FFXIclopedia
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[[Category:Bestiary]][[Category:Notorious Monsters]][[Category:Sandworms]]
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[[Category:Bestiary]][[Category: High Notorious Monsters]][[Category:Sandworms]]
 
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:*Drops over 2,000 gil (516 each with 4 characters).
 
:*Drops over 2,000 gil (516 each with 4 characters).
 
:*[[Mug]] for approx. 2,000 Gil.
 
:*[[Mug]] for approx. 2,000 Gil.
  +
:*Only way to get title from sandworm is to stun doomvoid.
 
 
'''Special Abilities:'''
 
'''Special Abilities:'''
 
:*[[Extreme Purgation]]: AoE ability which drains *all* buffs and debuffs, transferring them to Sandworm (except [[sigil]]). Also causes BST pets to become uncharmed and jug pets to despawn. Does not seem to absorb [[Stoneskin]].
 
:*[[Extreme Purgation]]: AoE ability which drains *all* buffs and debuffs, transferring them to Sandworm (except [[sigil]]). Also causes BST pets to become uncharmed and jug pets to despawn. Does not seem to absorb [[Stoneskin]].
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:*[[Dustvoid]]: Removes all equipment from single target.
 
:*[[Dustvoid]]: Removes all equipment from single target.
 
:*[[Aeolian Void]]: AoE [[Blind]] and [[Silence]]. Goes through shadows.
 
:*[[Aeolian Void]]: AoE [[Blind]] and [[Silence]]. Goes through shadows.
:*[[Slaverous Gale]]: Major Cone shaped attack (800~) causing plague and slow (Overwrites Haste; only removable with Erase).
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:*[[Slaverous Gale]]: Major Cone shaped attack (800~) occasionally causing plague and slow (Overwrites Haste; only removable with Erase).
:*[[Doomvoid]]: Teleports all alliance members within 25' distance to another zone to fight a high level, raged NM for 60 mins based on the following areas:
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:*[[Doomvoid]]: Teleports all alliance members within 25' distance of itself into another zone to fight a high level, shadowreign version, HNM for 60 minutes based on the following areas:
 
:**If [[Sandworm]] is fought in [[Meriphataud Mountains (S)]] or [[Sauromugue Champaign (S)]] or [[West Sarutabaruta (S)]] the fight will be against [[Serket]] inside [[Ghoyu's Reverie]].
 
:**If [[Sandworm]] is fought in [[Meriphataud Mountains (S)]] or [[Sauromugue Champaign (S)]] or [[West Sarutabaruta (S)]] the fight will be against [[Serket]] inside [[Ghoyu's Reverie]].
 
:**If [[Sandworm]] is fought in [[North Gustaberg (S)]] or [[Rolanberry Fields (S)]] the fight will be [[Guivre]] inside [[Ruhotz Silvermines]].
 
:**If [[Sandworm]] is fought in [[North Gustaberg (S)]] or [[Rolanberry Fields (S)]] the fight will be [[Guivre]] inside [[Ruhotz Silvermines]].
 
:**If [[Sandworm]] is fought in [[Batallia Downs (S)]] or [[East Ronfaure (S)]] the fight will be against [[King Arthro]] inside [[Everbloom Hollow]].
 
:**If [[Sandworm]] is fought in [[Batallia Downs (S)]] or [[East Ronfaure (S)]] the fight will be against [[King Arthro]] inside [[Everbloom Hollow]].
:**[[Lambton Worm]],which is essentially a raged HQ version of [[Sandworm]] but with a variety of new abilities, can randomly pop in any zones in place of [[Serket]], [[Guivre]] , or [[King Arthro]].
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:**[[Lambton Worm]], which is essentially a stronger version of [[Sandworm]] but with a variety of new abilities, can randomly pop in any zones in place of [[Serket]], [[Guivre]], or [[King Arthro]].
 
:**[[Doomvoid]] can be used under 40% HP, but primarily used under 25% HP.
 
:**[[Doomvoid]] can be used under 40% HP, but primarily used under 25% HP.
  +
:***Once [[Doomvoid]] is completed, the Sandworm will automatically die.
 
