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(Added HP.)
 
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[[Category:Bestiary]][[Category:Beetles]]
 
{| border="0" width="100%"
 
{| border="0" width="100%"
 
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'''Job:''' [[Paladin]] <br>
 
'''Job:''' [[Paladin]] <br>
 
'''Family:''' [[:Category:Beetles|Beetle]]<br>
 
'''Family:''' [[:Category:Beetles|Beetle]]<br>
'''Crystal:''' <font color="#cc9900">'''Earth'''</font><br>
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'''Crystal:''' {{Earth|Earth}}<br>
'''Weak to:''' <font color="#33CCFF">'''Ice'''</font>, <font color="grey">'''Light'''</font>
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'''Weak to:''' {{Wind|Wind}}, {{Ice|Ice}}, {{Light|Light}}
 
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[[Image:Sand Beetle.jpg|thumb|Sand Beetle]]
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[[File:Sand Beetle.jpg|thumb|Sand Beetle]]
 
|}
 
|}
 
{| border="0" width="100%" cellpadding="4" cellspacing="2"
 
{| border="0" width="100%" cellpadding="4" cellspacing="2"
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|- BGCOLOR="#ffdead"
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! Zone || Level || Drops || Steal || Spawns || Notes
'''Zone'''
 
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|- BGCOLOR="#e3e6ff"
 
|style="padding-left:1ex"|[[Eastern Altepa Desert]]
'''Level'''
 
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|align="center"|36 - 40
 
|
'''Drops'''
 
  +
*[[Beetle Jaw]] {{Drop Rate|22|269}}
|align="center" BGCOLOR="#ffdead"|
 
 
*[[Beetle Shell]] {{Drop Rate|34|269}}
'''Steal'''
 
 
*[[Insect Wing]] {{Drop Rate|73|269}}
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|
'''Spawns'''
 
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|align="center" BGCOLOR="#ffdead"|
 
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|align="center"|65<br>''Respawn: 5 minutes''
'''Notes'''
 
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|align="center"|L, S, Sc <br> {{HPMP|low hp=1300|high hp=1600|low mp=|high mp=}}
|-
 
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[[Eastern Altepa Desert]]
 
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36-40
 
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* [[Beetle Jaw]]
 
* [[Beetle Shell]]
 
* [[Insect Wing]]
 
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<!--Add Items Stolen Here-->
 
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65
 
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L, S
 
 
|-
 
|-
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
{{Monster Notes}}
 
{{Monster Notes}}
 
|}
 
|}
[[Category:Bestiary]][[Category:Beetles]]
 

Latest revision as of 07:42, 10 March 2012

Job: Paladin
Family: Beetle
Crystal: Earth
Weak to: Wind, Ice, Light

Sand Beetle

Sand Beetle

Zone Level Drops Steal Spawns Notes
Eastern Altepa Desert 36 - 40 65
Respawn: 5 minutes
L, S, Sc
1,300~1,600 HP
??? MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants