FFXIclopedia
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{| border="0" width="100%"
 
{| border="0" width="100%"
 
|width="50%" align="left" valign="center"|
 
|width="50%" align="left" valign="center"|
'''Job:''' <br>
+
'''Job:''' [[Warrior]] <br>
 
'''Family:''' [[:Category:Rams|Ram]]<br>
 
'''Family:''' [[:Category:Rams|Ram]]<br>
 
'''Crystal:''' <span style="color: #cc9900;">'''Earth'''</span><br>
 
'''Crystal:''' <span style="color: #cc9900;">'''Earth'''</span><br>
'''Weak to:'''
+
'''Weak to:''' {{Water|Water}}
   
 
<span style="color: red;">'''Notorious Monster'''</span>
 
<span style="color: red;">'''Notorious Monster'''</span>
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27-28
 
27-28
 
|align="left" BGCOLOR="#ffd9d9"|
 
|align="left" BGCOLOR="#ffd9d9"|
*[[Ram Skin]] {{Drop Rate|73|73}} (Up to 7x)
+
*[[Rampaging Horn]] {{Drop Rate|100|100}}
*[[Ram Horn]] {{Drop Rate|62|73}}
+
*[[Ram Skin]] {{Drop Rate|90|90}} (Up to 7x)
*[[Rampaging Horn]] {{Drop Rate|100%}}
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*[[Ram Horn]] {{Drop Rate|70|90}} (Up to 2)
  +
<!-- Add drops to both lists, until bottom list has ~50 drops.
  +
*[[Ram Horn]] (1st) {{Drop Rate| 4|5}}
  +
*[[Ram Horn]] (2nd) {{Drop Rate| 4|5}}
  +
*[[Ram Skin]] (1st) {{Drop Rate| 4|5}}
  +
*[[Ram Skin]] (2nd) {{Drop Rate| 3|5}}
  +
*[[Ram Skin]] (3rd) {{Drop Rate| 2|5}}
  +
*[[Ram Skin]] (4th) {{Drop Rate| 1|5}}
  +
*[[Ram Skin]] (5th) {{Drop Rate| 1|5}}
  +
*[[Ram Skin]] (6th) {{Drop Rate| 1|5}}
  +
*[[Ram Skin]] (7th) {{Drop Rate| 1|5}}-->
 
|align="left" BGCOLOR="#ffd9d9"|
 
|align="left" BGCOLOR="#ffd9d9"|
 
<!--Add Items Stolen Here-->
 
<!--Add Items Stolen Here-->
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1
 
1
 
|align="center" BGCOLOR="#ffd9d9"|
 
|align="center" BGCOLOR="#ffd9d9"|
A, S, Sc<br>{{HPMP|low hp=|high hp=|low mp=none|high mp=}}
+
A, S, Sc<br>{{HPMP|low hp=590|high hp=2200|low mp=none|high mp=}}
 
|-
 
|-
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
|align="center" colspan="6" BGCOLOR="#ffdead"|
 
{{Monster Notes}}
 
{{Monster Notes}}
 
|}
 
|}
  +
[[File:KonschtatHighlands.png|thumb|Spawns in the area spanning from (H-6) to (I-8).]]
 
 
'''Notes:'''
 
'''Notes:'''
*[[Lottery Spawn]] from [[Tremor Ram]] spawning in the map sections between the west side of the [[Crag of Dem]] and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as [[Steelfleece Baldarich]] and [[Bendigeit Vran]]. correction: one tremor ram spawns usually to the west of the crag and south and the other to the north all the way to the [[Valkurm Dunes]] zone. First tier nm has a lottery pop rate of about 2 hours, 2nd tier nm has spawn rate of 21-24 hours. The one by the crag is said to be place holder for nms, and personal experience has shown me that [[Steelfleece Baldarich]] only spawns at crag.
+
*[[Lottery Spawn]] from [[Tremor Ram]] spawning in the map sections between the west side of the [[Crag of Dem]] and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as [[Steelfleece Baldarich]] and [[Bendigeit Vran]].
 
*[[Konschtat Highlands]] equivalent of [[Lumbering Lambert]].
 
