- SW Apollyon is a subsection of the Apollyon zone in the Limbus region.
- It is reached via the Teleport-Dem crag entrance to Al'Taieu.
- Can be cleared with a full alliance only taking the Time chest on the 3rd floor.
- A group of 12 typically needs to take an extra Time chest on the 1st or 2nd floor.
- The Time chests give an additional 10 minutes.
- Drops AF+1 materials for BRD, BST, NIN, THF, PLD, DRK, MNK, RDM, RNG, SAM, ?
- Typical Ancient Beastcoin yield: 40
- Reward for completion: Charcoal Chip
AF+1 materials:
Item (Job) | Item (Job) | Item (Job) | Item (Job) | Item (Job) |
---|---|---|---|---|
Ancient Brass (MNK) | Benedict Yarn (WHM) | Brown Doeskin (BRD) | Diabolic Yarn (BLM) | Kurogane (SAM) |
Argyro Rivet (WAR) | Black Rivet (DRK) | Cardinal Cloth (RDM) | Ebony Lacquer (NIN) | Light Filament (THF) |
Astral Leather (SMN) | Blue Rivet (DRG) | Charcoal Cotton (RNG) | Fetid Lanolin (BST) | White Rivet (PLD) |
First Floor
- Enemies: Fir Bholg x10 (Fomor)
- About 4250 HP
- Galka = PLD, Elvaan = THF, Hume = SAM, Tarutaru = BLM, Mithra = RDM
- The Mage Fir Bholg are highly resistant to magic damage.
- Each has a chance of dropping an Ancient Beastcoin.
- Linking by sound.
- Use 2hr abilities once each.
- Susceptible to Lullaby and Sleep
- Summoner pullers need to be very careful, the will link and stay linked at times on pet pulls
- Defeating both of the Elvaan Fir Bholg's opens the vortex and spawns the chests.
- The Items chest has 4 Ancient Beastcoins and [1-2] AF+1 material (BRD, DRK, SAM, BLM, ?).
Second Floor
- Killing a Jidra causes one of the other monsters to spawn.
- Defeating the large, leafless Jidra opens the vortex (and doesn't spawn a kid).
- The large Jidra has the same special attack changes as Cemetery Cherry
- Leafstorm dispels all effects and gives Slow instead of damage.
- The Jidra never drop Ancient Beastcoins, but the others always drop one.
- All enemies are immune to Lullaby.
- When all enemies are dead, the Time, Items and Restore chests spawn. You can only open one.
- They actually appear farther south than shown on the map.
- The Items chest has 4 Ancient Beastcoins and an AF+1 material (RNG, WHM, SMN, BLM, ?).
Third Floor
- Enemies: Armoury Crate x7 (Mimics)
- Often drop an Ancient Beastcoin.
- They only aggro when someone clicks on them to determine whether they are mimics or real chests. They are passive otherwise.
- Defeating one of the Mimics opens the vortex.
- The Time, Items and Restore chests are hidden among the Mimics. You can open all three.
- They are randomly distributed--they are not in the places marked on the map.
- You can't tell which chest it is which without opening it; they all look like Items chests.
- Note: Mimics have the Draw In ability, so trying to use a SMN and a pet to find the real chests won't work.
- The Items chest has 4 Ancient Beastcoins, 0-2 AF+1 materials (NIN, DRG, BLM, SAM, WHM) and a synthesis material (Oxblood, Shell Powder, Light Steel Ingot, Clot Plasma, Darksteel Ore).
Fourth Floor
- Enemies: Air Elemental x3
- Dark Elemental x3
- Earth Elemental x3
- Fire Elemental x3
- Ice Elemental x3
- Light Elemental x3
- Thunder Elemental x3
- Water Elemental x3
- Often drop an Ancient Beastcoin
- They are susceptible to melee damage, unlike normal elementals
- Elementals of the same type link.
- Elementals aggro to magic.
- The Dark Elementals are resistant to Lullaby.
- Defeating the Elementals corresponding to the ingame day on which you entered the floor (or engaged the first elemental?) causes the final chest to spawn at the exit.
- The final chest has 4-5 Ancient Beastcoins, ~2 AF+1 materials (THF, BST, MNK, RDM, PLD, ?), a Charcoal Chip and a possibility of a Metal Chip.