:
 
:
 
:*Note if someone [[Stun]]s [[Sandworm]] (by any means) while it readies [[Doomvoid]], this will prevent [[Sandworm]] from teleporting the alliance to the battlefield. However, given time, it is possible for [[Sandworm]] to use [[Doomvoid]] again.
 
:*Note if someone [[Stun]]s [[Sandworm]] (by any means) while it readies [[Doomvoid]], this will prevent [[Sandworm]] from teleporting the alliance to the battlefield. However, given time, it is possible for [[Sandworm]] to use [[Doomvoid]] again.
:*Note: Because the teleport only has a range of 25', it is possible if you are kiting a Sandworm that a portion of your party may not be within range. [[Doomvoid]] is almost instant cast and the teleport may fail on players outside an AoE of 25' or greater. It is reccommended for your party to gather together at around 40% mob HP, before it attempts to cast [[Doomvoid]]. This will save people a lot of frustration in manaburns.
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:*Note: Because the teleport only has a range of 25', it is possible if you are kiting a Sandworm that a portion of your party may not be within range. [[Doomvoid]] is almost instant cast and the teleport may fail on players outside an AoE of 25' or greater. It is recommended for your party to gather together at around 40% mob HP, before it attempts to cast [[Doomvoid]]. This will save people a lot of frustration in manaburns.
  +
:*Note: If Sandworm is in Call For Help Status, it is still possible to enter the doomvoid encounter. Current evidence suggests that the party and/or alliance of the person on the top of Sandworms Enmity list will be teleported into the encounter regardless of claim status. It is possible to have Sandworm "Stolen" in this manner by a outside alliance spamming cures and other high-enmity abilities and spells. As with all Notorious Monsters, /blockaid is recommended during the fight.
:*Note: Tends to be glitchy that it doesn't warp every member every time (usually the one with most hate is left out). However, SE has stated 'As far as they know Sandworm is working as designed". GM's are aware of the glitch and are working on the problem.
 
:*Note: If Sandworm is in a Call for Help Status, it can, and will still use [[Doomvoid]], transporting at least the original claimed alliance, and perhaps more to the [[Doomvoid]] encounter. This however, is not recomended.
 
 
:*Note: You won't get the title Sandworm Wrangler if you get teleported when it uses [[Doomvoid]].
 
:*Note: You won't get the title Sandworm Wrangler if you get teleported when it uses [[Doomvoid]].
  +
:*Note: If Sandworm pops in a [[King Arthro]] zone, there is a chance Doomvoid will not take effect. This will only happen if [[Everbloom Hollow]] has reached its capped limit for players allowed in the zone. (Assuming it to be the same with [[Ghoyu's Reverie]] and [[Ruhotz Silvermines]], but [[Everbloom Hollow]] would seem to be more common due to [[Moblin Maze Mongers]] sharing that zone.)
  +
:*Note: If you are currently accessing the menu of a "Trial Log" via Magian Spectacles, at the time Doomvoid is used, it will not take effect upon the character.
 
'''Strategy Notes'''
 
'''Strategy Notes'''
   
   
 
:*Susceptible to [[Poison]], [[Stun]], [[Paralyze]], and [[Shadowbind]].
 
:*Susceptible to [[Poison]], [[Stun]], [[Paralyze]], and [[Shadowbind]].
:*Weakest to wind. (800+ dmg [[Aero IV]]'s and 1300+ [[Tornado II]]'s when unresisted).
+
:*Weakest to wind. (800+ dmg [[Aero IV]]'s and 1300+ [[Tornado II]]'s without resist).
 
:*Resistant to [[Bind]] and repeated use of [[Gravity]] (but never becomes immune).
 
:*Resistant to [[Bind]] and repeated use of [[Gravity]] (but never becomes immune).
:*Highly Resistant to [[Slow]].
+
:*Immune to [[Slow]].
:*Highly Resistant to [[Elegy]].
+
:*Immune to [[Elegy]].
  +
:*Double attacks
:*Can use multiple special abilities directly after each other.
 
 
:*Can attack in any direction.
 
:*Can attack in any direction.
:*High base damage ([[Paladin|Paladin's]] received ~400dmg/hit and ~180dmg when blocking)
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:*High base damage ([[Paladin|Paladin's]] received ~300dmg/hit and ~180dmg when blocking)
  +
:*Rages after 90 minutes.
   
