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Job: Red Mage, Black Mage
Family: Cerberus
Crystal: Fire
Weak to:

Zeni Notorious Monster (Tier IV)

Sarameya

Sarameya


Zone Level Drops Steal Spawns

Notes

Mount Zhayolm

Unknown

1

  • See below
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Abilities

See Cerberus.
  • Chainspell will allow Sarameya to spam abilities instantly (including Gates of Hades under 25%).
  • Has a very potent Additional effect: Poison on melee strikes.


Notes

  • Strongly recommended to use dispel on Magma Hoplon and Blaze Spikes as the spikes effect will cause Sarameya to regen 1% of its HP per tick!
  • Immune to Slow and Elegy. Verification Needed
  • Appears to gain Stun Resistance over time, it is not recommended stunning Firaga III or Flare II.
    • Stun is only resisted when Roar is active. After it is off Stun was never resisted.
  • Sarameya Hide is not 100%.
  • Sarameya will Howl randomly through the fight, after doing so it follows a pattern: Howl -> Ululation -> Firaga III -> Magma Hoplon -> Howl(this is a closing to the initial Howl, and it becomes normal again) 1-25% HP Firaga III will be replaced with Gates of Hades. At the end of this sequence it resets hate.
  • At around 9% Sarameya will Chainspell using all its spells and will spam TP moves including Gates of Hades.
  • Beaten with an alliance build including BLM party, DD party, and tank party. Unless you have optimal reserves to zerg at 9% Strongly recommended to activate its 9% Chainspell and wipe > zombie to recover > then start again as it will no longer have the use of Chainspell at any % of its HP.
  • Rages after 60 minutes. When you wipe and it doesnt regen the rage does not go away. However if you wipe and let it regen to 100% the rage goes away to come back after another 60 min. If he regens before he becomes raged. He will not lose his ability to rage.
  • Good idea would be to have a RNG or 2 Shadowbind and everyone stay out of range during this final chainspell. Or just have a pld attempt to hold it with everyone out of range. Although difficult, it is possible to have mages out of Gates of Hades range and still Cure tank if they stand at almost maximum distance possible.
  • After a wipe, it will not aggro those who reraise. However, it has alliance hate and will aggro anyone in the alliance regardless of whether they have hit it or not, prior to the wipe.
  • Can drop multiple Oracle's Robe.
  • Can drop multiple Oracle's Cap.
See Cerberus.


Directions:

Video

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