m (Added the Spawn IDs of the Placeholder Mobs) |
m (Timed re-spawn of placeholder mobs, Tremor Ram) |
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*Can take up to 8 hours to pop. |
*Can take up to 8 hours to pop. |
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*Window opens 1 hour after last time of death. |
*Window opens 1 hour after last time of death. |
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− | *Placeholder Tremor Rams Spawn IDs are 12D and 12E |
+ | *Placeholder [[Tremor Rams]Tremor Rams'] Spawn IDs are 12D and 12E, re-spawn time is roughly 10 minutes. There isn't just one static spawn point for these mobs. |
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Revision as of 19:12, 27 December 2012
Job: Warrior Notorious Monster |
Zone |
Level |
Drops |
Steal |
Spawns |
Notes |
27-28 |
1 |
A, S, Sc | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Lottery Spawn from Tremor Ram spawning in the map sections between the west side of the Crag of Dem and the mountain at left center of the map, encompassing (H-6)/(I-6)/(H-7)/(I-7)/(H-8)/(I-8). This is roughly the same spawn area as Steelfleece Baldarich and Bendigeit Vran.
- Konschtat Highlands equivalent of Lumbering Lambert.
- Placeholder for Steelfleece Baldarich.
- Can use Great Bleat.
- Can be soloed, fairly easily, by a level 34 Ranger with Sleep Bolts.
- Can take up to 8 hours to pop.
- Window opens 1 hour after last time of death.
- Placeholder [[Tremor Rams]Tremor Rams'] Spawn IDs are 12D and 12E, re-spawn time is roughly 10 minutes. There isn't just one static spawn point for these mobs.
Hunt Registry | Elusiveness | Ferocity | Required Scylds | Rewarded Scylds | Evolith | Evolith |
|
3 | 3 | 0 | 10 | Hand to Hand WS: Enmity -1 |