 
'''Sightings'''
 
'''Sightings'''
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:*Spotted near the [[Cavernous Maw]] in [[Sauromugue Champaign (S)]].
 
:*Spotted near the [[Cavernous Maw]] in [[Sauromugue Champaign (S)]].
 
:*Spotted in [[Meriphataud Mountains (S)]] by the [[Outpost]].
 
:*Spotted in [[Meriphataud Mountains (S)]] by the [[Outpost]].
:*Spotted directly at the Stronghold in [[West Sarutabaruta (S)]], killing all people running up to receive a Tag for a battle which had begun. Fatally Worm stayed nearly invisible for some time since so many NPCs (four or five units around at the given time) around. [[Thief]] used [[Perfect Dodge]] and [[flee]] to pull him away, but the Worm returned after a short while.
+
:*Spotted directly at the Stronghold in [[West Sarutabaruta (S)]], killing all people running up to receive a Tag for a battle which had begun. Fatally, the Worm stayed nearly invisible for some time since so many NPCs (four or five units around at the given time) were around. A [[Thief]] used [[Perfect Dodge]] and [[flee]] to pull him away, but the Worm returned after a short while.
 
:*Also spotted south of the Starfall Hillok in [[West Sarutabaruta (S)]].
 
:*Also spotted south of the Starfall Hillok in [[West Sarutabaruta (S)]].
 
:*Spotted near [[East Ronfaure (S)]] [[Fortification]], south-west side between the mountain and the fort itself.
 
:*Spotted near [[East Ronfaure (S)]] [[Fortification]], south-west side between the mountain and the fort itself.
:*Spotted all the way south in [[East Ronfaure (S)]] out side of the present's [[King Ranperre's Tomb]]
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:*Spotted all the way south in [[East Ronfaure (S)]] out side of the present's [[King Ranperre's Tomb]] (H-11).
:*Spotted a bit North of the Fort in [[Rolanberry Fields (S)]].
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:*Spotted a bit North of the Fort in [[Rolanberry Fields (S)]]
 
:*Spotted in [[Batallia Downs (S)]] roaming in (H-7) & (J-7).
 
:*Spotted in [[Batallia Downs (S)]] roaming in (H-7) & (J-7).
  +
:*Spotted in [[North Gustaberg (S)]] in the (D-10) area
  +
:*Spotted South-west of [[Fortification]] in [[Sauromugue Champaign (S)]], heading towards the [[Fortification]].
   
 
'''ZNM'''
 
'''ZNM'''
 
:*Soul plates of Sandworm will award between 60-90 [[Zeni]] points. 70-80% HP will give 70-75 points.
 
:*Soul plates of Sandworm will award between 60-90 [[Zeni]] points. 70-80% HP will give 70-75 points.
  +
  +
=== Historical Background ===
  +
Given the name "sandworm", it's probably inspired by Frank Herbert's ''Dune''. Sandworms are giant worm-like creatures that only live on one planet whose larvae produce a chemical required for space travel, among other things.
  +
  +
Alternatively, it may be based off the Mongolian Death Worm. Reported to be between two and five feet long, the deep-red coloured worm is said to resemble the intestines of a cow and sprays a yellow acidic saliva substance at its victims, who if they’re unlucky enough to be within touching distance also receive an electric shock powerful enough to kill a camel or human.
  +
  +
Given the Latin name Allghoi khorkhoi, the Mongolian Death Worm was first referred to by American paleontologist Professor Roy Chapman Andrews (apparently the inspiration for the Indiana Jones character) in his book ''On the Trail of Ancient Man'', in 1926 but he didn’t appear to be entirely convinced about the whole idea.
  +
  +
Even though locals were desperate to relay events of when the dreaded worm struck, Andrews writes: “None of those present ever had seen the creature, but they all firmly believed in its existence and described it minutely.” See [http://en.wikipedia.org/wiki/Mongolian_death_worm Wikipedia] for more information.

