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Job: Summoner/Dark Knight
Family: Kindred
Weak to: Light

Campaign Leader

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Zone Level Drops Steal Spawns

Notes

Batallia Downs (S)

Unknown

1

A, L, T(S), Sc

Crawlers' Nest (S)

Unknown

1

A, L, T(S), Sc

East Ronfaure (S)

Unknown

1

A, L, T(S), Sc

Fort Karugo-Narugo (S)

Unknown

1

A, L, T(S), Sc

Garlaige Citadel (S)

Unknown

1

A, L, T(S), Sc

Grauberg (S)

Unknown

1

A, L, T(S), Sc

Jugner Forest (S)

Unknown

1

A, L, T(S), Sc

Meriphataud Mountains (S)

Unknown

1

A, L, T(S), Sc

North Gustaberg (S)

Unknown

1

A, L, T(S), Sc

Pashhow Marshlands (S)

Unknown

1

A, L, T(S), Sc

Rolanberry Fields (S)

Unknown

1

A, L, T(S), Sc

Sauromugue Champaign (S)

Unknown

1

A, L, T(S), Sc

The Eldieme Necropolis (S)

Unknown

1

A, L, T(S), Sc

Vunkerl Inlet (S)

Unknown

1

A, L, T(S), Sc

West Sarutabaruta (S)

Unknown

1

A, L, T(S), Sc

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

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