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*'''[[Luminous Lance]]''' - Light-based damage + [[Stun (Status Effect)|Stun]] |
*'''[[Luminous Lance]]''' - Light-based damage + [[Stun (Status Effect)|Stun]] |
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*'''[[Revelation]]''' - Light-based damage |
*'''[[Revelation]]''' - Light-based damage |
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− | *'''[[Redemption]]''' - Restores all HP and MP and increases TP to 300% for everybody within range, including Selh'teus (used when his health gets low) |
+ | *'''[[Redemption (Ability)|Redemption]]''' - Restores all HP and MP and increases TP to 300% for everybody within range, including Selh'teus (used when his health gets low) |
Latest revision as of 20:55, 8 July 2018
For the Trust Magic version of this NPC, see Trust: Selh'teus.
Notes
- A mysterious boy found in Delkfutt's Tower, seemingly at the center of the spreading Emptiness phenomenon.
Involved in Missions
- Promathia Mission 1-1: The Rites of Life
- Promathia Mission 1-2: Below the Arks
- Promathia Mission 1-3: The Mothercrystals
- Promathia Mission 2-5: Ancient Vows
- Promathia Mission 3-5: Darkness Named
- Promathia Mission 4-3: The Secrets of Worship
- Promathia Mission 5-1: The Enduring Tumult of War
- Promathia Mission 5-2: Desires of Emptiness
- Promathia Mission 5-3: Three Paths
Battle NPC
Selh'teus fights alongside the party and Prishe in the battle for Dawn, participating in the battle against Promathia. He is required to stay alive for the battle to be won; if he should fall during battle, it is considered an instant loss. His job is currently unknown, and he uses some unusual abilities:
- Luminous Lance - Light-based damage + Stun
- Revelation - Light-based damage
- Redemption - Restores all HP and MP and increases TP to 300% for everybody within range, including Selh'teus (used when his health gets low)