Club weapon skill
Skill Level: 40 (Paladins, White Mages, Geomancers, Warriors, Dark Knights, Blue Mages and Samurai only)
Description: Deals light elemental damage to enemy. Damage varies with TP.
Equipment: Aligned with thunder equipment (Thunder Gorget & Thunder Belt).


Element: None
Modifiers: STR:40%; MND:40%
Damage Multipliers by TP:
1000 TP 2000 TP 3000 TP
1.00 2.00 3.00

Skillchain Properties

Level 3 Skillchains
Level 2 Skillchains
Invisible-squareFire-square Liquefaction Invisible-squareLightning-square Impaction = Light-squareFire-square Fusion
Level 1 Skillchains
Lightning-square Impaction Fire-square Liquefaction = Fire-square Liquefaction
Water-square Reverberation Lightning-square Impaction = Lightning-square Impaction
Ice-square Induration Lightning-square Impaction = Lightning-square Impaction
Lightning-square Impaction Wind-square Detonation = Wind-square Detonation


  • Seraph Strike is only natively available to Paladins, White Mages, Geomancers, Warriors, Dark Knights, Blue Mages and Samurai. While other jobs can obtain the required 40 Club skill, they must use one of the aforementioned jobs as their support job in order to gain access to Seraph Strike.
  • Club skill level 40 is obtainable by the following jobs at these corresponding levels:
Job Rating Level
Paladin A- 13
White Mage B+ 14
Geomancer B+ 14
Warrior B- 14
Blue Mage B- 14
Monk C+ 14
Black Mage C+ 14
Summoner C+ 14
Scholar C+ 14
Dark Knight C- 14
Rune Fencer C- 14
Red Mage D 15
Bard D 15
Beastmaster D 15
Puppetmaster D 15
Thief E 16
Samurai E 16
Ninja E 16
Dragoon E 16
Ranger E 16
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