FFXIclopedia
Line 40: Line 40:
 
At the beginning of each area there is a Runic Lamp that is already lit up. It has 10 charges (takes the place of the 10 initial cells from level 75 salvage and has the some general pattern of unlocks).
 
At the beginning of each area there is a Runic Lamp that is already lit up. It has 10 charges (takes the place of the 10 initial cells from level 75 salvage and has the some general pattern of unlocks).
   
Weapons (Main/Sub): 2 with an additional one rarely coming from the random equipment cell slot
+
Weapons (Main/Sub): 2 with an additional one rarely coming from the hp/mp/ra/body slot
   
 
Abilities/Magic/Sub Job: 1 of each then an addition one of them at random
 
Abilities/Magic/Sub Job: 1 of each then an addition one of them at random
   
HP/MP/Range Attack/Body: 2 at random
+
HP/MP/Range Attack/Body/Weapon: 2 at random
   
 
Equipment(other than Range&Body)/Stats: 2 at random
 
Equipment(other than Range&Body)/Stats: 2 at random

Revision as of 19:16, 22 January 2013

9589

Neo Salvage

Salvage 2.0

Salvage 2.0 consists of the four new zones:

Arrapago Remnants II

Bhaflau Remnants II

Silver Sea Remnants II

Zhayolm Remnants II

Requirements:

ToAU Mission 17 complete

Minimum Party of 3 (Maximum of 18)

Minimum level 96

Remnants Permit

Details:

Time limit of 100 minutes

Pathos (restrictions) on gear, abilities, magic, subjob, and stats upon entry

Sanction buffs work in these zones

Assault buff items work in these zones

Item Reraise and food will not wear off upon entry

Most runs seem to be designed with 3-6 people in mind, but larger groups are possible.

Removing Pathos:

At the beginning of each area there is a Runic Lamp that is already lit up. It has 10 charges (takes the place of the 10 initial cells from level 75 salvage and has the some general pattern of unlocks).

Weapons (Main/Sub): 2 with an additional one rarely coming from the hp/mp/ra/body slot

Abilities/Magic/Sub Job: 1 of each then an addition one of them at random

HP/MP/Range Attack/Body/Weapon: 2 at random

Equipment(other than Range&Body)/Stats: 2 at random

No cells will drop, instead when killing enemies, they will instantly remove up to 4 pathos off of random party members who haven't already received that pathos unlock. Each type of enemy can unlock certain pathos. Runic Lamps also appear on the next floor at the start of each floor that have a number of charges based on the enemies that were killed on the last floor. You can use them to unlock any pathos that could have been unlocked by the enemies fought on the previous floor.

Rewards:

Alexandrite: Drops are about the same as level 75 salvage as far as how you get them (they drop from archaic machinery). Cotton purses (5-20 Alex.) can drop from NMs and Acroliths, not 100% however. There are 2 bosses at the end of each zone, a NQ and a HQ boss, the NQ boss has a small chance (about the same chance as the level 75 salvage bosses) to drop a linen purse (50-100 Alex.). The HQ boss drops a Linen purse 100% of the time.

Armor: The NQ and HQ bosses can drop 1 to 2 level 45 components to the new salvage gear. You can either choose to upgrade one of the level 75 pieces to "+1" (level 75 piece of equipment required to upgrade*), or choose to create a piece of the new gear. The new gear looks exactly the same as the old gear, except they have stats that benefit different jobs or abilities on their lists. Both sets also require a set amount of "Plans" for the upgrade. Upgraded 75 gear is 40 plans for head/feet, 45 for hands/legs, and 50 for body. New Salvage gear requires 10 plans for head/feet, 12 for hands/legs, and 15 for body. Plans are also different. there are 5 sets of plans each corresponding to a different pair of sets:

Bloodshed Plans : Ares's Cuirass +1 Set/Ker's Cuirass Set

Tutelary Plans: Marduk's Jubbah +1 Set/Nabu's Jubbah Set

Primacy Plans: Morrigan's Robe +1 Set/Fea's Robe Set

Umbrage Plans: Skadi's Cuirie +1 Set/Sigyn's Cuirie Set

Ritualistic Plans: Usukane Haramaki +1 Set/Omadaka Haramaki Set

Trade items to Mrohk Sahjuuli I-11 Aht Urhgan Whitegate. For Salvage +1 items trade the original level 75 piece and the new level 45 component with 15 Imperial Gold Pieces and appropriate plans. For the new gear, trade the level 45 component along with 15 Imperial Mythril Pieces and appropriate plans.