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Type: BCNM
Zone: Balga's Dais
Restrictions:
          Level: No restriction.
          Members: 6
          Time: 30 minutes
Orb: Lachesis Orb (30 Kindred's Seals)

Mobs

Name

Level

Job

Family

King of Cups x 1

??

White Mage

Cardian

King of Batons x 1

??

Black Mage

Cardian

King of Swords x 1

??

Paladin

Cardian

King of Coins x 1

??

Red Mage

Cardian

Queen of Cups x 1

??

White Mage

Cardian

Queen of Batons x 1

??

Black Mage

Cardian

Treasure

Your armoury crate will load out of the following groupings:

All of:
Orichalcum Ingot (100%)
Zero to one of:
Coffinmaker (21.2%)
Destroyers (30.9%)
Dissector (25.8%)
Gondo-Shizunori (23.8%)
One of:
Hierarch Belt (21.6%)
Palmerin's Shield (22.2%)
Trainer's Gloves (24.8%)
Warwolf Belt (31.2%)
Zero to one of:
Claymore Grip (6.8%)
Pole Grip (10.2%)
Sword Strap (28.2%)
Trump Crown (53.1%)
Zero to One of:
King of Batons (Card) (26.2%)
King of Coins (Card) (25.4%)
King of Cups (Card) (29.3%)
King of Swords (Card) (20.2%)
One of:
Coral Fragment (6.8%)
Darksteel Ore (4.9%)
Demon Horn (5.7%)
Ebony Log (8.4%)
Gold Ore (6.1%)
Gold Thread (5.7%)
Granite (1.5%)
Hi-Reraiser (3%)
Mahogany Log (8.4%)
Malboro Fiber (1.5%)
Mythril Ingot (0%)
Mythril Ore (4.6%)
Petrified Log (13.1%)
Philosopher's Stone (3%)
Platinum Ore (7.2%)
Rainbow Cloth (3%)
Ram Horn (5.7%)
Reraiser (3.7%)
Vile Elixir (4.2%)
Vile Elixir +1 (0.8%)
Wyvern Scales (3.4%)
One of:
Beetle Blood (6.2%)
Damascene Cloth (4.1%)
Damascus Ingot (9.1%)
Malboro Fiber (5.4%)
Philosopher's Stone (19.7%)
Phoenix Feather (30.1%)
Raxa (23.5%)

Notes

  • The four Kings are loaded at the start. They do not aggro.
  • In the event that you wipe and try to raise people and save it, the remaining Cardians are Aggressive to Sight and Magic.
  • When one of the Kings is attacked, the rest would despawn and the Queen of Cups and Queen of Batons would appear.
  • King Cardians have TP Regain.
  • None are susceptible to Sleep or Lullaby, but all are to Gravity and Bind. (However, Gravity and Bind may cause rage, according to one theory.)
  • All Cardians are highly susceptible to the Stun effect from Head Butt and Violent Flourish, and will not rage due to this effect.
  • All Cardians have a "rage mode" where they become extremely evasive and resistant to damage. It has not been conclusively proven what triggers the rage but the following have been claimed: (See the discussion page for details.)
    • Rage is possible only after the Cardians have received the Weighted Down, Bind, or Cursed effect.
      • Theory from FFO (JP FFXI Wiki).
      • No testimony from anyone who specifically tested with "no Gravity/Bind/Curse" and yet result in rage.
      • Blind has been demonstrated to cause rage.
    • Any offensive white or black magic may cause them to rage.
      • Counter: Many groups have used Dia, Slow, Paralyze, Bio, Flash, etc. without the Cardians raging.
      • Quick Draw does not appear to cause rage.
    • Skillchain Damage can make the cardians Rage.
      • Counter: Many groups have used SC intentionally or unintentionally without the Cardians rage.
      • Confirmed. JavelinX 15:53, December 9, 2009
  • All three cardians can use uncapped Bludgeon which takes 3 shadows, and also "Deal Out" which is a hate reset move.
  • Queen of Batons may open with Sleepga, so it is recommended to be out of range or have poison potions for the beginning.
  • Queens can and will cast Cure IV on the King if they are in range.
  • Queens will not close within melee range, but they will close to casting range. If you are within melee range you will get attacked (hard).
  • All cardians will detect magic and aggro. So if you wipe and need to raise people, need to be outside magic aggro range to raise.
  • All cardians have an additional effect to their damage. They do NOT always go off on each melee hit. Known additional effects:
  • Cardians can use their respective job's 2 hour.
  • Cardians have a chance to drop their respective card in the treasure pool prior to completing the BCNM.
  • Bard song Goddess Hymnus is useless in arena.
  • If you use Escape upon exit, you will be placed right outside Giddeus entrance, making the run around to next run much faster.

Strategy

Video:

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