FFXIclopedia
FFXIclopedia
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Job:
Family: Bomb
Crystal: Fire
Weak against: Fire Fire
Immune to: Silence Stun

Zeni Notorious Monster (Tier II)

Reaction

Reacton

Zone Level Drops Steal Spawns Notes
Halvung 1 See below

Notes[]

  • Warning: You need either a Key ItemBracelet of verve for solo entry or 5-6 people to open the Operating Lever doors to get to this NM.
    • Go to the Nyzul Isle Staging Point and take the Zhayolm Remnants portal at G-9.
    • Take the west portal, then zone out into Bhaflau Thickets.
    • Go all the way north and zone into Halvung.
    • Once in Halvung the only way to go is north. You will zone into Mount Zhayolm.
    • Go north. At the fork, keep going north to zone back into Halvung.
    • You will now be on Map 2 of Halvung. Proceed to the border of L-9/K-10 where you will transition to H-6 of map 1.
    • Alternatively, you can warp to the homepoint at Mount Zhayolm in the Halvung region and head south through the tunnels to F-9 to zone into Halvung Map 2.
  • Spawned by trading a Bone Charcoal to a ??? at Halvung, Map 1 (H-6).
  • When the ??? is examined it will say "The ground is carpeted in a thin layer of cinder."
  • Fast attack speed and high defense for level 75 characters.
  • Susceptible to Paralyze and Slow.
  • Immune or extremely resistant to Silence.
  • Immune to Stun, but spells can be interrupted with physical attacks.
  • Does not possess Fast Cast.
  • Increases in size as the fight progresses, like Friar's Lanterns. Each size increase results in a large attack boost, access to new spells, and TP abilities.
  • Initial Form: Appears to cast no spells. Favors using the abilities: Berserk and Vulcanian Impact.
  • Second Form: Casts spells Fire through Fire III, Firaga, and Blaze Spikes. Continues using previous abilities as well as Heat Wave.
  • Third Form: Casts spells Fire III and Fire IV, Firaga III, and Flare II. Continues using Heat Wave and begins using Hellstorm.
  • Fourth Form: Casts no spells. Immidiately uses Self-Destruct; after which, he will automaticly die and drop his items.
  • Multiple WHMs or SCH/WHMs recommended for Esuna or Accession + Erase. The Burn effect of Heat Wave combined with -aga spells make melees' HP difficult to keep at safe levels.
  • Skillchains and magic bursts seem a must, dragging on this fight is not wise.
  • Blue Mages, Scholars, or Summoners in Party for AoE Stoneskin make this fight much easier.
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