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FFXIclopedia

With unparalleled tracking abilities and skill with the bow and arrow, rangers (RNG) are experts in the field of hunting.

Rangers are the best ranged damage dealers in the game. They are proficient with bows, crossbows, and guns. They are also the most adept job at using Wide Scan.

Job Abilities[]

Job Traits[]

Levels 01~49[]

Levels 50~99[]

Merit Point Categories[]

Group 1[]

Group 2[]

  • Stealth Shot: Reduces the enmity of your next attack by 10 per level.
  • Flashy Shot: Your next attack generates more enmity and deals more damage based on the level difference between you and your target. Each level increases ranged attack by 5%.
  • Snapshot: Reduces delay for ranged attacks by 2% per level.
  • Recycle Rate: Increases the activation rate of Recycle by 5% per level.

Job Points[]

Main article: Job Points

Categories[]

  • Eagle Eye Shot Effect: Increases damage from Eagle Eye Shot by 3% per rank.
  • Overkill Effect: Reduces enmity by 1 per rank while under the effects of Overkill.
  • Sharpshot effect: Increases ranged attack by 2 per rank while under the effects of Sharpshot.
  • Camouflage Effect: Increases the critical hit rate of ranged attacks by 1% per rank while under the effects of Camouflage.
  • Barrage Effect: Increases ranged attack power by 3 per rank while under the effects of Barrage.
  • Shadowbind Duration: Increases the effect duration of Shadowbind by 1 second per rank.
  • Velocity Shot Effect: Increases ranged attack by 2 per rank while under the effects of Velocity Shot.
  • Double Shot Effect: Increases the chance of shooting twice by 1% per rank while under the effects of Double Shot.
  • Decoy Shot Effect: Increases the maximum amount of volatile enmity transferable by 15 and cumulative enmity by 5 per rank while under the effects of Decoy Shot.
  • Unlimited Shot Effect: Reduces enmity by 2 per rank while under the effects of Unlimited Shot

Gifts[]

Job Points Needed Name / Effect
5 Physical Defense Bonus
Increases physical defense by 3.
Capacity Point Bonus
Increases acquired capacity points by 5%.
10 Physical Attack Bonus
Increases physical and ranged attack by 10.
20 Physical Evasion Bonus
Increases physical evasion by 2.
25 Capacity Point Bonus
Increases acquired capacity points by 7%.
30 Physical Accuracy Bonus
Increases physical and ranged accuracy by 10.
45 Magic Evasion Bonus
Increases magic evasion by 5.
50 Superior 1
Enables the player to equip items marked as Superior 1 (Su1).
55 Capacity Point Bonus
Increases acquired capacity points by 9%.
60 Magic Accuracy Bonus
Increases magic accuracy by 5.
80 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 3.
95 Capacity Point Bonus
Increases acquired capacity points by 11%.
100 Velocity Shot Effect
Reduces ranged attack delay while under the effects of Velocity Shot by 5%.
Superior 2
Enables the player to equip items marked as Superior 2 (Su2).
125 True Shot Effect
Increases ranged attack damage when performed at an appropriate distance by 2%.
145 Capacity Point Bonus
Increases acquired capacity points by 13%.
150 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
180 Physical Defense Bonus
Increases physical defense by 5.
205 Capacity Point Bonus
Increases acquired capacity points by 15%.
210 Physical Attack Bonus
Increases physical and ranged attack by 15.
245 Physical Evasion Bonus
Increases physical evasion by 3.
275 Capacity Point Bonus
Increases acquired capacity points by 17%.
280 Physical Accuracy Bonus
Increases physical and ranged accuracy by 15.
320 Magic Evasion Bonus
Increases magic evasion by 8.
355 Capacity Point Bonus
Increases acquired capacity points by 19%.
360 Magic Accuracy Bonus
Increases magic accuracy by 8.
405 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 3%.
445 Capacity Point Bonus
Increases acquired capacity points by 21%.
450 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
500 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
Superior 3
Enables the player to equip items marked as Superior 3 (Su3).
545 Capacity Point Bonus
Increases acquired capacity points by 23%.
550 Barrage Effect
Increases the number of projectiles from Barrage by 1.
605 Physical Defense Bonus
Increases physical defense by 6.
655 Capacity Point Bonus
Increases acquired capacity points by 25%.
660 Physical Attack Bonus
Increases physical and ranged attack by 20.
720 Physical Evasion Bonus
Increases physical evasion by 4.
775 Capacity Point Bonus
Increases acquired capacity points by 27%.
780 Physical Accuracy Bonus
Increases physical and ranged accuracy by 20.
845 Magic Evasion Bonus
Increases magic evasion by 10.
905 Capacity Point Bonus
Increases acquired capacity points by 29%.
910 Magic Accuracy Bonus
Increases magic accuracy by 10.
980 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 4%.
1045 Capacity Point Bonus
Increases acquired capacity points by 31%.
1050 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
1125 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
1195 Capacity Point Bonus
Increases acquired capacity points by 33%.
1200 Velocity Shot Effect
Reduces ranged attack delay while under the effects of Velocity Shot by 5%.
Superior 4
Enables the player to equip items marked as Superior 4 (Su4).
1280 Physical Defense Bonus
Increases physical defense by 8.
1355 Capacity Point Bonus
Increases acquired capacity points by 35%.
1360 Physical Attack Bonus
Increases physical and ranged attack by 25.
1445 Physical Evasion Bonus
Increases physical evasion by 5.
1530 Physical Accuracy Bonus
Increases physical and ranged accuracy by 25.
1620 Magic Evasion Bonus
Increases magic evasion by 13.
1710 Magic Accuracy Bonus
Increases magic accuracy by 13.
1805 Conserve TP Effect Bonus
Increases "Conserve TP" activation rate by 5%.
1900 True Shot Effect
Increases ranged attack damage by 2% when performed at an appropriate distance.
2000 Dead Aim Effect
Increases critical damage dealt by ranged attacks by 2%.
2100 ★Master!
Grants a job-specific designation.
Decreases the recast time of one-hour abilities by 15 minutes.
Superior 5
Enables the player to equip items marked as Superior 5 (Su5).

Combat Skills[]

Master Levels increase player combat skill caps by +1 every level.

Skill Rank Caps
Lv. 1 Lv. 49 Lv. 99
Axe B- 5 144 388
Dagger B- 5 144 388
Sword D 4 133 334
Club E 4 124 300
Archery A+ 6 150 424
Marksmanship A+ 6 150 424
Throwing C- 5 139 368
Evasion E 4 124 300

See Ranger Skill Caps for a by-level breakdown of Weapon Skill limits.

Job-Specific Equipment[]

To see a side by side comparison of Artifact/Relic sets visit Ranger Artifact/Relic Sets Comparison.

To see a side by side comparison of the Empyrean sets visit Sylvan Sets Comparison.

Artifact Equipment[]

See Also: Sin Hunting

Relic Armor[]

Empyrean Armor[]

Other JSE[]

Slot Armor Level
Neck Ranger's Necklace 14
Body Trailer's Tunica 16
Neck Hunter's Torque 30
Ring Tracker's Ring 50
Ear Deadeye Earring 61
Ear Tracker's Earring 70
Body Archer's Jupon 71
Ear Oneiros Pearl 88
Neck Scout's Gorget / +1 / +2 99
Ear Amini Earring / +1 / +2 99
Back Belenus's Cape 99
Back Lutian Cape 99

Ultimate Weaponry[]

Job Guides[]

Outdated Guides[]