Latest revision as of 16:18, 2 July 2020

Job:
Family: Sandworms
Crystal: Earth
Weak to: Wind

Notorious Monster
Title Obtained: Sandworm Wrangler

Sandworm

Sandworm

Zone Level Drops Steal Spawns

Notes

Batallia Downs (S)
East Ronfaure (S)
Meriphataud Mountains (S)
North Gustaberg (S)
Rolanberry Fields (S)
Sauromugue Champaign (S)
West Sarutabaruta (S)

~88
  • ???~??? gil
  • ???~??? gil

1

A, H

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • Sandworm respawns 20-25 hours after using Doomvoid.
  • Seems to spawn at or near the Campaign Outposts and Cavernous Maws in the various zones.
  • Will despawn if left unengaged for 1hr, in which returns to the usual random repop (does not have a static repop time).
  • Roughly 70,000 HP.
  • Killable by: 6 characters level 75 (depending on set up). (see testimonials)
  • Drops over 2,000 gil (516 each with 4 characters).
  • Mug for approx. 2,000 Gil.
  • Only way to get title from sandworm is to stun doomvoid.

Special Abilities:

  • Note if someone Stuns Sandworm (by any means) while it readies Doomvoid, this will prevent Sandworm from teleporting the alliance to the battlefield. However, given time, it is possible for Sandworm to use Doomvoid again.
  • Note: Because the teleport only has a range of 25', it is possible if you are kiting a Sandworm that a portion of your party may not be within range. Doomvoid is almost instant cast and the teleport may fail on players outside an AoE of 25' or greater. It is recommended for your party to gather together at around 40% mob HP, before it attempts to cast Doomvoid. This will save people a lot of frustration in manaburns.
  • Note: If Sandworm is in Call For Help Status, it is still possible to enter the doomvoid encounter. Current evidence suggests that the party and/or alliance of the person on the top of Sandworms Enmity list will be teleported into the encounter regardless of claim status. It is possible to have Sandworm "Stolen" in this manner by a outside alliance spamming cures and other high-enmity abilities and spells. As with all Notorious Monsters, /blockaid is recommended during the fight.
  • Note: You won't get the title Sandworm Wrangler if you get teleported when it uses Doomvoid.
  • Note: If Sandworm pops in a King Arthro zone, there is a chance Doomvoid will not take effect. This will only happen if Everbloom Hollow has reached its capped limit for players allowed in the zone. (Assuming it to be the same with Ghoyu's Reverie and Ruhotz Silvermines, but Everbloom Hollow would seem to be more common due to Moblin Maze Mongers sharing that zone.)
  • Note: If you are currently accessing the menu of a "Trial Log" via Magian Spectacles, at the time Doomvoid is used, it will not take effect upon the character.

Strategy Notes


  • Susceptible to Poison, Stun, Paralyze, and Shadowbind.
  • Weakest to wind. (800+ dmg Aero IV's and 1300+ Tornado II's without resist).
  • Resistant to Bind and repeated use of Gravity (but never becomes immune).
  • Immune to Slow.
  • Immune to Elegy.
  • Double attacks
  • Can attack in any direction.
  • High base damage (Paladin's received ~300dmg/hit and ~180dmg when blocking)
  • Rages after 90 minutes.

Sightings

ZNM

  • Soul plates of Sandworm will award between 60-90 Zeni points. 70-80% HP will give 70-75 points.

Historical Background

Given the name "sandworm", it's probably inspired by Frank Herbert's Dune. Sandworms are giant worm-like creatures that only live on one planet whose larvae produce a chemical required for space travel, among other things.

Alternatively, it may be based off the Mongolian Death Worm. Reported to be between two and five feet long, the deep-red coloured worm is said to resemble the intestines of a cow and sprays a yellow acidic saliva substance at its victims, who if they’re unlucky enough to be within touching distance also receive an electric shock powerful enough to kill a camel or human.

Given the Latin name Allghoi khorkhoi, the Mongolian Death Worm was first referred to by American paleontologist Professor Roy Chapman Andrews (apparently the inspiration for the Indiana Jones character) in his book On the Trail of Ancient Man, in 1926 but he didn’t appear to be entirely convinced about the whole idea.

Even though locals were desperate to relay events of when the dreaded worm struck, Andrews writes: “None of those present ever had seen the creature, but they all firmly believed in its existence and described it minutely.” See Wikipedia for more information.