Family: Puks
Weak to:

Zone Level Drops Steal Spawns Notes
Abyssea - Vunkerl Unknown 1
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
Spawn Conditions Companions/Summons
  • Spawn by trading Opaque Wing to ??? @ (G-13)
  • Closest to Flux 06


Special Abilities Passive Traits
  • Somnial Durance: Gaze Attack. AoE "Hypersleep" + Choke. (Cures are needed to remove hypersleep; damage will not wake you up.) Note that this attack will land if you are facing Seps and in range; Seps does not have to be facing you. Readying time is long enough to react to this move and avoid it by turning around.
  • Ill Wind
  • Obfuscate
  • Wind Shear
  • Zephyr Mantle
  • Enpoison on melee hits. Strength of poison seems somewhat random, but can reach as high as 200/tick.
Physical Qualities Magical Qualities
  • Weak to Piercing attacks, similar to regular Puks.
  • Immune to Gravity Weight
  • Vulnerable to Paralyze Paralyze, Blind Blind, Slow Slow, Poison Poison
  • Extremely resistant to all manner of Wind-based attacks, but does not absorb HP from them like most Puks.
Further Notes
  • Does not possess the Puk trait of gaining 100%TP upon being hit with a spell matching the day.

(see testimonials)