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FFXIclopedia

Samurai (SAM) focus on the mastery of weapon skills and skillchains.

Samurai excel at the use of Weapon Skills due to their ability to rapidly gain Tactical Points and use them to their advantage. Their mainstay weapon is the Great Katana, but they also have respectable skill in Polearms and Archery.

Job Abilities[]

Job Traits[]

Levels 01~49[]

Levels 50~99[]

Merit Point Categories[]

Group 1[]

Group 2[]

  • Shikikoyo: This Job Ability shares TP above 1000 to a party member. Each additional level increases the amount of TP shared by 12%
  • Blade Bash: This Job Ability stuns its target and has a chance to inflict Plague for 3 minutes. Each additional level increases the Plague duration by 15 seconds.
  • Ikishoten: Increases TP gain during a Zanshin attack by 30 per level.
  • Overwhelm: Grants a 5% damage bonus with weapon skills performed face-to-face with an enemy. Each additional upgrade increases the damage bonus by 2%.

Job Points[]

Main article: Job Points

Categories[]

  • Meikyo Shisui Effect: Increases skillchain damage by 2% per rank while under the effects of Meikyo Shisui.
  • Yaegasumi Effect: Increases the TP bonus by 30 per rank granted by Yaegasumi.
  • Warding Circle Effect: Reduces the amount of damage taken from demons by 1 per rank while under the effects of Warding Circle.
  • Hasso Effect: Increases STR by 1 per rank while under the effects of Hasso.
  • Meditate Effect: Increases the amount of TP gained per tick by 5 per rank while under the effects of Meditate
  • Seigan Effect: Increases physical defense by 3 per rank while under the effects of Seigan.
  • Konzen-ittai Effect: Increases skillchain damage by 1% per rank while under the effects of Konzen-ittai.
  • Hamanoha Duration: Increase the effect duration of Hamanoha by 1 second per rank.
  • Hagakure Effect: Increases TP bonus by 10 per rank while under the effects of Hagakure.
  • Zanshin Effect: Increases the physical attack of Zanshin by 2 per rank.

Gifts[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 10.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 5.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 5.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Zanshin Effect Bonus
Increases "Zanshin" effect activation rate by 2.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Hasso and Seigan Effect
Increases Zanshin effects.
  • Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%.
  • Seigan: increases the maximum chance of Zanshin countering attacks by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 Store TP Effect
Increases the TP gained when attacks connect by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Skillchain Bonus
Increases skillchain damage by 2%.
180 Physical Defense Bonus
Increases physical defense by 15.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 8.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 8.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Zanshin Chance Bonus
Increases "Zanshin" effect activation rate by 2%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 Store TP Effect
Increases the TP gained when attacks connect by 2%.
500 Skillchain Bonus
Increase skillchain damage by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Third Eye Effect
Increases the number of evasions from Third Eye by 1.
605 Physical Defense Bonus
Increases physical defense by 20.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 10.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Zanshin Chance Bonus
Increases "Zanshin" effect activation rate by 3%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 Store TP Effect
Increases the TP gained when attacks connect by 2%.
1125 Skillchain Bonus
Increases skillchain damage by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Hasso and Seigan Effect
Increases Zanshin effects.
  • Hasso: increases the maximum chance of Zanshin activating, even when a melee attack hits, by 5%.
  • Seigan: increases the maximum chance of Zanshin countering attacks by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 25.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 13.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 13.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Zanshin Chance Bonus
Increases "Zanshin" effect activation rate by 3%.
1900 Store TP Effect
Increases the TP gained when attacks connect by 2%.
2000 Skillchain Bonus
Increases skillchain damage by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Combat Skills[]

Master Levels increase player combat skill caps by +1 every level.

Skill Rank Caps
Lv. 1 Lv. 49 Lv. 99
Great Katana A+ 6 150 424
Polearm B- 5 144 388
Sword C+ 5 139 378
Club E 4 124 300
Dagger E 4 124 300
Archery C+ 5 139 378
Throwing C+ 5 139 378
Parrying A- 6 150 417
Evasion B+ 5 144 404

See Samurai Skill Caps for a by-level breakdown of Weapon Skill limits.

Job-Specific Equipment[]

To see a side by side comparison of Artifact/Relic sets visit Samurai Artifact/Relic Sets Comparison.

To see a side by side comparison of the Empyrean sets visit Unkai Sets Comparison.

Artifact Equipment[]

See Also: The Sacred Katana

Relic Armor[]

Empyrean Armor[]

Other JSE[]

Slot Armor Level
Neck Myochin Shusa 30
Head Zunari Kabuto / +1 44
Body Hara-Ate / +1 46
Hands Kote / +1 46
Legs Haidate / +1 44
Feet Sune-Ate / +1 49
Body Shinimusha Hara-Ate 50
Legs Shinimusha Haidate 50
Legs Cancer Subligar 50
Ring Ronin Ring 50
Ear Gamushara Earring 61
Neck Darksteel Nodowa / +1 63
Head Hachiman Jinpachi / +1 70
Body Hachiman Domaru / +1 70
Hands Hachiman Kote / +1 70
Legs Hachiman Hakama / +1 70
Feet Hachiman Sune-Ate / +1 70
Ear Ronin Earring 70
Body Hime Domaru / +1 99
Neck Samurai's Nodowa / +1 / +2 99
Ear Kasuga Earring / +1 / +2 99
Back Takaha Mantle 99
Back Smertrios's Mantle 99

Ultimate Weaponry[]

Job Guides[]

Outdated Guides[]