The Loop (Games)
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|Rossweisse's Chamber||24||A, L, T(H), HP|
|Grimgerde's Chamber||24||A, L, T(H), HP|
|Siegrune's Chamber||24||A, L, T(H), HP|
|Helmwige's Chamber||12||A, L, T(H), HP|
|Schwertleite's Chamber||12||A, L, T(H), HP|
|Waltraute's Chamber||12||A, L, T(H), HP|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
- Possible encounter during Einherjar - Wing I & II chambers.
Huskarl is the Old Norse word for Housecarl. Housecarls were the personal troops of a Scandinavian king (bodyguards). They usually wielded giant axes. Huskarl means “house man”.
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