FFXIclopedia
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Example: At enhancing magic of 171, on double ice weather, using Enblizzard, we get:
 
Example: At enhancing magic of 171, on double ice weather, using Enblizzard, we get:
 
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((171 / 20) + 5) * 1.2 = 16.26 ~ 16 additional dmg per hit.
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((171 / 20) + 5) * 1.25 = 16.9375 ~ 16 additional dmg per hit.
 
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Using this calculation, we can see we get 1 more dmg/hit every 20 levels of enhancing magic.
 
Using this calculation, we can see we get 1 more dmg/hit every 20 levels of enhancing magic.
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This is the maximum damage that could be done, providing the weather effect kicks in every time. Otherwise, you'll see an additional 13 damage per hit without the weather effect.
   
   

Revision as of 17:34, 1 July 2007

This Article is a Community Guide
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Base En-spell (enfire, enblizzard, enthunder, enwater, enstone, enaero) damage is affected by the caster's enhancing magic skill, day, and weather effects. The formula for doing so is as follows:

at appox 150(?) in skill, the formula changes

  • < 150
(SQRT(enhancing_magic_skill) - 1) * (1 + weather_modifier + date_modifier)
  • > 150
(( enhancing_magic_skill / 20 ) + 5 ) * (1 + weather_modifier + date_modifier)


  • Weather modifiers are:
Corresponding weather: 0.1 (10%)
Double corresponding weather: 0.25 (25%)


  • Date modfiiers are:
Corresponding date: 0.1 (10%)


Example: At enhancing magic of 171, on double ice weather, using Enblizzard, we get:

((171 / 20) + 5) * 1.25 = 16.9375 ~ 16 additional dmg per hit.

Using this calculation, we can see we get 1 more dmg/hit every 20 levels of enhancing magic.

This is the maximum damage that could be done, providing the weather effect kicks in every time. Otherwise, you'll see an additional 13 damage per hit without the weather effect.


Credit to Apple at En-Spells & WS: Test and Discussion

Maxing the effect

Total: 304 (without merits) / 320 (with max merits)