Family: Tiger
Weak to: Lightning, Fire

Notorious Monster



Zone Level Drops Steal Spawns Notes
Brunhilde's Chamber 1 A, L, T(S), Sc
??? HP
Gerhilde's Chamber 1 A, L, T(S), Sc
??? HP
Grimgerde's Chamber 1 A, L, T(S), Sc
??? HP
Helmwige's Chamber 1 A, L, T(S), Sc
??? HP
Ortlinde's Chamber 1 A, L, T(S), Sc
??? HP
Rossweisse's Chamber 1 A, L, T(S), Sc
??? HP
Schwertleite's Chamber 1 A, L, T(S), Sc
??? HP
Siegrune's Chamber 1 A, L, T(S), Sc
??? HP
Waltraute's Chamber 1 A, L, T(S), Sc
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


  • Sometimes shows up during Einherjar as a wave is battled.
  • Killing this monster is rumored to keep the other monsters from randomizing hate control to alliance. Not killing it results in a message appearing stating the monsters in the area have become restless.
  • My LS has tested this rumor, seconds after we killed Saehrimnir the message appeared saying that they were restless. It may appear randomly if you kill him or not or it just may only appear if you kill him.

Historical Background

In Norse mythology, Saehrimnir (properly spelled Sæhrímnir) was a giant boar who was killed by Andhrimnir, the cook of the Aesir (Norse gods) and cooked in the magical cauldron Eldhrimnir. It was used to feed the Einherjar. It would resurrect the next day every day after it was killed.

The choice for Tiger is odd since Saehrimnir was a boar. A Bugard or Wivre might have been more mythologically appropriate.

Saehrimnir is Norse for “the blackened”.

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