will only damage magic susceptible ones.)
- Bio DoT damage will inflict damage to all Notorious Monsters.
- Steely Weapon depops when trying the zone in & out DoT method.
- Formless Strikes will damage Lode Golem and Blest Bones, but not Steely Weapon, Fired Urn, or Holey Horror.
- A Corsair's Quick Draw will damage all of the NM's (Except Steely Weapon).
- Spiritreaver will automatically recognize the elemental resistances of Blest Bones and Lode Golem respectively.
- Weapons which deal atypical damage types such as Birdbanes, Bourdonasse, and various rapiers will harm the enemies weak to the respective damage types. Physical weaponskills will still be ineffective.
- The Paladin Weapon Skill Atonement will do exactly half the damage it otherwise would to Blest Bones and Lode Golem, Spirits Within is unresisted.
Game Description
- Mission Orders
- You have learned that the original Doctor Shantotto is being held captive somewhere in Ro'Maeve. Realizing that only Shantotto can stand against Shantotto, Professor Yoran-Oran has proposed a rescue mission.