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Job: Red Mage/Black Mage
Family: Cerberus
Crystal: Fire
Weak to:

Zeni Notorious Monster (Tier IV)

Sarameya

Sarameya

Zone Level Drops Steal Spawns Notes
Mount Zhayolm Unknown
  • ~2,614−4,039 gil
1 T(S), T(H)
~50,000 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Tier 1 Tier 2 Tier 3 Tier 4
Brass Borer
Trophy:Brass Borer's Cocoon
Drops: Lion Tamer, Ritterhentzes


Cerise Seal

Anantaboga
Trophy:[[]]
Drops:


Salmon Seal

Achamoth
Trophy:[[]]
Drops:


Copper-colored Seal

Sarameya
Claret
Trophy: Claret Globule
Drops: Almah Torque, Kerykeion
Dextrose
Trophy:[[]]
Drops:
Khromasoul Bhurborlor
Trophy:[[]]
Drops:


Gold-colored Seal

Ob
Trophy: Ob's Arm
Drops: Coiler, Guignol Earring,Steam Jacket
Reacton
Trophy:[[]]
Drops:
Nosferatu
Trophy:[[]]
Drops:


Purplish-grey Seal

Notes:

  • Stun is only resisted when Howl is active. After it is off Stun was never resisted.
  • Though extremely minimal, he gains a slight resistance to Dispel.
  • Sarameya will Howl randomly through the fight, after doing so it follows a pattern: Howl -> Ululation -> Firaga III -> Magma Hoplon -> Howl(this is a closing to the initial Howl, and it becomes normal again) 1-25% HP Firaga III will be replaced with Gates of Hades. At the end of this sequence it resets hate.
  • At around 9% Sarameya will Chainspell using all its spells and will spam TP moves including Gates of Hades.
  • Beaten with an alliance build including BLM party, DD party, and tank party. Unless you have optimal reserves to zerg at 9% Strongly recommended to activate its 9% Chainspell and wipe > zombie to recover > then start again as it will no longer have the use of Chainspell at any % of its HP.
  • Rages after 60 minutes. When you wipe and it doesn't regen the rage does not go away. However if you wipe and let it regen to 100% the rage goes away to come back after another 60 min. If he regens before he becomes raged. He will not lose his ability to rage unless a party member attacks him and wipes to him again, allowing the regen to restart and rage to be reset upon loss of aggro.
  • Good idea would be to have a RNG or 2 Shadowbind and everyone stay out of range during this final chainspell. Or just have a pld attempt to hold it with everyone out of range. Although difficult, it is possible to have mages out of Gates of Hades range and still Cure tank if they stand at almost maximum distance possible.
  • After a wipe, it will not aggro those who reraise. However, it has alliance hate and will aggro anyone in the alliance regardless of whether they have hit it or not, prior to the wipe.
  • Can drop multiple Oracle's Robe and Oracle's Cap and Aurum Armet.
  • Sarameya's Hide is not 100%.
  • Has Extremely low HP relative to other T4 ZNMs, with a proper BRD rotation, Feint/Angon, Dia 3, and Barfira on 3 melee parties, it is possible to TP burn Sarameya in no more than 60 seconds. Similiarly to TP burning Kirin, but with less chance of death. See Discussion.

Abilities

  • Additional effect: Poison on melee strikes.

Video

Historical Background

In Hindu mythology, the Sarameya are the sons of Sarama (a dog belonging to Indra and other devas), who serve as watch dogs for Yama (the lord of death). They are a pair of four-eyed brindled hounds who guard the pathway leading to the Realm of the Dead, and conduct the souls of the dead to their destination.

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