Type: BCNM
Zone: Balga's Dais
Restrictions:
- Level: 40
- Members: 3
- Time: 15 minutes
Orb: Star Orb (40 Beastmen's Seals)
Foes[]
You face five Opo-opo.
- Opo-opo Monarch x 1
- Opo-opo Heir x 1
- Myrmidon Apu-apu x 1
- Myrmidon Epa-epa x 1
- Myrmidon Spo-spo x 1
Treasure[]
Your armoury crate will load out of the following groupings:
Unknown groupings:
- Ohaguro (???%)
- Kagehide (???%)
- Himmel Stock (???%)
- Dusky Staff (???%)
- Sealed Mace (???%)
- Calveley's Dagger (???%)
- Jongleur's Dagger (???%)
- Genin Earring (???%)
- Jagd Gorget (???%)
- Agile Gorget (???%)
- Refresh (???%)
- Phalanx (???%)
- Erase (???%)
- Absorb-STR (???%)
- Gold Beastcoin (???%)
- Pearl (???%)
- Turquoise (???%)
- Rosewood Log (???%)
- Silk Cloth (???%)
- Wild Pamamas (???%)
- Pamamas (???%)
Notes[]
- All have the Opo-opo special attacks.
- Opo-opo Monarch can cast Hastega, Slowga and Stonega.
- Opo-opo Monarch and Opo-opo Heir have 2300 HP each; Myrmidon Apu-apu, Myrmidon Epa-epa, and Myrmidon Spo-spo each have approximately 1200 HP.
- Myrmidon Apu-apu, Myrmidon Epa-epa, and Myrmidon Spo-spo are resistant to sleep. Opo-opo Monarch and Opo-opo Heir are immune to sleep.
- Opo-opo Monarch and Opo-opo Heir must be killed at the exact same time, such as with an AoE attack or spell. Otherwise, the surviving one will regain 50% of his HP, receive a massive attack boost, and become invulnerable to either physical or magical damage.
- Opo-opo Heir will follow players, but not use any attacks (even when he is attacked) until the Opo-opo Monarch is killed.
Strategy[]
| Level 20: Cloudy Orb | |
|---|---|
| Level 30: Sky Orb | |
| Level 40: Star Orb | |
| Level 50: Comet Orb | |
| Level 60: Moon Orb | |
|