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Table of Contents
Zone Information
Area Name Rala Waterways
Type Dungeon
Maps

Rala Waterways Map.png

Map Acquisition Sifa Alani (Map Vendor), Eastern Adoulin (F-9)
Miscellaneous
Hobbies

Ffxi gld 01

Weather
None
Region The Adoulin Islands
Expansion Seekers of Adoulin
Requirements Key ItemAdoulinian charter permit
Restrictions None
Background music
Monstrosity Not applicable
Notes None
Description

The Rala Waterways are a gigantic expanse of interconnected underground straits spanning from east to west by means of the Big Bridge. Always a popular subject of gossip amongst the citizenry, the two-hundred-year-old Waterways are not only a source of water for Adoulin; they're also regarded as a place of wonder and--according to rumor--a home to all manner of unfriendly creatures. As such, they are not open to the general public.

Connections

Western Adoulin : (B-5), (G-11), (H-6)
Eastern Adoulin : (F-7), (K-5) Verification Needed, (N-10) Verification Needed


Involved in Quests/Missions

Quest Type Starter Location
Fertile Ground General Chalvava    Rala Waterways F-11
It Sets My Heart Aflutter General Saldinor    Rala Waterways F-10
[[]]   
Mission Nation Starter Location
[[]]

Other Information

Fish Cap Body of Water
Crayfish
7
Moat Carp
11
Senroh Frog
16 Moat
Dark Bass
33
Brass Loach
42

Fishing Maps
Information Needed

NPCs Found Here

Name Location Type


Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
New Moon Bats
Bat Trios
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Name Family Spawns Notes
[[]]
[[:Category:|]]
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
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