Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Bastok Markets (S) Batallia Downs (S) Beadeaux (S) Beaucedine Glacier (S) Castle Oztroja (S) Crawlers' Nest (S) East Ronfaure (S) Fort Karugo-Narugo (S) Garlaige Citadel (S) Grauberg (S) Jugner Forest (S) La Vaule (S) Meriphataud Mountains (S) North Gustaberg (S) Pashhow Marshlands (S) Rolanberry Fields (S) Sauromugue Champaign (S) Southern San d'Oria (S) The Eldieme Necropolis (S) Vunkerl Inlet (S) Windurst Waters (S) West Sarutabaruta (S) Xarcabard (S) Castle Zvahl Baileys (S) Castle Zvahl Keep (S) |
Union Spoils: |
1 | A, L, T(S) ??? HP ??? MP | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:[]
- Part of the Dark Kindred's elite forces, commanding The Shadowhorn Batallion.
- Uses Hundred Fists approximately every 10 minutes.
- Has a powerful Regain effect.
- He is susceptible to Gravity, Paralyze, and Slow.
- Has access to Mortal Ray; this version of Mortal Ray can even doom NPCs.