*[[Konschtat Highlands]] equivalent of [[Lumbering Lambert]].
 
*Placeholder for [[Steelfleece Baldarich]].
 
*Placeholder for [[Steelfleece Baldarich]].
*Does an ability called Great Bleat. Max HP Down.
+
*Can use [[Great Bleat]].
 
*Can be soloed, fairly easily, by a level 34 [[Ranger]] with [[Sleep Bolt]]s.
 
*Can be soloed, fairly easily, by a level 34 [[Ranger]] with [[Sleep Bolt]]s.
  +
*Can take up to 8 hours to pop.
 
  +
*̶W̶i̶n̶d̶o̶w̶ ̶o̶p̶e̶n̶s̶ ̶1̶ ̶h̶o̶u̶r̶ ̶a̶f̶t̶e̶r̶ ̶l̶a̶s̶t̶ ̶t̶i̶m̶e̶ ̶o̶f̶ ̶d̶e̶a̶t̶h̶.̶ Confirmed to spawn 20 minutes after time of death.
  +
*Placeholders are [[Tremor Ram]]s whose spawn IDs are 12D and 12E, their re-spawn time is roughly 10 minutes. There isn't just one static spawn point for these mobs.
  +
{| border="0" width="100%" cellpadding="1" cellspacing="2"
  +
|- BGCOLOR="#ffdead"
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| width="25%" align="center" |'''[[Hunt Registry]]'''
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| width="10%" align="center" |'''Elusiveness'''
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| width="10%" align="center" |'''Ferocity'''
  +
| width="10%" align="center" |'''Required Scylds'''
  +
| width="10%" align="center" |'''Rewarded Scylds'''
  +
| width="25%" align="center" |'''Evolith'''
  +
| width="10%" align="center" |'''Evolith'''
  +
|- BGCOLOR="#dfdfff"
  +
|rowspan="4"|
  +
:[[Bastok Mines]] (I-9)
  +
|align="center" | 3
  +
|align="center" | 3
  +
|align="center" | 0
  +
|align="center" | 10
  +
|align="center" | [[Weapon Skill|Hand to Hand WS]]: Enmity -1
  +
|align="center" |
  +
|}
 
[[Category:Bestiary]][[Category:Notorious Monsters]][[category:Rams]]
 
[[Category:Bestiary]][[Category:Notorious Monsters]][[category:Rams]]

Latest revision as of 03:49, 21 April 2014

Job: Warrior
Family: Ram
Crystal: Earth
Weak to: Water

Notorious Monster

Rampaging Ram

Rampaging Ram

Zone

Level

Drops

Steal

Spawns

Notes

Konschtat Highlands

27-28

1

A, S, Sc
590~2,200 HP

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
KonschtatHighlands

Spawns in the area spanning from (H-6) to (I-8).

Notes:

  • Lottery Spawn from Tremor Ram spawning in the map sections between the west side of the Crag of Dem and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as Steelfleece Baldarich and Bendigeit Vran.
  • Konschtat Highlands equivalent of Lumbering Lambert.
  • Placeholder for Steelfleece Baldarich.
  • Can use Great Bleat.
  • Can be soloed, fairly easily, by a level 34 Ranger with Sleep Bolts.
  • Can take up to 8 hours to pop.
  • ̶W̶i̶n̶d̶o̶w̶ ̶o̶p̶e̶n̶s̶ ̶1̶ ̶h̶o̶u̶r̶ ̶a̶f̶t̶e̶r̶ ̶l̶a̶s̶t̶ ̶t̶i̶m̶e̶ ̶o̶f̶ ̶d̶e̶a̶t̶h̶.̶ Confirmed to spawn 20 minutes after time of death.
  • Placeholders are Tremor Rams whose spawn IDs are 12D and 12E, their re-spawn time is roughly 10 minutes. There isn't just one static spawn point for these mobs.
Hunt Registry Elusiveness Ferocity Required Scylds Rewarded Scylds Evolith Evolith
Bastok Mines (I-9)
3 3 0 10 Hand to Hand WS: Enmity -1