FFXIclopedia

Want to add or edit pages and content? You can begin editing and making new pages immediately! Just create an account and verify the email in two simple steps!

READ MORE

FFXIclopedia

Job: Warrior
Family: Bat Trio
Crystal: Wind
Weak to: Wind, Light

Seeker Bats

Seeker Bats

Zone Level Drops Steal Spawns Notes
Korroloka Tunnel 22 - 26 60
Respawn: ~12 minutes
L, H
559~594 HP
Maze of Shakhrami 23 - 26 21
Respawn: ~12 minutes
A, L, H
~600 HP
Ordelle's Caves 23 - 26 25
Respawn: ~12 minutes
A, L, H
627~748 HP
Lower Delkfutt Tower 25 - 27 27
Respawn:16 minutes
A, H
600~740 HP
??? MP
Qufim Island 25 - 27 13
Respawn: 5 minutes
L, H
~600 HP
Ranguemont Pass 25 - 28 30
Respawn:10 minutes
L, H
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:[]

  • The Seeker Bats in Qufim Island are only found in tunnels. They should not be confused with the nocturnal Dark Bats.
  • Ones in Maze of Shakhrami have slightly <600 HP