A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
If she is allowed to deaggro, even immediately after popping, she will never gain any sort of damage resistance. Recommend having popper sac themselves and someone else grab her.
Rages after an unknown amount of time. During rage she will cast Tier 4 -aga spells frequently with much more power behind them, some hitting for up to 4000+, she will become completely resistant to Stun in this phase.
Builds resistance to Stun if used quickly in succession. If enough time elapses between stuns she will not resist.
If you are attempting this fight using a Primeval Brew take extreme care in what Weapon Skills you use, Rani will absorb magical Weapon Skill as she is casting a spell and physical will be absorbed when using a normal TP move. A good strategy is to use a Fanatic's Drink to lessen TP gain for Rani and macro two powerful Weapon Skills: One physical and one magical. When you see Rani casting a spell or you think she's about to cast a spell use the physical one, use the magical one if she is not. As long as you are not mindlessly mashing magical Weapon Skills and therefore healing her during casts you should win this battle with 1 minute or so left on your brew. Worth keeping an Ecphoria Ring on full-time if you are brewing on a melee job to remove the Amnesia as she seems to use this move often under 50% HP.
Rani (lit. queen, also Mantri or Senapati) is the "Minister" or "General" piece from the ancient Indian game caturaṅga (Sanskrit चतुरङ्ग). It is directly analogous to the Queen of modern Chess.